Player Matchup

Janus
Janus
Capt_Death_Fly
Janus
Level 73
God Stats
5W - 8L
1,427 SR
Queue Stats
355W - 349L
1,508 Elo+
Solo
Neith
Neith
KillOfPlayer
Neith
Level 66
God Stats
2W - 7L
1,590 SR
Queue Stats
45W - 54L
1,422 Elo+
Solo
Bake Kujira
Bake Kujira
LDG SAGEMODE
Bake Kujira
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 108L
1,449 Elo+
Solo
Hercules
Hercules
you drink taaka
Hercules
Level 88
God Stats
2W - 2L
1,492 SR
Queue Stats
254W - 235L
1,473 Elo+
Solo
Thanatos
Thanatos
猛虎下山
Thanatos
Level 78
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Team Averages
Level 87
1,452 SR
1,432 Elo+

VS

Team Averages
Level 100
1,483 SR
1,446 Elo+
Mercury
Mercury
AJ_Jeter
Mercury
Level 132
God Stats
5W - 8L
1,342 SR
Queue Stats
11W - 14L
1,329 Elo+
Solo
Horus
Horus
I_Mugiawara_l
Horus
Level 68
God Stats
5W - 2L
1,639 SR
Queue Stats
169W - 166L
1,430 Elo+
Solo
Surtr
Surtr
OGking5445
Surtr
Level 73
God Stats
5W - 8L
1,596 SR
Queue Stats
134W - 143L
1,479 Elo+
Solo
Hachiman
Hachiman
S_A_N_T_I_A_G_OX
Hachiman
Level 86
God Stats
6W - 2L
1,620 SR
Queue Stats
52W - 48L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
tva463
Baron Samedi
Level 141
God Stats
3W - 1L
1,221 SR
Queue Stats
241W - 235L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,358
522
6,650
8,668
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 3
6,904
432
7,198
6,326
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
LDG SAGEMODE
Bake Kujira
13
2 / 2 / 0
7,966
498
11,796
15,791
21,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
13
1 / 3 / 5
8,107
507
6,186
15,025
13,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thanatos
猛虎下山
Thanatos
13
1 / 4 / 1
7,370
461
3,295
12,219
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJ_Jeter
Mercury
14
1 / 0 / 6
7,790
487
4,732
10,372
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 3
8,241
515
5,051
14,491
11,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
13
1 / 2 / 4
8,312
520
6,882
13,647
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 4
8,114
507
9,335
10,621
4,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
tva463
Baron Samedi
14
4 / 2 / 4
8,910
557
10,538
11,602
5,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
12
13
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
AJ_Jeter
Mercury
1
0
6
4
L
1
3
2
0.67
W
4
3
3
1.83
L
3
1
3
4.5
L
Bake Kujira
LDG SAGEMODE
Bake Kujira
2
2
0
1
W
Surtr
1
2
4
1.5
W
2
2
4
2
W
Baron Samedi
tva463
Baron Samedi
4
2
4
3
L
Hercules
1
3
5
1.17
L
Thanatos
猛虎下山
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
36,538
58,029
Taken
60,733
44,827
Mitigated
34,090
22,364
Healing
24,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AJ_Jeter
Mercury
4,732
2,079
0
6,134
10,372
4,206
0
1,754
8,578
0
52,188
L
6,650
123
0
1,336
8,668
3,214
532
4,303
4,365
69,428
1,059
W
5,051
2,842
480
4,486
14,491
11,946
110
1,974
12,389
0
22,160
L
7,198
2,495
0
2,116
6,326
2,225
0
254
6,072
0
38,058
L
Bake Kujira
LDG SAGEMODE
Bake Kujira
11,796
7,564
0
5,261
15,791
21,473
0
2,118
13,137
57,862
2,807
W
Surtr
6,882
3,417
0
2,865
13,647
7,903
631
7,339
6,308
377
52,231
W
9,335
6,077
0
4,853
10,621
4,155
780
1,750
8,751
0
70,150
W
Baron Samedi
tva463
Baron Samedi
10,538
791
520
5,048
11,602
5,880
130
4,141
7,098
59,016
3,083
L
Hercules
6,186
1,923
0
4,170
15,025
13,190
18
1,398
13,578
0
40,665
L
Thanatos
猛虎下山
Thanatos
3,295
648
0
9,481
12,219
4,725
645
1,949
10,234
0
57,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
41,367
413
Minions Killed
418
0
Camps Cleared
0
1,430,605
Distance Traveled
1,553,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,790
487
83
5
0
377,654
0
L
Janus
8,358
522
126
8
0
323,316
0
W
Horus
8,241
515
36
2
0
333,947
2
L
Neith
6,904
432
46
3
0
209,878
0
L
Bake Kujira
7,966
498
90
6
0
295,037
4
W
Surtr
8,312
520
81
5
0
287,771
0
W
Hachiman
8,114
507
106
7
0
269,930
0
W
Baron Samedi
8,910
557
112
7
0
284,422
0
L
Hercules
8,107
507
57
4
0
311,244
0
L
Thanatos
7,370
461
94
6
0
291,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role