Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Alkiras
Artemis
Gold II
Level 147
God Stats
5W - 4L
1,549 SR
Queue Stats
145W - 142L
1,657 MMR
Solo
Khepri
Khepri
Gold II
IVIASK-OFF
Khepri
Gold II
Level 203
God Stats
5W - 4L
1,571 SR
Queue Stats
70W - 56L
1,651 MMR
Solo
Zeus
Zeus
Diamond V
x_SoulKlax
Zeus
Diamond V
Level 143
God Stats
5W - 4L
1,696 SR
Queue Stats
321W - 303L
2,029 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 172
1,563 SR
1,667 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,732 SR
2,049 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
Chote
Loki
Diamond IV
Level 214
God Stats
75W - 65L
1,632 SR
Queue Stats
270W - 256L
2,026 MMR
Solo
Medusa
Medusa
Diamond IV
Hermiss
Medusa
Diamond IV
Level 125
God Stats
1W - 0L
1,881 SR
Queue Stats
39W - 23L
2,322 MMR
Solo
Fenrir
Fenrir
Platinum I
Rickgordon02
Fenrir
Platinum I
Level 119
God Stats
4W - 0L
1,827 SR
Queue Stats
132W - 133L
2,016 MMR
Solo
Vulcan
Vulcan
Masters
robert339
Vulcan
Masters
Level 199
God Stats
11W - 4L
1,821 SR
Queue Stats
244W - 229L
2,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 2 / 0
4,253
851
2,777
5,129
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Susano
 
Susano
8
1 / 1 / 3
3,966
793
2,057
4,745
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Alkiras
Artemis
4
0 / 1 / 0
3,015
603
1,034
2,707
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
IVIASK-OFF
Khepri
6
0 / 1 / 0
3,315
663
732
4,037
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 1
4,202
840
1,995
2,851
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KuzenboHeimdallrAthenaAo Kuang

VS

Bans
KaliAresNe ZhaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 3
4,157
831
1,627
2,720
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Chote
Loki
7
1 / 1 / 1
4,133
827
3,193
4,685
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Hermiss
Medusa
7
1 / 0 / 1
4,079
816
2,367
1,865
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
7
3 / 2 / 0
4,152
830
2,371
4,861
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
robert339
Vulcan
7
0 / 1 / 1
4,064
813
1,092
2,679
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
L
Susano
 
Susano
1
1
3
2.5
W
Geb
 
Geb
0
0
3
1.5
L
Artemis
Alkiras
Artemis
0
1
0
0
W
Loki
Chote
Loki
1
1
1
1.5
W
Medusa
Hermiss
Medusa
1
0
1
1.5
L
Khepri
IVIASK-OFF
Khepri
0
1
0
0
W
Fenrir
3
2
0
1.5
W
Vulcan
robert339
Vulcan
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,595
Damage
10,650
19,469
Taken
16,810
7,985
Mitigated
6,005
7,612
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,777
1,217
0
2,139
5,129
2,814
0
0
5,129
0
22,681
L
Susano
 
Susano
2,057
839
0
2,108
4,745
1,511
0
479
4,223
0
18,783
W
Geb
 
Geb
1,627
230
0
1,717
2,720
1,562
0
602
2,118
12,984
2,151
L
Artemis
Alkiras
Artemis
1,034
512
0
728
2,707
803
0
355
2,352
0
12,827
W
Loki
Chote
Loki
3,193
583
0
1,740
4,685
1,277
0
0
4,685
0
24,151
W
Medusa
Hermiss
Medusa
2,367
1,086
0
776
1,865
610
0
440
1,425
0
26,191
L
Khepri
IVIASK-OFF
Khepri
732
26
0
1,532
4,037
2,011
0
762
3,275
10,297
0
W
Fenrir
2,371
874
0
1,780
4,861
1,667
0
611
4,250
0
17,618
W
Vulcan
robert339
Vulcan
1,092
52
0
730
2,679
889
0
1,026
1,653
24,902
497
L
1,995
138
0
1,105
2,851
846
0
847
1,939
28,581
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,751
Gold Earned
20,585
168
Minions Killed
183
0
Camps Cleared
0
541,375
Distance Traveled
616,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,253
851
43
9
0
108,272
0
L
Susano
3,966
793
38
8
0
139,553
0
W
Geb
4,157
831
13
3
0
135,841
0
L
Artemis
3,015
603
15
3
0
66,182
0
W
Loki
4,133
827
39
8
0
128,231
0
W
Medusa
4,079
816
46
9
0
106,534
0
L
Khepri
3,315
663
11
2
0
109,082
0
W
Fenrir
4,152
830
26
5
0
137,780
0
W
Vulcan
4,064
813
59
12
0
107,866
0
L
Zeus
4,202
840
61
12
0
118,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role