Player Matchup

Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DarkBrodo
Anubis
Level 148
God Stats
12W - 13L
1,554 SR
Queue Stats
37W - 31L
1,447 Elo+
Solo
Ra
Ra
Le_MalFrouill3
Ra
Level 144
God Stats
2W - 2L
1,530 SR
Queue Stats
83W - 77L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Serpent___Kings
Gilgamesh
Level 126
God Stats
10W - 14L
1,503 SR
Queue Stats
256W - 233L
1,397 Elo+
Solo
Maui
Maui
ferruki2001
Maui
Level 68
God Stats
3W - 2L
1,536 SR
Queue Stats
11W - 7L
1,652 Elo+
Party 3
Team Averages
Level 120
1,525 SR
1,507 Elo+

VS

Team Averages
Level 79
1,593 SR
1,500 Elo+
Rama
Rama
Ptolomeyy
Rama
Level 54
God Stats
6W - 3L
1,919 SR
Queue Stats
213W - 221L
1,497 Elo+
Party 2
Sol
Sol
SamTheSucc
Sol
Level 69
God Stats
7W - 6L
1,505 SR
Queue Stats
222W - 238L
1,506 Elo+
Party 2
Mulan
Mulan
itsAR3NA
Mulan
Level 105
God Stats
13W - 16L
1,498 SR
Queue Stats
185W - 201L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
unknown_YJ_
Cu Chulainn
Level 126
God Stats
14W - 13L
1,541 SR
Queue Stats
263W - 267L
1,577 Elo+
Party 1
Bakasura
Bakasura
uujj16
Bakasura
Level 40
God Stats
2W - 6L
1,500 SR
Queue Stats
119W - 151L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 0
4,204
701
1,779
1,920
548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
DarkBrodo
Anubis
8
1 / 0 / 1
3,959
660
2,609
3,016
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 1
4,409
735
857
1,556
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Serpent___Kings
Gilgamesh
8
4 / 0 / 0
4,997
833
5,368
7,238
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 1
4,254
709
1,190
3,762
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 0 / 0
3,710
618
1,940
3,154
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,888
648
761
2,888
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
itsAR3NA
Mulan
6
0 / 4 / 0
3,456
576
2,752
7,437
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
unknown_YJ_
Cu Chulainn
2
0 / 1 / 0
2,827
471
636
2,293
861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
uujj16
Bakasura
6
0 / 1 / 0
3,398
566
1,490
5,562
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
Anubis
DarkBrodo
Anubis
1
0
1
1.5
W
0
0
1
0.5
L
Rama
0
0
0
0
L
0
0
0
0
W
Gilgamesh
Serpent___Kings
Gilgamesh
4
0
0
4
W
0
0
1
0.5
L
Mulan
itsAR3NA
Mulan
0
4
0
0
L
Cu Chulainn
unknown_YJ_
Cu Chulainn
0
1
0
0
L
Bakasura
uujj16
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,803
Damage
7,579
17,492
Taken
21,334
7,990
Mitigated
8,307
7,646
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,779
1,404
0
1,458
1,920
548
0
0
1,909
0
39,371
W
Anubis
DarkBrodo
Anubis
2,609
262
0
1,899
3,016
1,225
0
151
2,845
25,240
528
W
857
196
268
875
1,556
565
0
565
991
29,961
0
L
Rama
1,940
1,443
0
1,946
3,154
892
0
496
2,658
0
24,432
L
761
239
0
705
2,888
599
0
1,703
1,185
22,413
4,375
W
Gilgamesh
Serpent___Kings
Gilgamesh
5,368
2,372
0
1,544
7,238
3,172
0
110
7,095
0
33,319
W
1,190
362
27
1,575
3,762
2,480
0
0
3,732
9,711
0
L
Mulan
itsAR3NA
Mulan
2,752
667
0
1,650
7,437
3,790
0
766
6,671
0
16,381
L
Cu Chulainn
unknown_YJ_
Cu Chulainn
636
106
0
590
2,293
861
0
380
1,913
0
4,354
L
Bakasura
uujj16
Bakasura
1,490
1,070
0
1,478
5,562
2,165
0
1,339
4,223
0
16,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,823
Gold Earned
17,279
242
Minions Killed
166
0
Camps Cleared
0
638,208
Distance Traveled
528,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,204
701
82
14
0
121,544
0
W
Anubis
3,959
660
44
7
0
146,172
0
W
Ra
4,409
735
67
11
0
140,613
0
L
Rama
3,710
618
48
8
0
114,803
0
L
Sol
3,888
648
44
7
0
115,515
0
W
Gilgamesh
4,997
833
39
7
0
108,184
0
W
Maui
4,254
709
10
2
0
121,695
0
L
Mulan
3,456
576
26
4
0
109,666
0
L
Cu Chulainn
2,827
471
6
1
0
33,753
0
L
Bakasura
3,398
566
42
7
0
154,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role