Player Matchup

Guan Yu
Guan Yu
BishopSmooth555
Guan Yu
Level 252
God Stats
3W - 1L
1,500 SR
Queue Stats
229W - 219L
1,526 Elo+
Solo
Vamana
Vamana
LostBottom
Vamana
Level 76
God Stats
1W - 0L
1,551 SR
Queue Stats
86W - 64L
1,665 Elo+
Solo
Sol
Sol
edouardwar
Sol
Level 139
God Stats
4W - 2L
1,302 SR
Queue Stats
97W - 102L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 128
God Stats
163W - 134L
1,558 SR
Queue Stats
173W - 154L
1,553 Elo+
Solo
Neith
Neith
xXBLACKrubyxX
Neith
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 186L
1,513 Elo+
Solo
Team Averages
Level 146
1,482 SR
1,550 Elo+

VS

Team Averages
Level 132
1,595 SR
1,535 Elo+
Chaac
Chaac
 
Chaac
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AlexanderGrand
Cupid
Level 96
God Stats
2W - 2L
1,705 SR
Queue Stats
174W - 163L
1,567 Elo+
Solo
Vulcan
Vulcan
FearthereaperXII
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragnapunck
Baron Samedi
Level 174
God Stats
6W - 5L
1,698 SR
Queue Stats
419W - 416L
1,549 Elo+
Solo
Thor
Thor
ZaylienProdigy
Thor
Level 101
God Stats
1W - 2L
1,571 SR
Queue Stats
182W - 170L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,146
858
2,492
6,197
3,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
LostBottom
Vamana
8
1 / 0 / 2
4,251
709
2,059
4,418
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
5 / 1 / 1
5,416
903
5,247
5,075
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
ungaybailarin
Zhong Kui
9
3 / 2 / 0
5,270
878
6,575
7,835
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 0 / 1
4,888
815
2,915
3,845
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 3 / 0
3,928
655
3,886
8,920
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 3 / 0
3,617
603
1,887
4,876
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 0
3,849
642
2,387
3,643
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Ragnapunck
Baron Samedi
5
0 / 3 / 1
3,365
561
2,390
3,591
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
3 / 1 / 1
4,479
747
3,512
6,785
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
0
3
0
0
W
1
1
6
4
L
0
2
0
0
W
Vamana
LostBottom
Vamana
1
0
2
2
L
Baron Samedi
Ragnapunck
Baron Samedi
0
3
1
0.17
L
3
1
1
3.5
W
5
1
1
5.5
W
Zhong Kui
ungaybailarin
Zhong Kui
3
2
0
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
14,062
27,370
Taken
27,815
13,838
Mitigated
11,085
13,218
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,886
901
0
2,844
8,920
4,204
0
5,675
3,245
0
20,690
L
1,887
1,270
0
694
4,876
1,462
0
2,325
2,551
0
17,115
W
2,492
213
914
2,350
6,197
3,495
19
686
5,511
0
12,179
L
2,387
88
0
399
3,643
1,278
0
0
3,643
22,005
0
W
Vamana
LostBottom
Vamana
2,059
1,404
0
772
4,418
1,909
0
188
4,230
0
25,032
L
Baron Samedi
Ragnapunck
Baron Samedi
2,390
259
237
619
3,591
1,945
0
2,003
1,588
11,114
0
L
3,512
1,301
0
1,811
6,785
2,196
0
1,819
4,966
0
20,249
W
5,247
2,710
0
2,914
5,075
1,391
645
1,704
3,371
37,628
0
W
Zhong Kui
ungaybailarin
Zhong Kui
6,575
1,425
0
4,899
7,835
5,719
551
0
7,835
38,022
0
W
2,915
604
0
1,369
3,845
1,324
0
2,199
1,646
0
35,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
19,238
239
Minions Killed
154
0
Camps Cleared
0
669,845
Distance Traveled
628,598
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,928
655
30
5
0
133,196
0
L
Cupid
3,617
603
37
6
0
111,857
0
W
Guan Yu
5,146
858
10
2
0
148,643
4
L
Vulcan
3,849
642
42
7
0
119,579
0
W
Vamana
4,251
709
42
7
0
161,189
0
L
Baron Samedi
3,365
561
12
2
0
114,304
0
L
Thor
4,479
747
33
6
0
149,662
0
W
Sol
5,416
903
68
11
0
124,534
2
W
Zhong Kui
5,270
878
63
11
0
105,403
0
W
Neith
4,888
815
56
9
0
130,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role