Player Matchup

Baron Samedi
Baron Samedi
Punch Icon
Baron Samedi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 155L
1,447 Elo+
Party 4
Horus
Horus
Stronkland
Horus
Level 146
God Stats
15W - 30L
1,466 SR
Queue Stats
343W - 339L
1,537 Elo+
Party 1
Anhur
Anhur
TKG XGorilla
Anhur
Level 88
God Stats
13W - 14L
1,512 SR
Queue Stats
287W - 266L
1,494 Elo+
Party 4
Serqet
Serqet
TSkinnyT
Serqet
Level 142
God Stats
1W - 1L
1,477 SR
Queue Stats
60W - 62L
1,479 Elo+
Solo
Cthulhu
Cthulhu
ZergiNate
Cthulhu
Level 176
God Stats
18W - 18L
1,547 SR
Queue Stats
388W - 532L
1,449 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,481 Elo+

VS

Team Averages
Level 125
1,614 SR
1,626 Elo+
Ares
Ares
Esw1n2222
Ares
Level 126
God Stats
3W - 2L
1,770 SR
Queue Stats
120W - 132L
1,467 Elo+
Party 3
Ne Zha
Ne Zha
GSoCBrainz
Ne Zha
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,718 Elo+
Party 3
Vamana
Vamana
Luv4tokee
Vamana
Level 113
God Stats
14W - 14L
1,598 SR
Queue Stats
405W - 379L
1,542 Elo+
Solo
Jing Wei
Jing Wei
OutPlum7
Jing Wei
Level 159
God Stats
10W - 4L
1,586 SR
Queue Stats
66W - 33L
1,698 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wD PLAGUEISw
Morgan Le Fay
Level 106
God Stats
3W - 2L
1,615 SR
Queue Stats
30W - 16L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Punch Icon
Baron Samedi
15
0 / 5 / 2
7,919
466
5,809
11,236
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
14
2 / 2 / 2
8,597
506
6,220
19,325
20,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 2
8,772
516
9,957
11,700
4,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
TSkinnyT
Serqet
14
2 / 3 / 3
7,856
462
6,131
14,180
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ZergiNate
Cthulhu
16
1 / 5 / 2
9,519
560
19,093
18,135
15,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 3 / 8
7,221
425
7,023
15,189
13,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
GSoCBrainz
Ne Zha
16
7 / 1 / 4
9,584
564
10,348
14,830
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Luv4tokee
Vamana
16
4 / 0 / 4
9,422
554
11,254
18,817
16,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
OutPlum7
Jing Wei
16
2 / 1 / 1
9,139
538
9,938
13,506
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
wD PLAGUEISw
Morgan Le Fay
16
3 / 1 / 2
9,431
555
7,128
7,019
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
16
16
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
0
3
8
1.33
W
Ne Zha
GSoCBrainz
Ne Zha
7
1
4
9
W
Vamana
Luv4tokee
Vamana
4
0
4
6
W
Jing Wei
OutPlum7
Jing Wei
2
1
1
2.5
L
Baron Samedi
Punch Icon
Baron Samedi
0
5
2
0.2
L
Horus
2
2
2
1.5
L
1
1
2
2
L
Serqet
TSkinnyT
Serqet
2
3
3
1.17
L
Cthulhu
ZergiNate
Cthulhu
1
5
2
0.4
W
Morgan Le Fay
wD PLAGUEISw
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
45,691
74,576
Taken
69,361
53,404
Mitigated
45,272
24,491
Healing
26,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,023
446
947
3,139
15,189
13,718
0
2,547
12,162
35,127
1,540
W
Ne Zha
GSoCBrainz
Ne Zha
10,348
2,862
0
6,995
14,830
7,024
0
4,715
9,883
0
83,842
W
Vamana
Luv4tokee
Vamana
11,254
4,058
0
5,728
18,817
16,815
0
10,298
7,033
0
69,279
W
Jing Wei
OutPlum7
Jing Wei
9,938
5,788
0
7,927
13,506
4,790
0
0
13,026
0
85,244
L
Baron Samedi
Punch Icon
Baron Samedi
5,809
204
40
1,986
11,236
5,089
0
4,058
6,665
55,972
0
L
Horus
6,220
2,145
2,334
8,182
19,325
20,569
14
4,681
14,264
0
28,853
L
9,957
5,421
0
6,531
11,700
4,618
17
1,908
9,792
0
87,947
L
Serqet
TSkinnyT
Serqet
6,131
1,973
0
2,012
14,180
7,346
0
962
12,991
0
75,965
L
Cthulhu
ZergiNate
Cthulhu
19,093
399
530
2,876
18,135
15,782
0
1,468
15,683
83,779
2,434
W
Morgan Le Fay
wD PLAGUEISw
Morgan Le Fay
7,128
91
0
1,868
7,019
2,925
99
3,878
2,881
56,616
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
44,797
526
Minions Killed
555
0
Camps Cleared
0
1,736,401
Distance Traveled
1,756,525
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,221
425
37
2
0
350,532
0
W
Ne Zha
9,584
564
113
7
0
378,744
0
W
Vamana
9,422
554
122
7
0
355,768
8
W
Jing Wei
9,139
538
156
9
0
336,270
2
L
Baron Samedi
7,919
466
100
6
0
309,126
0
L
Horus
8,597
506
35
2
0
366,443
0
L
Anhur
8,772
516
151
9
0
333,089
4
L
Serqet
7,856
462
106
6
0
383,344
3
L
Cthulhu
9,519
560
134
8
0
344,399
0
W
Morgan Le Fay
9,431
555
127
7
0
335,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role