Player Matchup

Cliodhna
Cliodhna
Gruffyard7
Cliodhna
Level 159
God Stats
1W - 1L
1,704 SR
Queue Stats
318W - 288L
1,536 Elo+
Solo
Rama
Rama
IAlaXtorI
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
Telhino
Hun Batz
Level 108
God Stats
1W - 4L
1,715 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 1
Athena
Athena
Zaratras-s
Athena
Level 47
God Stats
5W - 6L
1,515 SR
Queue Stats
90W - 107L
1,451 Elo+
Party 2
Zeus
Zeus
torduLama220
Zeus
Level 127
God Stats
3W - 7L
1,352 SR
Queue Stats
248W - 269L
1,482 Elo+
Party 2
Team Averages
Level 111
1,557 SR
1,508 Elo+

VS

Team Averages
Level 145
1,617 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DrZ-Mkn
Kali
Level 187
God Stats
11W - 11L
1,704 SR
Queue Stats
452W - 434L
1,553 Elo+
Solo
Tiamat
Tiamat
LOSTSHADOW31
Tiamat
Level 138
God Stats
28W - 20L
1,595 SR
Queue Stats
257W - 236L
1,563 Elo+
Solo
Neith
Neith
MasterSmite007
Neith
Level 125
God Stats
12W - 7L
1,687 SR
Queue Stats
418W - 419L
1,462 Elo+
Solo
Chaac
Chaac
Shooterking1994
Chaac
Level 119
God Stats
163W - 143L
1,596 SR
Queue Stats
191W - 183L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gruffyard7
Cliodhna
16
4 / 1 / 0
9,611
641
12,109
16,366
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
13
0 / 4 / 2
7,221
481
6,677
10,652
4,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Telhino
Hun Batz
14
3 / 2 / 1
7,787
519
9,822
13,782
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Zaratras-s
Athena
12
1 / 1 / 1
7,045
470
3,222
10,299
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 0
6,649
443
2,788
11,100
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 4
7,926
528
6,135
9,409
7,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
DrZ-Mkn
Kali
13
3 / 4 / 2
7,765
518
6,861
19,129
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
14
3 / 0 / 5
8,385
559
9,687
8,547
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 1
9,524
635
8,320
12,659
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
8,057
537
10,367
13,387
9,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
15
15
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
4
4
W
Kali
DrZ-Mkn
Kali
3
4
2
1
L
Cliodhna
Gruffyard7
Cliodhna
4
1
0
4
L
Rama
0
4
2
0.25
W
Tiamat
3
0
5
5.5
W
6
1
1
6.5
W
1
3
0
0.33
L
Hun Batz
Telhino
Hun Batz
3
2
1
1.75
L
Athena
Zaratras-s
Athena
1
1
1
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
41,370
62,199
Taken
63,131
31,193
Mitigated
38,017
20,096
Healing
28,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,135
1,919
1,892
2,847
9,409
7,737
0
1,428
7,981
21,808
1,183
W
Kali
DrZ-Mkn
Kali
6,861
2,848
0
9,578
19,129
8,935
0
1,637
17,492
0
61,533
L
Cliodhna
Gruffyard7
Cliodhna
12,109
1,900
0
6,732
16,366
7,003
0
693
15,673
0
95,746
L
Rama
6,677
5,610
0
3,709
10,652
4,323
0
324
10,328
0
69,233
W
Tiamat
9,687
629
93
3,345
8,547
5,592
0
2,432
6,115
56,527
1,544
W
8,320
2,861
0
7,582
12,659
5,794
795
419
12,240
0
84,443
W
10,367
1,712
0
3,232
13,387
9,959
0
0
13,387
0
75,372
L
Hun Batz
Telhino
Hun Batz
9,822
2,910
0
5,385
13,782
6,255
0
3,937
9,845
0
67,653
L
Athena
Zaratras-s
Athena
3,222
771
0
3,345
10,299
9,208
0
3,945
6,354
19,373
0
L
2,788
526
0
925
11,100
4,404
0
6,080
5,020
45,598
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
41,657
497
Minions Killed
465
0
Camps Cleared
0
1,494,466
Distance Traveled
1,466,486
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,926
528
26
2
0
335,986
5
W
Kali
7,765
518
80
5
0
310,475
0
L
Cliodhna
9,611
641
154
10
0
317,904
0
L
Rama
7,221
481
110
7
0
259,726
2
W
Tiamat
8,385
559
113
8
0
287,852
0
W
Neith
9,524
635
143
10
0
239,113
0
W
Chaac
8,057
537
103
7
0
293,060
0
L
Hun Batz
7,787
519
108
7
0
341,225
2
L
Athena
7,045
470
38
3
0
323,214
0
L
Zeus
6,649
443
87
6
0
252,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role