Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Hell7776
Ares
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 89L
1,422 Elo+
Solo
Hera
Hera
ItsMishMish
Hera
Level 148
God Stats
5W - 6L
1,531 SR
Queue Stats
120W - 125L
1,425 Elo+
Party 2
Thor
Thor
hitman153153
Thor
Level 142
God Stats
2W - 2L
1,811 SR
Queue Stats
13W - 5L
1,657 Elo+
Party 2
Shiva
Shiva
oogabooga_caspur
Shiva
Level 126
God Stats
1W - 1L
1,821 SR
Queue Stats
147W - 142L
1,507 Elo+
Solo
Team Averages
Level 116
1,633 SR
1,502 Elo+

VS

Team Averages
Level 96
1,465 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlbertoAranaP98
Achilles
Level 104
God Stats
1W - 2L
1,190 SR
Queue Stats
96W - 102L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BigSmallGuy1
Ah Muzen Cab
Level 43
God Stats
1W - 1L
1,259 SR
Queue Stats
38W - 48L
1,401 Elo+
Solo
Poseidon
Poseidon
DarkRogue3450
Poseidon
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 122L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
IlFuturell
Baron Samedi
Level 142
God Stats
2W - 0L
1,878 SR
Queue Stats
59W - 55L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 4 / 4
5,618
511
4,733
7,957
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
4 / 1 / 2
6,430
585
6,277
9,332
7,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 0
6,704
609
4,947
6,507
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 0
5,345
486
2,882
7,215
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 2
6,381
580
4,165
9,818
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 2
6,020
547
3,372
5,545
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
11
3 / 1 / 2
6,860
624
4,998
7,880
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
BigSmallGuy1
Ah Muzen Cab
10
3 / 3 / 0
6,298
573
6,866
10,724
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
DarkRogue3450
Poseidon
11
4 / 3 / 0
6,253
568
6,058
9,555
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
IlFuturell
Baron Samedi
8
1 / 3 / 3
5,465
497
3,516
8,831
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
11
11
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
4
0.5
W
Nu Wa
 
Nu Wa
0
1
2
1
W
Achilles
3
1
2
4
W
Ah Muzen Cab
BigSmallGuy1
Ah Muzen Cab
3
3
0
1
W
Poseidon
DarkRogue3450
Poseidon
4
3
0
1.33
L
Ares
4
1
2
5
W
Baron Samedi
IlFuturell
Baron Samedi
1
3
3
0.83
L
2
1
0
2
L
2
3
0
0.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,004
Damage
24,810
40,829
Taken
42,535
18,995
Mitigated
20,667
9,154
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,733
957
177
1,976
7,957
2,815
598
2,017
5,940
0
34,768
W
Nu Wa
 
Nu Wa
3,372
1,501
0
1,666
5,545
1,948
315
3,268
2,277
38,574
449
W
Achilles
4,998
694
0
2,044
7,880
5,987
446
317
7,563
0
39,601
W
Ah Muzen Cab
BigSmallGuy1
Ah Muzen Cab
6,866
3,981
0
2,091
10,724
4,139
0
2,785
7,939
0
40,957
W
Poseidon
DarkRogue3450
Poseidon
6,058
2,065
0
1,608
9,555
3,492
0
2,315
7,240
42,958
0
L
Ares
6,277
960
0
2,341
9,332
7,014
0
3,385
5,947
22,931
864
W
Baron Samedi
IlFuturell
Baron Samedi
3,516
498
195
2,677
8,831
5,101
25
2,434
6,397
12,030
0
L
4,947
784
0
1,598
6,507
1,883
321
4,038
2,469
48,357
1,902
L
2,882
359
0
1,638
7,215
2,696
0
1,241
5,974
0
21,125
L
4,165
1,237
0
1,424
9,818
4,587
0
2,265
7,553
0
54,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
30,896
259
Minions Killed
262
0
Camps Cleared
0
1,031,287
Distance Traveled
1,076,967
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,618
511
44
4
0
193,369
2
W
Nu Wa
6,020
547
70
6
0
225,004
4
W
Achilles
6,860
624
54
5
0
222,028
3
W
Ah Muzen Cab
6,298
573
61
6
0
197,823
0
W
Poseidon
6,253
568
64
6
0
216,129
0
L
Ares
6,430
585
42
4
0
231,050
2
W
Baron Samedi
5,465
497
13
1
0
215,983
0
L
Hera
6,704
609
80
7
0
210,165
1
L
Thor
5,345
486
21
2
0
169,468
1
L
Shiva
6,381
580
72
7
0
227,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role