Player Matchup

Artemis
Artemis
 
Artemis
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
GTJ Fire
Charon
Level 163
God Stats
1W - 0L
1,437 SR
Queue Stats
56W - 69L
1,452 Elo+
Party 1
Merlin
Merlin
KeePWishinG3
Merlin
Level 187
God Stats
3W - 4L
1,565 SR
Queue Stats
277W - 283L
1,515 Elo+
Party 1
Persephone
Persephone
Warmech1914
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,519 Elo+
Party 1
Nike
Nike
sevigny05w
Nike
Level 151
God Stats
1W - 0L
1,302 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 181
1,461 SR
1,497 Elo+

VS

Team Averages
Level 131
1,352 SR
1,489 Elo+
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Borusse09Marcelo
Atlas
Level 163
God Stats
5W - 4L
1,217 SR
Queue Stats
355W - 353L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
KainVermillion
Gilgamesh
Level 140
God Stats
4W - 11L
1,215 SR
Queue Stats
747W - 762L
1,517 Elo+
Solo
Serqet
Serqet
ThugPudding
Serqet
Level 122
God Stats
0W - 2L
1,340 SR
Queue Stats
17W - 22L
1,439 Elo+
Solo
Xing Tian
Xing Tian
maurice-the-king
Xing Tian
Level 85
God Stats
3W - 7L
1,486 SR
Queue Stats
198W - 196L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 3
5,264
1,053
3,040
2,788
1,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon
GTJ Fire
Charon
11
3 / 0 / 3
6,102
1,220
3,328
2,593
2,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
10
1 / 1 / 5
5,481
1,096
4,063
3,240
1,419
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Warmech1914
Persephone
10
1 / 1 / 4
5,493
1,099
3,067
1,931
617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
5,548
1,110
4,325
4,482
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 2 / 2
5,265
1,053
3,814
4,303
1,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 1 / 2
5,080
1,016
2,711
4,769
3,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
KainVermillion
Gilgamesh
11
1 / 1 / 2
5,141
1,028
1,264
4,389
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
1
0 / 0 / 0
1,232
246
0
0
0
Xing Tian
9
0 / 2 / 1
4,632
926
603
5,548
4,451
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
6
Kills
3
3
Deaths
6
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
3
1.5
L
He Bo
 
He Bo
1
2
2
1
L
1
1
2
2
W
Charon
GTJ Fire
Charon
3
0
3
4.5
L
Gilgamesh
KainVermillion
Gilgamesh
1
1
2
2
W
Merlin
1
1
5
3.5
L
Serqet
0
0
0
0
W
Persephone
Warmech1914
Persephone
1
1
4
3
L
Xing Tian
0
2
1
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
8,392
15,034
Taken
19,009
8,200
Mitigated
12,649
3,761
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,040
1,052
679
793
2,788
1,311
55
1,642
1,146
0
10,743
L
He Bo
 
He Bo
3,814
197
788
733
4,303
1,617
0
2,520
1,783
12,136
375
L
2,711
639
276
255
4,769
3,323
0
2,237
2,532
10,833
297
W
Charon
GTJ Fire
Charon
3,328
305
187
1,229
2,593
2,116
0
833
1,760
8,281
450
L
Gilgamesh
KainVermillion
Gilgamesh
1,264
207
193
301
4,389
3,258
0
1,998
2,391
0
1,602
W
Merlin
4,063
199
0
510
3,240
1,419
65
1,473
1,720
7,616
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Warmech1914
Persephone
3,067
195
0
232
1,931
617
0
701
1,224
8,093
444
L
Xing Tian
603
19
108
90
5,548
4,451
0
3,390
2,158
2,352
0
W
4,325
165
0
131
4,482
2,737
0
2,189
2,255
0
7,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
21,350
58
Minions Killed
40
0
Camps Cleared
0
514,125
Distance Traveled
359,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,264
1,053
17
3
0
81,023
0
L
He Bo
5,265
1,053
20
4
0
101,821
0
L
Atlas
5,080
1,016
13
3
0
80,570
0
W
Charon
6,102
1,220
10
2
0
112,211
0
L
Gilgamesh
5,141
1,028
2
0
0
81,883
0
W
Merlin
5,481
1,096
7
1
0
106,260
0
L
Serqet
1,232
246
0
0
0
0
0
W
Persephone
5,493
1,099
14
3
0
120,191
0
L
Xing Tian
4,632
926
5
1
0
95,566
0
W
Nike
5,548
1,110
10
2
0
94,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role