Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Crantiiko
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,350 Elo+
Solo
Hel
Hel
Ferris404
Hel
Level 104
God Stats
6W - 16L
1,497 SR
Queue Stats
475W - 434L
1,527 Elo+
Party 1
Osiris
Osiris
Ninkavbed
Osiris
Level 144
God Stats
4W - 5L
1,527 SR
Queue Stats
408W - 383L
1,526 Elo+
Solo
Nu Wa
Nu Wa
missrosees
Nu Wa
Level 88
God Stats
7W - 10L
1,524 SR
Queue Stats
444W - 460L
1,501 Elo+
Party 1
Maui
Maui
plainflow
Maui
Level 120
God Stats
15W - 17L
1,517 SR
Queue Stats
158W - 144L
1,516 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,484 Elo+

VS

Team Averages
Level 99
1,614 SR
1,387 Elo+
Chaac
Chaac
SingularPath
Chaac
Level 84
God Stats
6W - 3L
1,657 SR
Queue Stats
259W - 254L
1,507 Elo+
Solo
He Bo
He Bo
alejandrobelda
He Bo
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,454 Elo+
Solo
Medusa
Medusa
billybobs07
Medusa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,082 Elo+
Solo
Serqet
Serqet
parchun
Serqet
Level 121
God Stats
19W - 14L
1,725 SR
Queue Stats
108W - 117L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
xX RapTaGoN Xx
Gilgamesh
Level 128
God Stats
16W - 14L
1,686 SR
Queue Stats
436W - 444L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crantiiko
Ah Muzen Cab
9
1 / 3 / 1
5,094
463
5,100
7,555
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 5 / 1
5,194
472
3,105
7,255
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Ninkavbed
Osiris
11
2 / 3 / 2
6,119
556
5,340
12,863
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
9
1 / 5 / 1
5,728
521
5,087
8,289
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
0 / 2 / 2
5,264
479
1,730
8,436
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
5,817
529
5,205
7,538
7,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 3
7,639
694
7,421
6,946
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
9
1 / 2 / 2
5,482
498
5,793
7,052
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
parchun
Serqet
13
5 / 1 / 2
6,768
615
4,024
6,499
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
xX RapTaGoN Xx
Gilgamesh
12
4 / 1 / 0
7,144
649
6,422
12,126
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
18
18
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Crantiiko
Ah Muzen Cab
1
3
1
0.5
L
1
5
1
0.3
L
Osiris
Ninkavbed
Osiris
2
3
2
1
W
2
0
5
4.5
W
6
1
3
7.5
W
Medusa
1
2
2
1
L
Nu Wa
1
5
1
0.3
W
Serqet
parchun
Serqet
5
1
2
6
L
Maui
0
2
2
0.5
W
Gilgamesh
xX RapTaGoN Xx
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
28,865
44,398
Taken
40,161
21,929
Mitigated
21,474
10,365
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Crantiiko
Ah Muzen Cab
5,100
1,958
0
818
7,555
2,632
0
480
6,931
0
32,904
L
3,105
228
124
1,962
7,255
2,971
0
36
7,219
18,821
0
L
Osiris
Ninkavbed
Osiris
5,340
2,754
0
4,774
12,863
6,942
0
1,115
11,383
0
41,852
W
5,205
1,501
0
3,185
7,538
7,132
0
1,186
6,306
0
26,669
W
7,421
597
0
830
6,946
2,004
0
3,439
3,184
51,836
3,148
W
Medusa
5,793
1,500
0
1,156
7,052
2,683
0
703
6,323
0
35,842
L
Nu Wa
5,087
1,291
0
636
8,289
2,996
0
5,267
3,022
33,919
1,137
W
Serqet
parchun
Serqet
4,024
712
0
1,007
6,499
2,951
0
689
5,685
0
47,896
L
Maui
1,730
278
0
2,051
8,436
6,388
0
403
8,033
13,344
0
W
Gilgamesh
xX RapTaGoN Xx
Gilgamesh
6,422
1,811
0
2,082
12,126
6,704
0
3,324
8,756
36
42,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
32,850
263
Minions Killed
353
0
Camps Cleared
0
1,017,720
Distance Traveled
1,157,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,094
463
59
5
0
201,732
0
L
Hel
5,194
472
41
4
0
164,854
1
L
Osiris
6,119
556
84
8
0
247,840
0
W
Chaac
5,817
529
43
4
0
261,063
1
W
He Bo
7,639
694
94
9
0
231,881
0
W
Medusa
5,482
498
71
6
0
197,033
2
L
Nu Wa
5,728
521
61
6
0
198,737
0
W
Serqet
6,768
615
85
8
0
263,294
0
L
Maui
5,264
479
18
2
0
204,557
0
W
Gilgamesh
7,144
649
60
5
0
203,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role