Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Doody6858
Sun Wukong
Bronze III
Level 105
God Stats
1W - 3L
1,733 SR
Queue Stats
3W - 9L
1,406 MMR
Party 3
Ares
Ares
Gold V
HunterBiden5714
Ares
Gold V
Level 122
God Stats
14W - 30L
1,345 SR
Queue Stats
1,021W - 1,032L
1,418 MMR
Solo
He Bo
He Bo
Gold IV
JerryMaster2
He Bo
Gold IV
Level 83
God Stats
0W - 1L
1,610 SR
Queue Stats
173W - 176L
1,435 MMR
Solo
Medusa
Medusa
Bronze III
Vortexxity
Medusa
Bronze III
Level 114
God Stats
0W - 1L
1,220 SR
Queue Stats
122W - 125L
1,420 MMR
Solo
Nemesis
Nemesis
Bronze III
volmandosh
Nemesis
Bronze III
Level 88
God Stats
0W - 1L
1,545 SR
Queue Stats
3W - 8L
1,452 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,490 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,578 SR
1,430 MMR
Ne Zha
Ne Zha
Gold IV
CaptainCareBear
Ne Zha
Gold IV
Level 182
God Stats
4W - 12L
1,494 SR
Queue Stats
163W - 168L
1,452 MMR
Party 2
Maui
Maui
Gold V
DxMiguel89
Maui
Gold V
Level 64
God Stats
2W - 3L
1,682 SR
Queue Stats
30W - 27L
1,501 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
PrincessAetulia
Aphrodite
Gold IV
Level 150
God Stats
44W - 31L
1,533 SR
Queue Stats
162W - 168L
1,427 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Sebasnilo
Danzaburou
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,392 MMR
Party 1
Mulan
Mulan
Gold V
WhyNutDonut
Mulan
Gold V
Level 127
God Stats
48W - 35L
1,678 SR
Queue Stats
202W - 208L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doody6858
Sun Wukong
14
1 / 4 / 2
8,684
511
8,205
15,517
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
8,214
483
4,384
15,833
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
8,088
476
4,785
12,625
4,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Vortexxity
Medusa
14
0 / 2 / 2
7,801
459
9,988
8,079
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
volmandosh
Nemesis
14
1 / 3 / 2
7,647
450
6,191
14,498
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AwilixThorShivaBacchus

VS

Bans
OlorunAthenaOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 5
10,633
625
15,380
13,878
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 3
8,347
491
2,422
15,332
13,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
PrincessAetulia
Aphrodite
15
1 / 0 / 9
8,577
505
3,505
11,255
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Sebasnilo
Danzaburou
15
3 / 1 / 0
8,582
505
4,653
8,113
3,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 2 / 8
10,986
646
20,740
19,985
20,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
16
16
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Sun Wukong
Doody6858
Sun Wukong
1
4
2
0.5
W
0
1
3
1.5
L
1
3
2
0.67
L
1
4
1
0.38
W
Aphrodite
PrincessAetulia
Aphrodite
1
0
9
5.5
W
Danzaburou
Sebasnilo
Danzaburou
3
1
0
3
L
Medusa
Vortexxity
Medusa
0
2
2
0.5
W
6
2
8
5
L
Nemesis
volmandosh
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
46,700
66,552
Taken
68,563
41,369
Mitigated
50,244
17,117
Healing
33,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,380
2,616
0
4,247
13,878
7,237
252
3,493
10,385
0
104,806
L
Sun Wukong
Doody6858
Sun Wukong
8,205
1,605
0
4,719
15,517
11,995
69
1,071
14,446
1,166
56,936
W
2,422
373
1,808
3,463
15,332
13,141
303
1,997
13,335
26,748
1,774
L
4,384
445
120
3,533
15,833
15,053
0
1,747
14,086
36,204
2,863
L
4,785
526
0
2,021
12,625
4,124
0
449
12,176
64,180
0
W
Aphrodite
PrincessAetulia
Aphrodite
3,505
615
2,714
9,280
11,255
5,996
214
1,377
9,878
58,712
2,723
W
Danzaburou
Sebasnilo
Danzaburou
4,653
1,960
0
3,087
8,113
3,389
1,181
943
7,170
0
74,502
L
Medusa
Vortexxity
Medusa
9,988
2,832
0
3,125
8,079
3,658
392
1,134
6,945
0
69,010
W
20,740
3,506
0
9,081
19,985
20,481
474
2,390
17,595
0
94,690
L
Nemesis
volmandosh
Nemesis
6,191
2,707
0
3,599
14,498
6,539
296
1,204
13,294
0
55,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
47,125
463
Minions Killed
505
0
Camps Cleared
0
1,573,133
Distance Traveled
1,614,467
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,633
625
127
7
0
381,423
3
L
Sun Wukong
8,684
511
112
7
0
302,301
0
W
Maui
8,347
491
46
3
0
305,634
7
L
Ares
8,214
483
51
3
0
288,756
8
L
He Bo
8,088
476
121
7
0
305,033
0
W
Aphrodite
8,577
505
101
6
0
345,533
1
W
Danzaburou
8,582
505
108
6
0
274,333
0
L
Medusa
7,801
459
101
6
0
307,286
2
W
Mulan
10,986
646
123
7
0
307,544
0
L
Nemesis
7,647
450
78
5
0
369,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role