Player Matchup

He Bo
He Bo
 
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DaemHook
Rama
Level 121
God Stats
1W - 0L
1,643 SR
Queue Stats
6W - 1L
1,741 Elo+
Party 1
Chaac
Chaac
Kunnl
Chaac
Level 76
God Stats
2W - 0L
1,811 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PetryPrime
Kukulkan
Level 66
God Stats
6W - 11L
1,081 SR
Queue Stats
12W - 25L
1,230 Elo+
Solo
Mulan
Mulan
suffix_d-_-b
Mulan
Level 98
God Stats
4W - 3L
1,544 SR
Queue Stats
9W - 8L
1,401 Elo+
Party 2
Team Averages
Level 78
1,516 SR
1,474 Elo+

VS

Team Averages
Level 63
1,564 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BLARFOOT
Izanami
Level 66
God Stats
95W - 68L
1,638 SR
Queue Stats
342W - 340L
1,530 Elo+
Solo
Loki
Loki
CoolerVariable4
Loki
Level 39
God Stats
6W - 10L
1,372 SR
Queue Stats
95W - 95L
1,451 Elo+
Party 3
Sol
Sol
EgOOrT
Sol
Level 59
God Stats
17W - 12L
1,609 SR
Queue Stats
170W - 159L
1,462 Elo+
Solo
Ix Chel
Ix Chel
Xvmb1705
Ix Chel
Level 86
God Stats
4W - 3L
1,701 SR
Queue Stats
337W - 322L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 0 / 0
3,821
637
2,402
3,277
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
6
1 / 0 / 2
4,042
674
2,103
3,103
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Kunnl
Chaac
8
1 / 0 / 0
4,379
730
963
3,345
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
PetryPrime
Kukulkan
7
0 / 0 / 0
3,961
660
1,112
1,549
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 0
4,093
682
2,295
4,607
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
4
0 / 1 / 0
3,058
510
828
2,016
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
BLARFOOT
Izanami
6
0 / 1 / 0
3,431
572
1,931
3,736
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,164
527
1,577
3,551
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
EgOOrT
Sol
5
0 / 3 / 0
3,310
552
2,710
3,629
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Xvmb1705
Ix Chel
8
0 / 0 / 0
4,225
704
602
2,002
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
0
1
L
Hades
 
Hades
0
1
0
0
L
Izanami
BLARFOOT
Izanami
0
1
0
0
L
0
0
0
0
W
Rama
1
0
2
2
L
Sol
EgOOrT
Sol
0
3
0
0
W
Chaac
Kunnl
Chaac
1
0
0
1
W
Kukulkan
PetryPrime
Kukulkan
0
0
0
0
L
Ix Chel
Xvmb1705
Ix Chel
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
7,648
15,881
Taken
14,934
6,402
Mitigated
4,122
6,589
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,402
509
0
2,060
3,277
748
0
318
2,941
17,501
1,214
L
Hades
 
Hades
828
281
0
973
2,016
639
0
0
2,016
6,046
423
L
Izanami
BLARFOOT
Izanami
1,931
1,425
0
1,654
3,736
1,003
0
445
3,291
0
21,899
L
1,577
348
0
1,688
3,551
974
0
1,716
1,835
0
14,037
W
Rama
2,103
1,839
0
560
3,103
925
135
1,434
1,669
0
24,086
L
Sol
EgOOrT
Sol
2,710
1,190
0
324
3,629
827
0
0
3,629
14,799
0
W
Chaac
Kunnl
Chaac
963
446
0
1,631
3,345
1,181
0
793
2,552
0
21,116
W
Kukulkan
PetryPrime
Kukulkan
1,112
0
0
656
1,549
479
0
365
1,104
22,890
0
L
Ix Chel
Xvmb1705
Ix Chel
602
0
135
970
2,002
679
0
1,258
744
23,020
0
W
2,295
199
0
1,682
4,607
3,069
0
1,097
3,510
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
17,188
186
Minions Killed
149
0
Camps Cleared
0
622,418
Distance Traveled
522,203
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,821
637
42
7
0
131,611
0
L
Hades
3,058
510
8
1
0
32,572
0
L
Izanami
3,431
572
35
6
0
114,764
0
L
Loki
3,164
527
27
5
0
151,537
2
W
Rama
4,042
674
42
7
0
101,043
0
L
Sol
3,310
552
22
4
0
101,172
1
W
Chaac
4,379
730
52
9
0
131,299
0
W
Kukulkan
3,961
660
35
6
0
122,266
1
L
Ix Chel
4,225
704
57
10
0
122,158
0
W
Mulan
4,093
682
15
3
0
136,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role