Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CR4Zii
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 335L
1,516 Elo+
Solo
Agni
Agni
Po3oBblnrYcb
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,513 Elo+
Solo
Janus
Janus
alidmc35
Janus
Level 157
God Stats
8W - 9L
1,683 SR
Queue Stats
574W - 571L
1,510 Elo+
Solo
Danzaburou
Danzaburou
jorgeswrezcl1
Danzaburou
Level 127
God Stats
0W - 1L
1,336 SR
Queue Stats
11W - 19L
1,354 Elo+
Party 2
Team Averages
Level 129
1,504 SR
1,479 Elo+

VS

Team Averages
Level 120
1,570 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dmit
Ah Muzen Cab
Level 147
God Stats
3W - 3L
1,757 SR
Queue Stats
165W - 161L
1,514 Elo+
Party 1
Artemis
Artemis
foxesmile
Artemis
Level 133
God Stats
3W - 3L
1,592 SR
Queue Stats
134W - 112L
1,541 Elo+
Party 1
Nike
Nike
хохлокыргыз
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 1
6,135
767
3,674
7,926
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
CR4Zii
Serqet
12
1 / 2 / 3
6,113
764
3,101
6,301
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
6,209
776
2,813
4,805
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
alidmc35
Janus
12
0 / 3 / 3
6,145
768
7,433
6,543
2,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
jorgeswrezcl1
Danzaburou
12
2 / 4 / 2
6,636
830
3,315
7,878
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 5
8,140
1,018
5,559
5,861
2,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
1 / 2 / 5
7,149
894
3,682
5,697
2,222
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
dmit
Ah Muzen Cab
16
2 / 0 / 5
9,153
1,144
8,933
7,202
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
foxesmile
Artemis
13
4 / 1 / 5
7,938
992
9,253
8,233
4,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 5
7,390
924
4,124
8,211
5,746
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
5
Kills
13
13
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
W
Anubis
 
Anubis
3
2
5
2.75
W
Neith
 
Neith
1
2
5
1.75
L
Serqet
CR4Zii
Serqet
1
2
3
1.25
L
0
3
3
0.5
L
Janus
alidmc35
Janus
0
3
3
0.5
W
Ah Muzen Cab
dmit
Ah Muzen Cab
2
0
5
4.5
W
Artemis
foxesmile
Artemis
4
1
5
6.5
L
Danzaburou
jorgeswrezcl1
Danzaburou
2
4
2
0.75
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
31,551
33,453
Taken
35,204
18,074
Mitigated
18,900
9,069
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,674
352
651
1,579
7,926
7,389
0
1,074
6,594
4,532
0
W
Anubis
 
Anubis
5,559
65
714
1,128
5,861
2,897
139
2,312
3,292
18,480
90
W
Neith
 
Neith
3,682
744
1,266
1,150
5,697
2,222
880
1,999
3,657
0
11,060
L
Serqet
CR4Zii
Serqet
3,101
215
463
1,778
6,301
3,582
0
1,468
4,741
0
2,801
L
2,813
161
281
128
4,805
1,859
0
490
4,198
11,281
0
L
Janus
alidmc35
Janus
7,433
137
1,537
1,400
6,543
2,273
0
1,918
4,539
20,355
435
W
Ah Muzen Cab
dmit
Ah Muzen Cab
8,933
905
909
921
7,202
3,375
1,912
1,779
5,175
0
28,538
W
Artemis
foxesmile
Artemis
9,253
2,333
1,696
2,029
8,233
4,660
1,003
3,702
4,321
0
12,433
L
Danzaburou
jorgeswrezcl1
Danzaburou
3,315
201
200
1,052
7,878
2,971
0
699
7,044
0
10,504
W
4,124
140
1,099
1,253
8,211
5,746
0
3,389
4,619
144
6,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
39,770
69
Minions Killed
121
0
Camps Cleared
0
701,291
Distance Traveled
870,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,135
767
1
0
0
158,914
0
W
Anubis
8,140
1,018
24
3
0
169,907
0
W
Neith
7,149
894
20
3
0
154,065
0
L
Serqet
6,113
764
2
0
0
151,902
0
L
Agni
6,209
776
30
4
0
97,775
0
L
Janus
6,145
768
20
3
0
143,205
0
W
Ah Muzen Cab
9,153
1,144
61
8
0
210,821
0
W
Artemis
7,938
992
15
2
0
163,932
0
L
Danzaburou
6,636
830
16
2
0
149,495
0
W
Nike
7,390
924
1
0
0
172,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role