Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Crawen264
Pele
Level 104
God Stats
2W - 7L
1,523 SR
Queue Stats
353W - 367L
1,447 Elo+
Solo
Ix Chel
Ix Chel
Dinnx
Ix Chel
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 34L
1,515 Elo+
Solo
Bastet
Bastet
Elentàri
Bastet
Level 230
God Stats
15W - 21L
1,313 SR
Queue Stats
778W - 801L
1,417 Elo+
Party 1
Fenrir
Fenrir
Tribunator
Fenrir
Level 220
God Stats
22W - 22L
1,632 SR
Queue Stats
593W - 606L
1,401 Elo+
Party 1
Team Averages
Level 152
1,537 SR
1,456 Elo+

VS

Team Averages
Level 112
1,487 SR
1,449 Elo+
Poseidon
Poseidon
HE0S
Poseidon
Level 150
God Stats
8W - 9L
1,241 SR
Queue Stats
368W - 371L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
L0KI C
Kukulkan
Level 126
God Stats
7W - 11L
1,329 SR
Queue Stats
269W - 287L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
SwarteKunzt
Danzaburou
Level 84
God Stats
4W - 1L
1,714 SR
Queue Stats
147W - 173L
1,438 Elo+
Party 3
Guan Yu
Guan Yu
Waroyen
Guan Yu
Level 112
God Stats
4W - 0L
1,891 SR
Queue Stats
200W - 228L
1,422 Elo+
Party 3
Izanami
Izanami
kyrilljoker-aska
Izanami
Level 87
God Stats
1W - 1L
1,260 SR
Queue Stats
52W - 63L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 1 / 2
7,306
731
6,434
6,770
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
14
0 / 4 / 4
7,387
739
6,155
11,352
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
Dinnx
Ix Chel
13
2 / 0 / 4
7,260
726
9,545
9,670
3,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Elentàri
Bastet
13
1 / 0 / 5
7,059
706
7,194
4,720
1,889
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fenrir
Tribunator
Fenrir
11
2 / 6 / 4
6,759
676
8,479
11,547
9,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HE0S
Poseidon
15
5 / 2 / 5
8,545
855
10,097
6,008
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
L0KI C
Kukulkan
16
3 / 0 / 8
8,695
870
10,982
5,184
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SwarteKunzt
Danzaburou
11
2 / 3 / 7
7,290
729
7,311
9,969
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
Waroyen
Guan Yu
13
1 / 3 / 9
8,138
814
3,288
16,500
11,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 0 / 9
7,922
792
7,648
9,727
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
8
Kills
11
11
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
1
2
4
L
Pele
0
4
4
0.5
L
Ix Chel
Dinnx
Ix Chel
2
0
4
4
L
Bastet
Elentàri
Bastet
1
0
5
3.5
W
Poseidon
HE0S
Poseidon
5
2
5
3.75
W
Kukulkan
L0KI C
Kukulkan
3
0
8
7
W
Danzaburou
SwarteKunzt
Danzaburou
2
3
7
1.83
L
Fenrir
Tribunator
Fenrir
2
6
4
0.67
W
Guan Yu
Waroyen
Guan Yu
1
3
9
1.83
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,807
Damage
39,326
44,059
Taken
47,388
23,430
Mitigated
24,075
16,259
Healing
29,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,434
4,407
1,398
898
6,770
3,064
0
3,727
3,043
0
16,453
L
Pele
6,155
417
158
1,903
11,352
4,984
0
6,497
4,855
0
25,708
L
Ix Chel
Dinnx
Ix Chel
9,545
1,115
3,761
4,644
9,670
3,996
0
4,125
5,545
14,926
931
L
Bastet
Elentàri
Bastet
7,194
1,917
510
955
4,720
1,889
0
1,685
3,035
612
13,221
W
Poseidon
HE0S
Poseidon
10,097
1,008
855
833
6,008
2,047
409
1,650
4,271
22,684
0
W
Kukulkan
L0KI C
Kukulkan
10,982
765
1,501
654
5,184
2,255
298
983
4,125
25,002
0
W
Danzaburou
SwarteKunzt
Danzaburou
7,311
3,806
1,108
1,004
9,969
4,120
473
1,874
7,967
0
10,651
L
Fenrir
Tribunator
Fenrir
8,479
1,319
459
1,573
11,547
9,497
0
5,333
6,214
0
10,109
W
Guan Yu
Waroyen
Guan Yu
3,288
285
12,254
8,515
16,500
11,601
295
3,418
12,902
548
4,981
W
7,648
4,149
277
2,106
9,727
4,052
980
1,904
7,693
0
26,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
40,590
92
Minions Killed
139
0
Camps Cleared
0
1,007,499
Distance Traveled
961,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,306
731
27
3
0
195,327
0
L
Pele
7,387
739
34
3
0
167,535
0
L
Ix Chel
7,260
726
11
1
0
210,953
0
L
Bastet
7,059
706
15
2
0
251,881
0
W
Poseidon
8,545
855
33
3
0
177,530
0
W
Kukulkan
8,695
870
31
3
0
213,441
0
W
Danzaburou
7,290
729
11
1
0
181,843
0
L
Fenrir
6,759
676
5
1
0
181,803
0
W
Guan Yu
8,138
814
9
1
0
204,627
0
W
Izanami
7,922
792
55
6
0
184,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role