Player Matchup

Martichoras
Martichoras
Diamond II
 
Martichoras
Diamond II
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond III
LukinhasFlowBR
Ymir
Diamond III
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 194L
2,215 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
MuZhengWei
Ratatoskr
Diamond III
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
2,129 MMR
Party 1
Artemis
Artemis
Masters
Nann
Artemis
Masters
Level 199
God Stats
11W - 6L
1,670 SR
Queue Stats
198W - 154L
2,693 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
prxmindfreak
Ao Kuang
Diamond III
Level 82
God Stats
3W - 0L
1,824 SR
Queue Stats
94W - 69L
2,278 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,599 SR
2,163 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,643 SR
2,334 MMR
Raijin
Raijin
Platinum IV
Bruxabaratuxaa
Raijin
Platinum IV
Level 177
God Stats
7W - 3L
1,727 SR
Queue Stats
40W - 16L
2,072 MMR
Party 2
Da Ji
Da Ji
Masters
ChiikaFujiwara
Da Ji
Masters
Level 103
God Stats
8W - 5L
1,815 SR
Queue Stats
166W - 108L
2,882 MMR
Solo
Jormungandr
Jormungandr
Platinum V
KibeGorna
Jormungandr
Platinum V
Level 129
God Stats
1W - 2L
1,612 SR
Queue Stats
62W - 32L
2,012 MMR
Party 2
Skadi
Skadi
Masters
McLeozinho
Skadi
Masters
Level 102
God Stats
1W - 1L
1,768 SR
Queue Stats
109W - 59L
2,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
katyteamo
Sylvanus
Diamond III
Level 141
God Stats
0W - 3L
1,295 SR
Queue Stats
22W - 28L
2,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 1 / 3
6,107
555
5,482
8,073
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 1
5,806
528
2,682
11,817
6,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
MuZhengWei
Ratatoskr
13
2 / 1 / 0
7,774
707
5,463
9,182
6,560
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Nann
Artemis
12
2 / 1 / 1
6,708
610
7,831
6,136
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
prxmindfreak
Ao Kuang
12
3 / 2 / 2
6,423
584
4,063
8,082
3,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
BacchusLancelotMedusaThothSobek

VS

Bans
AthenaOsirisSun WukongCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,110
646
5,210
5,038
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 3
5,830
530
3,110
6,059
2,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KibeGorna
Jormungandr
12
0 / 2 / 2
6,676
607
5,573
8,454
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
11
2 / 2 / 0
6,152
559
7,454
6,398
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
katyteamo
Sylvanus
10
0 / 3 / 2
5,079
462
5,087
10,343
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
7
7
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
1
3
1.5
L
4
0
0
4
L
1
1
3
2.5
L
Jormungandr
KibeGorna
Jormungandr
0
2
2
0.5
W
1
2
1
0.75
L
Skadi
2
2
0
1
W
Ratatoskr
MuZhengWei
Ratatoskr
2
1
0
2
W
Artemis
Nann
Artemis
2
1
1
2.5
L
Sylvanus
katyteamo
Sylvanus
0
3
2
0.33
W
Ao Kuang
prxmindfreak
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
26,434
43,290
Taken
36,292
21,489
Mitigated
18,586
12,104
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,482
2,022
0
2,277
8,073
3,483
0
518
7,555
0
49,940
L
5,210
320
0
1,250
5,038
1,743
0
411
4,627
58,840
0
L
3,110
1,143
0
360
6,059
2,706
0
1,031
5,028
0
47,190
L
Jormungandr
KibeGorna
Jormungandr
5,573
2,075
0
710
8,454
5,038
0
388
8,066
53,404
0
W
2,682
1,021
886
2,169
11,817
6,315
0
5,611
6,206
15,815
0
L
Skadi
7,454
3,165
0
991
6,398
2,479
0
1,539
4,859
0
48,299
W
Ratatoskr
MuZhengWei
Ratatoskr
5,463
1,999
0
3,808
9,182
6,560
0
5,501
3,681
0
63,901
W
Artemis
Nann
Artemis
7,831
2,427
0
869
6,136
2,035
0
3,109
3,027
0
57,135
L
Sylvanus
katyteamo
Sylvanus
5,087
1,936
408
2,597
10,343
6,620
0
3,376
6,967
22,171
7,825
W
Ao Kuang
prxmindfreak
Ao Kuang
4,063
816
0
2,095
8,082
3,096
0
1,490
6,592
49,910
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
30,847
407
Minions Killed
414
0
Camps Cleared
0
1,133,276
Distance Traveled
1,087,628
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,107
555
77
7
0
206,944
3
L
Raijin
7,110
646
100
9
0
231,218
4
L
Da Ji
5,830
530
77
7
0
249,951
0
L
Jormungandr
6,676
607
110
10
0
208,314
0
W
Ymir
5,806
528
31
3
0
217,202
2
L
Skadi
6,152
559
77
7
0
202,730
0
W
Ratatoskr
7,774
707
117
11
0
252,544
2
W
Artemis
6,708
610
101
9
0
205,271
0
L
Sylvanus
5,079
462
50
5
0
195,415
0
W
Ao Kuang
6,423
584
81
7
0
251,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role