Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Blanck 300
Fafnir
Level 158
God Stats
17W - 19L
1,527 SR
Queue Stats
575W - 610L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Critical_Mass000
Zhong Kui
Level 108
God Stats
10W - 7L
1,805 SR
Queue Stats
169W - 149L
1,550 Elo+
Solo
Arachne
Arachne
neycueto
Arachne
Level 129
God Stats
4W - 3L
1,725 SR
Queue Stats
109W - 133L
1,465 Elo+
Party 1
Rama
Rama
samz122
Rama
Level 140
God Stats
1W - 1L
1,229 SR
Queue Stats
226W - 176L
1,642 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,526 Elo+

VS

Team Averages
Level 139
1,492 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BKeatt
Rama
Level 165
God Stats
5W - 6L
1,535 SR
Queue Stats
287W - 276L
1,525 Elo+
Solo
Izanami
Izanami
foryoureyezonly
Izanami
Level 85
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
lildruidess
Achilles
Level 146
God Stats
185W - 165L
1,597 SR
Queue Stats
444W - 409L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 0 / 0
4,102
820
1,063
2,776
1,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
Blanck 300
Fafnir
6
0 / 0 / 0
3,860
772
601
2,475
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
7
0 / 0 / 0
3,694
739
222
2,076
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
neycueto
Arachne
6
0 / 0 / 0
3,387
677
1,150
4,001
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
samz122
Rama
7
0 / 0 / 0
3,718
744
116
1,181
335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,538
708
1,204
804
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
 
Bellona
6
0 / 0 / 0
3,215
643
1,177
3,119
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
BKeatt
Rama
6
0 / 1 / 0
3,366
673
1,392
2,626
645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,230
646
594
1,203
360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
lildruidess
Achilles
2
0 / 0 / 0
2,597
519
0
900
428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
0
1
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
L
Rama
BKeatt
Rama
0
1
0
0
W
Fafnir
Blanck 300
Fafnir
0
0
0
0
W
Zhong Kui
0
0
0
0
L
0
0
0
0
L
Achilles
lildruidess
Achilles
0
0
0
0
W
Arachne
neycueto
Arachne
0
0
0
0
W
Rama
samz122
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,152
Damage
4,367
12,509
Taken
8,652
6,928
Mitigated
3,426
5,468
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,063
222
176
960
2,776
1,500
0
75
2,701
0
19,871
L
Nu Wa
 
Nu Wa
1,204
356
0
313
804
212
0
143
661
20,933
0
L
Bellona
 
Bellona
1,177
414
0
177
3,119
1,781
0
76
3,043
0
17,658
L
Rama
BKeatt
Rama
1,392
1,005
0
1,141
2,626
645
0
159
2,467
0
13,392
W
Fafnir
Blanck 300
Fafnir
601
0
0
1,339
2,475
2,085
0
141
2,334
8,245
634
W
Zhong Kui
222
38
0
1,215
2,076
1,577
0
817
1,259
24,200
548
L
594
516
0
24
1,203
360
0
442
761
0
15,027
L
Achilles
lildruidess
Achilles
0
0
0
40
900
428
0
0
900
0
954
W
Arachne
neycueto
Arachne
1,150
858
0
1,265
4,001
1,431
6
86
3,915
0
17,413
W
Rama
samz122
Rama
116
104
0
513
1,181
335
0
85
1,096
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
15,946
195
Minions Killed
138
0
Camps Cleared
0
563,760
Distance Traveled
409,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,102
820
41
8
0
113,330
2
L
Nu Wa
3,538
708
34
7
0
95,863
0
L
Bellona
3,215
643
34
7
0
130,660
0
L
Rama
3,366
673
31
6
0
78,540
0
W
Fafnir
3,860
772
10
2
0
106,401
2
W
Zhong Kui
3,694
739
56
11
0
109,981
0
L
Izanami
3,230
646
37
7
0
88,915
2
L
Achilles
2,597
519
2
0
0
15,665
0
W
Arachne
3,387
677
33
7
0
138,040
0
W
Rama
3,718
744
55
11
0
96,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role