Player Matchup

Thanatos
Thanatos
Bozzikk
Thanatos
Level 102
God Stats
8W - 1L
1,879 SR
Queue Stats
48W - 41L
1,498 Elo+
Party 2
Chaac
Chaac
DGMIGUEL97
Chaac
Level 145
God Stats
6W - 5L
1,367 SR
Queue Stats
363W - 364L
1,455 Elo+
Solo
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 109
God Stats
117W - 88L
1,575 SR
Queue Stats
160W - 149L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Pyro121
Cthulhu
Level 97
God Stats
72W - 56L
1,513 SR
Queue Stats
1,064W - 1,009L
1,464 Elo+
Solo
Ah Puch
Ah Puch
minko239
Ah Puch
Level 149
God Stats
2W - 1L
1,714 SR
Queue Stats
492W - 509L
1,450 Elo+
Solo
Team Averages
Level 120
1,610 SR
1,468 Elo+

VS

Team Averages
Level 65
1,324 SR
1,304 Elo+
Maui
Maui
Biimslahyat
Maui
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 12L
1,276 Elo+
Party 1
Cliodhna
Cliodhna
Freyja0324
Cliodhna
Level 9
God Stats
0W - 3L
1,275 SR
Queue Stats
1W - 10L
1,213 Elo+
Party 1
Cernunnos
Cernunnos
Neppa92
Cernunnos
Level 17
God Stats
0W - 4L
1,051 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 1
Jormungandr
Jormungandr
Slayer93-_-
Jormungandr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,282 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 155
God Stats
554W - 521L
1,478 SR
Queue Stats
581W - 563L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bozzikk
Thanatos
9
1 / 1 / 1
5,241
524
3,354
8,361
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
2 / 0 / 1
7,026
703
7,717
10,182
7,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
NeistovoPret
Danzaburou
10
2 / 1 / 2
6,021
602
4,802
6,199
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Pyro121
Cthulhu
10
1 / 1 / 2
5,428
543
3,407
7,469
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
minko239
Ah Puch
11
1 / 1 / 0
6,064
606
4,186
4,358
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,791
479
2,491
8,186
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Freyja0324
Cliodhna
9
1 / 2 / 1
5,032
503
4,017
7,093
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
Neppa92
Cernunnos
8
1 / 2 / 0
4,566
457
5,342
5,982
2,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Slayer93-_-
Jormungandr
11
0 / 2 / 0
5,625
563
6,546
11,398
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 0
6,395
640
3,686
4,538
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Thanatos
Bozzikk
Thanatos
1
1
1
1.5
W
Chaac
2
0
1
2.5
L
Cliodhna
Freyja0324
Cliodhna
1
2
1
0.75
W
Danzaburou
NeistovoPret
Danzaburou
2
1
2
3
L
Cernunnos
Neppa92
Cernunnos
1
2
0
0.5
W
Cthulhu
Pyro121
Cthulhu
1
1
2
2
L
Jormungandr
Slayer93-_-
Jormungandr
0
2
0
0
W
Ah Puch
minko239
Ah Puch
1
1
0
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
22,082
36,569
Taken
37,197
18,342
Mitigated
18,324
13,750
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,491
681
0
2,889
8,186
5,410
0
1,748
6,124
15,018
0
W
Thanatos
Bozzikk
Thanatos
3,354
623
0
4,996
8,361
3,094
0
2,694
5,667
0
37,009
W
Chaac
7,717
2,345
0
4,441
10,182
7,855
0
5,819
4,363
0
56,463
L
Cliodhna
Freyja0324
Cliodhna
4,017
687
0
2,451
7,093
2,314
0
1,348
5,713
0
29,659
W
Danzaburou
NeistovoPret
Danzaburou
4,802
1,925
0
2,814
6,199
2,108
659
1,019
5,180
0
38,026
L
Cernunnos
Neppa92
Cernunnos
5,342
2,675
0
1,606
5,982
2,295
0
1,519
4,189
0
28,285
W
Cthulhu
Pyro121
Cthulhu
3,407
188
0
780
7,469
3,931
203
1,223
6,246
21,710
0
L
Jormungandr
Slayer93-_-
Jormungandr
6,546
1,947
0
5,572
11,398
6,106
0
0
11,398
49,140
0
W
Ah Puch
minko239
Ah Puch
4,186
282
0
719
4,358
1,354
0
1,819
2,539
44,510
0
L
3,686
0
0
3,163
4,538
2,199
0
2,358
2,180
52,411
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
26,409
336
Minions Killed
314
0
Camps Cleared
0
1,048,027
Distance Traveled
955,182
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,791
479
13
1
0
194,233
0
W
Thanatos
5,241
524
66
7
0
248,867
0
W
Chaac
7,026
703
102
10
0
189,530
0
L
Cliodhna
5,032
503
50
5
0
215,672
0
W
Danzaburou
6,021
602
58
6
0
189,996
1
L
Cernunnos
4,566
457
59
6
0
160,821
0
W
Cthulhu
5,428
543
45
5
0
228,879
5
L
Jormungandr
5,625
563
82
8
0
205,413
0
W
Ah Puch
6,064
606
65
7
0
190,755
0
L
Anubis
6,395
640
110
11
0
179,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role