Player Matchup

Xbalanque
Xbalanque
Jonhyboyy777
Xbalanque
Level 84
God Stats
15W - 18L
1,575 SR
Queue Stats
146W - 138L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kabat2122
Cu Chulainn
Level 104
God Stats
8W - 4L
1,500 SR
Queue Stats
116W - 113L
1,453 Elo+
Party 1
Horus
Horus
Uchiha_Kolbika
Horus
Level 107
God Stats
1W - 3L
1,143 SR
Queue Stats
87W - 100L
1,457 Elo+
Party 1
Anubis
Anubis
Uchiha_Yeager
Anubis
Level 45
God Stats
7W - 6L
1,527 SR
Queue Stats
90W - 87L
1,427 Elo+
Party 1
Loki
Loki
cacacacalli
Loki
Level 59
God Stats
5W - 1L
1,741 SR
Queue Stats
39W - 23L
1,455 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,450 Elo+

VS

Team Averages
Level 54
1,397 SR
1,332 Elo+
Da Ji
Da Ji
Arachne_jungle
Da Ji
Level 49
God Stats
0W - 2L
1,251 SR
Queue Stats
80W - 107L
1,412 Elo+
Solo
Ymir
Ymir
FREYASTICK
Ymir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 49L
1,213 Elo+
Party 2
Hachiman
Hachiman
Ludo-T93
Hachiman
Level 40
God Stats
4W - 4L
1,447 SR
Queue Stats
22W - 46L
1,262 Elo+
Party 2
Nike
Nike
free-_-man1412
Nike
Level 107
God Stats
5W - 7L
1,284 SR
Queue Stats
132W - 129L
1,469 Elo+
Solo
Ra
Ra
nossam28
Ra
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jonhyboyy777
Xbalanque
14
9 / 0 / 3
8,943
639
12,664
8,568
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Kabat2122
Cu Chulainn
15
5 / 1 / 3
9,079
649
11,715
13,882
11,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 12
8,385
599
8,511
11,893
10,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 2
8,133
581
4,026
6,895
3,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 2 / 7
7,510
536
5,889
11,806
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,626
545
4,380
13,728
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 1
6,216
444
5,688
16,154
14,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Ludo-T93
Hachiman
10
0 / 5 / 0
6,116
437
4,366
9,653
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,750
482
6,263
13,693
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 2
7,151
511
5,295
7,954
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
3
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
7
1
0.07
W
Xbalanque
Jonhyboyy777
Xbalanque
9
0
3
10.5
W
Cu Chulainn
Kabat2122
Cu Chulainn
5
1
3
6.5
L
Hachiman
Ludo-T93
Hachiman
0
5
0
0
W
2
0
12
8
W
3
2
2
2
W
2
2
7
2.75
L
1
3
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,805
Damage
25,992
53,044
Taken
61,182
34,131
Mitigated
38,406
17,189
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,380
655
0
5,999
13,728
5,696
0
476
13,252
0
70,759
L
5,688
1,616
133
989
16,154
14,940
0
401
15,753
22,004
594
W
Xbalanque
Jonhyboyy777
Xbalanque
12,664
8,616
0
2,831
8,568
3,802
739
1,569
6,999
0
67,362
W
Cu Chulainn
Kabat2122
Cu Chulainn
11,715
2,121
0
3,089
13,882
11,351
450
565
12,488
194
67,327
L
Hachiman
Ludo-T93
Hachiman
4,366
1,790
0
1,271
9,653
2,302
0
972
8,681
0
31,513
W
8,511
3,247
568
3,681
11,893
10,936
20
4,402
7,399
0
20,443
W
4,026
147
0
2,306
6,895
3,573
0
3,256
3,572
41,523
2,617
W
5,889
800
0
4,714
11,806
4,469
142
1,058
10,748
0
51,042
L
6,263
1,514
0
3,341
13,693
12,249
0
44
13,649
0
36,736
L
5,295
918
36
1,932
7,954
3,219
86
1,976
5,978
45,648
1,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
33,859
374
Minions Killed
349
0
Camps Cleared
0
1,384,520
Distance Traveled
1,339,483
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,626
545
123
9
0
306,498
4
L
Ymir
6,216
444
25
2
0
230,108
0
W
Xbalanque
8,943
639
90
6
0
263,926
0
W
Cu Chulainn
9,079
649
111
8
0
260,907
2
L
Hachiman
6,116
437
66
5
0
270,529
0
W
Horus
8,385
599
13
1
0
277,151
1
W
Anubis
8,133
581
83
6
0
273,597
0
W
Loki
7,510
536
77
6
0
308,939
0
L
Nike
6,750
482
49
4
0
253,690
0
L
Ra
7,151
511
86
6
0
278,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role