Player Matchup

Cthulhu
Cthulhu
Platinum III
ElRøbaLølis
Cthulhu
Platinum III
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 4L
2,214 MMR
Party 2
Medusa
Medusa
Gold V
Joiss
Medusa
Gold V
Level 94
God Stats
1W - 0L
1,793 SR
Queue Stats
11W - 1L
1,762 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
morrisyivan
Xing Tian
Platinum IV
Level 175
God Stats
48W - 53L
1,659 SR
Queue Stats
419W - 444L
1,799 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,651 SR
1,925 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,615 SR
1,803 MMR
Vamana
Vamana
Platinum IV
Kurasplays
Vamana
Platinum IV
Level 139
God Stats
35W - 24L
1,593 SR
Queue Stats
41W - 35L
1,859 MMR
Party 1
Persephone
Persephone
Platinum IV
YNW_Gabe
Persephone
Platinum IV
Level 173
God Stats
11W - 22L
1,441 SR
Queue Stats
438W - 430L
1,725 MMR
Solo
Ymir
Ymir
Platinum V
buckdavidson
Ymir
Platinum V
Level 148
God Stats
25W - 12L
1,811 SR
Queue Stats
41W - 32L
1,824 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
6 / 2 / 7
13,047
767
18,382
21,237
25,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Joiss
Medusa
20
8 / 1 / 5
13,588
799
26,480
16,143
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
morrisyivan
Xing Tian
16
1 / 3 / 11
11,038
649
11,435
19,986
21,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AchillesMorgan Le FayNe ZhaAtlasAgni

VS

Bans
Erlang ShenVulcanHou YiSolAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kurasplays
Vamana
15
0 / 7 / 3
9,943
585
11,876
24,899
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
YNW_Gabe
Persephone
19
5 / 4 / 1
13,019
766
18,149
15,211
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 4 / 3
9,992
588
8,542
24,258
25,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
7
4.75
W
Medusa
Joiss
Medusa
8
1
5
10.5
L
Vamana
Kurasplays
Vamana
0
7
3
0.21
L
Persephone
YNW_Gabe
Persephone
5
4
1
1.38
L
1
4
3
0.63
W
Xing Tian
morrisyivan
Xing Tian
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,297
Damage
38,567
57,366
Taken
64,368
55,179
Mitigated
50,749
10,423
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,382
243
798
3,467
21,237
25,284
492
10,333
10,048
55,218
3,043
W
Medusa
Joiss
Medusa
26,480
10,157
0
4,440
16,143
8,191
2,533
6,617
9,056
0
113,554
L
Vamana
Kurasplays
Vamana
11,876
5,089
0
4,815
24,899
18,929
0
7,985
15,618
212
41,919
L
Persephone
YNW_Gabe
Persephone
18,149
413
0
2,754
15,211
6,068
0
6,488
7,845
77,364
667
L
8,542
1,547
0
5,585
24,258
25,752
75
9,559
13,159
20,992
501
W
Xing Tian
morrisyivan
Xing Tian
11,435
529
0
1,718
19,986
21,704
0
8,524
10,406
21,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
32,954
248
Minions Killed
199
0
Camps Cleared
0
1,027,347
Distance Traveled
978,887
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,047
767
67
4
0
336,894
3
W
Medusa
13,588
799
163
10
0
357,474
1
L
Vamana
9,943
585
45
3
0
342,220
2
L
Persephone
13,019
766
130
8
0
334,037
0
L
Ymir
9,992
588
24
1
0
302,630
5
W
Xing Tian
11,038
649
18
1
0
332,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role