Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Aishma
Shiva
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,319 Elo+
Solo
Ullr
Ullr
Mattouvu
Ullr
Level 68
God Stats
0W - 2L
1,453 SR
Queue Stats
43W - 70L
1,395 Elo+
Solo
Fenrir
Fenrir
kirill57746
Fenrir
Level 98
God Stats
1W - 6L
1,205 SR
Queue Stats
305W - 312L
1,457 Elo+
Solo
Horus
Horus
sinalcko1
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,368 Elo+
Solo
Team Averages
Level 86
1,432 SR
1,408 Elo+

VS

Team Averages
Level 115
1,540 SR
1,467 Elo+
Anhur
Anhur
Carp0
Anhur
Level 84
God Stats
15W - 9L
1,702 SR
Queue Stats
485W - 499L
1,469 Elo+
Party 1
Chang'e
Chang'e
F1BZ
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,589 Elo+
Party 2
Nut
Nut
Florin1106776
Nut
Level 66
God Stats
2W - 3L
1,319 SR
Queue Stats
63W - 95L
1,319 Elo+
Solo
Bellona
Bellona
Mejobhl
Bellona
Level 49
God Stats
6W - 3L
1,458 SR
Queue Stats
274W - 297L
1,454 Elo+
Party 1
Ares
Ares
Nubian_god
Ares
Level 223
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 15L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 1
5,500
1,100
2,054
2,848
1,241
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
Aishma
Shiva
9
0 / 2 / 1
4,663
933
2,339
4,939
4,409
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
8
1 / 2 / 0
4,843
969
4,899
4,451
1,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
10
0 / 2 / 1
4,661
932
3,513
4,930
4,384
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
sinalcko1
Horus
6
0 / 1 / 1
4,553
911
413
3,059
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carp0
Anhur
11
4 / 1 / 3
6,209
1,242
5,073
2,971
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
F1BZ
Chang'e
10
2 / 0 / 5
5,715
1,143
3,877
2,739
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 7
5,216
1,043
2,915
3,840
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
Mejobhl
Bellona
10
1 / 0 / 6
5,648
1,130
2,164
4,611
5,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
1 / 0 / 6
5,446
1,089
4,483
4,146
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
8
8
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
L
Shiva
Aishma
Shiva
0
2
1
0.25
W
Anhur
Carp0
Anhur
4
1
3
5.5
W
Chang'e
F1BZ
Chang'e
2
0
5
4.5
W
0
1
7
3.5
L
Ullr
1
2
0
0.5
W
Bellona
Mejobhl
Bellona
1
0
6
4
W
1
0
6
4
L
Fenrir
0
2
1
0.25
L
Horus
sinalcko1
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
18,512
20,227
Taken
18,307
13,984
Mitigated
14,090
5,578
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,054
88
290
175
2,848
1,241
0
1,047
1,801
0
8,587
L
Shiva
Aishma
Shiva
2,339
155
682
845
4,939
4,409
0
1,965
2,974
0
5,718
W
Anhur
Carp0
Anhur
5,073
3,274
64
115
2,971
1,067
329
191
2,780
0
14,270
W
Chang'e
F1BZ
Chang'e
3,877
462
3,246
1,485
2,739
1,112
0
424
2,315
6,047
0
W
2,915
982
0
1,049
3,840
1,593
87
221
3,619
0
9,460
L
Ullr
4,899
2,987
46
788
4,451
1,828
0
1,788
2,663
0
8,618
W
Bellona
Mejobhl
Bellona
2,164
659
1,443
1,907
4,611
5,860
0
327
4,284
0
7,459
W
4,483
123
431
548
4,146
4,458
0
361
3,785
5,745
0
L
Fenrir
3,513
277
597
800
4,930
4,384
0
2,786
2,144
1,992
5,433
L
Horus
sinalcko1
Horus
413
300
496
859
3,059
2,122
0
774
2,285
0
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
28,234
37
Minions Killed
56
0
Camps Cleared
0
463,444
Distance Traveled
551,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,500
1,100
16
3
0
121,977
0
L
Shiva
4,663
933
9
2
0
98,279
0
W
Anhur
6,209
1,242
22
4
0
94,264
0
W
Chang'e
5,715
1,143
4
1
0
119,908
0
W
Nut
5,216
1,043
10
2
0
95,242
0
L
Ullr
4,843
969
7
1
0
90,147
0
W
Bellona
5,648
1,130
16
3
0
117,235
0
W
Ares
5,446
1,089
4
1
0
124,732
0
L
Fenrir
4,661
932
5
1
0
116,080
0
L
Horus
4,553
911
0
0
0
36,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role