Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AlexTheGrower420
Yemoja
Level 46
God Stats
2W - 4L
1,391 SR
Queue Stats
490W - 498L
1,367 Elo+
Party 1
Arachne
Arachne
BLITZpdm
Arachne
Level 27
God Stats
38W - 52L
1,364 SR
Queue Stats
175W - 225L
1,282 Elo+
Party 1
Nike
Nike
KillDozer_smdf
Nike
Level 66
God Stats
4W - 5L
1,236 SR
Queue Stats
290W - 321L
1,411 Elo+
Solo
Zeus
Zeus
Van_Hoheneim
Zeus
Level 122
God Stats
2W - 1L
1,717 SR
Queue Stats
170W - 167L
1,459 Elo+
Solo
Team Averages
Level 77
1,442 SR
1,404 Elo+

VS

Team Averages
Level 80
1,574 SR
1,404 Elo+
Thor
Thor
COD FILIPE
Thor
Level 69
God Stats
6W - 4L
1,720 SR
Queue Stats
193W - 181L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Legaby7388
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 137L
1,360 Elo+
Solo
Hades
Hades
TepidBassoon411
Hades
Level 67
God Stats
9W - 8L
1,647 SR
Queue Stats
242W - 257L
1,447 Elo+
Solo
Sol
Sol
cousinvinny5681
Sol
Level 85
God Stats
24W - 10L
1,646 SR
Queue Stats
309W - 321L
1,505 Elo+
Solo
Vamana
Vamana
donquecristal16
Vamana
Level 128
God Stats
27W - 40L
1,355 SR
Queue Stats
57W - 92L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
0 / 0 / 0
2,956
591
1,174
2,900
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,618
724
725
2,005
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
BLITZpdm
Arachne
5
0 / 2 / 0
3,182
636
353
4,052
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
3 / 1 / 0
4,575
915
1,736
2,785
1,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 1 / 0
3,726
745
2,169
2,021
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,442
688
1,515
3,919
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Legaby7388
Amaterasu
4
0 / 3 / 1
3,127
625
603
4,182
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 0 / 1
3,575
715
432
2,752
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,768
754
1,077
3,026
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
1,022
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
4
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
W
0
0
0
0
W
Arachne
BLITZpdm
Arachne
0
2
0
0
L
2
0
0
2
W
3
1
0
3
L
Amaterasu
Legaby7388
Amaterasu
0
3
1
0.17
L
0
0
1
0.5
W
0
1
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,157
Damage
3,627
13,763
Taken
13,879
4,858
Mitigated
5,115
3,588
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,174
457
0
1,354
2,900
946
0
862
2,038
0
12,411
W
725
209
291
895
2,005
1,110
0
124
1,881
11,927
841
W
Arachne
BLITZpdm
Arachne
353
266
0
432
4,052
1,197
0
236
3,816
0
11,536
L
1,515
614
0
1,810
3,919
1,161
0
875
2,996
0
12,687
W
1,736
757
0
366
2,785
1,130
0
0
2,785
0
22,412
L
Amaterasu
Legaby7388
Amaterasu
603
75
0
666
4,182
2,215
0
0
3,964
0
7,897
L
432
117
125
1,247
2,752
889
0
1,123
1,413
14,574
565
W
2,169
371
0
250
2,021
475
0
196
1,825
20,860
0
L
1,077
600
0
1,424
3,026
850
0
627
2,399
19,934
5,855
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,057
Gold Earned
14,934
145
Minions Killed
123
0
Camps Cleared
0
484,067
Distance Traveled
424,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
2,956
591
18
4
0
78,825
0
W
Yemoja
3,618
724
15
3
0
94,931
1
W
Arachne
3,182
636
21
4
0
119,530
0
L
Thor
3,442
688
29
6
0
117,276
0
W
Nike
4,575
915
49
10
0
96,780
0
L
Amaterasu
3,127
625
15
3
0
91,801
0
L
Hades
3,575
715
37
7
0
104,578
0
W
Zeus
3,726
745
42
8
0
94,001
0
L
Sol
3,768
754
42
8
0
110,852
0
L
Vamana
1,022
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role