Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FromLVpffpxx
Cthulhu
Level 69
God Stats
7W - 1L
1,807 SR
Queue Stats
151W - 145L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
XAOC6742
Kukulkan
Level 38
God Stats
7W - 4L
1,661 SR
Queue Stats
19W - 16L
1,507 Elo+
Party 2
Awilix
Awilix
polo19
Awilix
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,442 Elo+
Solo
Ix Chel
Ix Chel
r0nan13400
Ix Chel
Level 126
God Stats
2W - 3L
1,718 SR
Queue Stats
180W - 198L
1,509 Elo+
Solo
Team Averages
Level 84
1,637 SR
1,488 Elo+

VS

Team Averages
Level 48
1,482 SR
1,413 Elo+
Ares
Ares
BrianBos
Ares
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
1,398 Elo+
Solo
Sol
Sol
EmoMeKnow
Sol
Level 68
God Stats
3W - 2L
1,511 SR
Queue Stats
237W - 238L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Hassan-uddin
Gilgamesh
Level 63
God Stats
14W - 11L
1,457 SR
Queue Stats
33W - 36L
1,326 Elo+
Solo
Chang'e
Chang'e
Musyrik
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
SilentStorm98114
Martichoras
Level 18
God Stats
21W - 23L
1,443 SR
Queue Stats
42W - 64L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 7
7,593
1,266
9,488
9,766
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
FromLVpffpxx
Cthulhu
10
0 / 1 / 0
6,052
1,009
1,021
1,317
823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
XAOC6742
Kukulkan
10
0 / 0 / 0
6,080
1,013
978
340
111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
polo19
Awilix
13
6 / 1 / 3
8,707
1,451
6,839
8,579
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
r0nan13400
Ix Chel
13
2 / 2 / 4
7,802
1,300
6,248
6,486
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

326

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 3 / 3
8,414
1,402
5,951
8,731
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 4
7,494
1,249
9,181
5,296
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Hassan-uddin
Gilgamesh
13
1 / 1 / 4
7,368
1,228
3,165
5,684
4,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Musyrik
Chang'e
12
0 / 1 / 2
6,630
1,105
1,139
3,724
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
SilentStorm98114
Martichoras
12
0 / 2 / 4
7,005
1,168
4,206
6,033
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
6
6
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
7
2.25
W
Ares
3
3
3
1.5
W
2
2
4
2
L
Cthulhu
FromLVpffpxx
Cthulhu
0
1
0
0
W
Gilgamesh
Hassan-uddin
Gilgamesh
1
1
4
3
W
Chang'e
Musyrik
Chang'e
0
1
2
1
W
Martichoras
SilentStorm98114
Martichoras
0
2
4
1
L
Kukulkan
XAOC6742
Kukulkan
0
0
0
0
L
Awilix
polo19
Awilix
6
1
3
7.5
L
Ix Chel
r0nan13400
Ix Chel
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
23,642
26,488
Taken
29,468
12,159
Mitigated
18,278
1,908
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,488
2,789
0
613
9,766
4,266
0
6,401
3,365
18,833
1,689
W
Ares
5,951
667
0
726
8,731
7,628
0
4,785
3,910
8,038
1,373
W
9,181
2,455
0
685
5,296
1,933
0
3,616
1,644
16,682
1,491
L
Cthulhu
FromLVpffpxx
Cthulhu
1,021
326
0
93
1,317
823
0
524
793
2,157
0
W
Gilgamesh
Hassan-uddin
Gilgamesh
3,165
736
0
100
5,684
4,720
0
2,735
2,949
0
21,438
W
Chang'e
Musyrik
Chang'e
1,139
130
950
951
3,724
1,407
0
2,299
1,425
9,095
410
W
Martichoras
SilentStorm98114
Martichoras
4,206
1,059
0
192
6,033
2,590
0
3,697
2,301
0
23,675
L
Kukulkan
XAOC6742
Kukulkan
978
134
0
0
340
111
0
188
152
2,944
0
L
Awilix
polo19
Awilix
6,839
2,508
0
165
8,579
3,906
0
4,693
3,886
0
15,109
L
Ix Chel
r0nan13400
Ix Chel
6,248
906
653
384
6,486
3,053
0
3,843
2,643
29,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
36,911
101
Minions Killed
129
4
Camps Cleared
6
442,868
Distance Traveled
600,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,593
1,266
30
5
0
125,569
0
W
Ares
8,414
1,402
6
1
0
105,666
0
W
Sol
7,494
1,249
26
4
2
121,843
0
L
Cthulhu
6,052
1,009
2
0
2
28,485
0
W
Gilgamesh
7,368
1,228
29
5
3
139,873
0
W
Chang'e
6,630
1,105
24
4
0
113,286
0
W
Martichoras
7,005
1,168
44
7
1
119,972
0
L
Kukulkan
6,080
1,013
5
1
0
31,466
0
L
Awilix
8,707
1,451
22
4
2
138,634
0
L
Ix Chel
7,802
1,300
42
7
0
118,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role