Player Matchup

Mulan
Mulan
Diamond V
DaeGearx
Mulan
Diamond V
Level 175
God Stats
13W - 12L
1,701 SR
Queue Stats
394W - 438L
2,137 MMR
Party 1
Sol
Sol
Diamond V
HeureuxMousse
Sol
Diamond V
Level 64
God Stats
7W - 8L
1,621 SR
Queue Stats
39W - 36L
2,180 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
ImSamDaDude
Baron Samedi
Platinum IV
Level 237
God Stats
0W - 1L
1,355 SR
Queue Stats
22W - 3L
2,097 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,559 SR
2,138 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,886 SR
2,938 MMR
King Arthur
King Arthur
Grandmaster
Attire
King Arthur
Grandmaster
Level 174
God Stats
20W - 1L
2,073 SR
Queue Stats
2,001W - 310L
3,432 MMR
Party 2
Ix Chel
Ix Chel
Grandmaster
Unsuccess
Ix Chel
Grandmaster
Level 128
God Stats
4W - 0L
2,004 SR
Queue Stats
2,010W - 223L
3,493 MMR
Party 2
Vamana
Vamana
Platinum I
lahbaby
Vamana
Platinum I
Level 136
God Stats
5W - 5L
1,582 SR
Queue Stats
391W - 434L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaeGearx
Mulan
11
0 / 5 / 1
7,521
579
10,641
17,137
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 0
8,640
665
11,887
13,652
5,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
ImSamDaDude
Baron Samedi
12
0 / 4 / 2
7,809
601
6,919
14,308
16,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OdinSobekNe ZhaKuzenboCthulhu

VS

Bans
AresBacchusCabrakanFafnirCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Attire
King Arthur
17
4 / 0 / 8
10,126
779
13,769
19,239
22,856
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
Unsuccess
Ix Chel
18
8 / 0 / 5
11,698
900
20,649
9,788
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
lahbaby
Vamana
12
1 / 2 / 5
8,609
662
4,577
12,505
9,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Attire
King Arthur
4
0
8
8
L
Mulan
DaeGearx
Mulan
0
5
1
0.1
L
2
4
0
0.5
L
Baron Samedi
ImSamDaDude
Baron Samedi
0
4
2
0.25
W
Ix Chel
Unsuccess
Ix Chel
8
0
5
10.5
W
Vamana
lahbaby
Vamana
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
38,995
45,097
Taken
41,532
36,905
Mitigated
38,016
14,231
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Attire
King Arthur
13,769
2,205
0
5,308
19,239
22,856
248
8,848
9,701
1,039
43,588
L
Mulan
DaeGearx
Mulan
10,641
1,065
0
2,825
17,137
15,516
76
8,097
8,872
0
22,835
L
11,887
4,317
0
5,526
13,652
5,076
1,115
6,718
6,808
48,396
1,374
L
Baron Samedi
ImSamDaDude
Baron Samedi
6,919
523
688
5,192
14,308
16,313
54
6,406
7,764
26,262
0
W
Ix Chel
Unsuccess
Ix Chel
20,649
2,644
4,169
4,829
9,788
5,353
1,985
4,322
5,364
79,236
347
W
Vamana
lahbaby
Vamana
4,577
1,369
0
683
12,505
9,807
399
5,521
6,694
0
17,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
30,433
156
Minions Killed
195
0
Camps Cleared
0
688,693
Distance Traveled
826,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,126
779
40
3
0
286,712
0
L
Mulan
7,521
579
22
2
0
224,174
0
L
Sol
8,640
665
98
8
0
225,133
0
L
Baron Samedi
7,809
601
36
3
0
239,386
0
W
Ix Chel
11,698
900
131
10
0
276,015
0
W
Vamana
8,609
662
24
2
0
263,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role