Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EddwardElriCK
Nu Wa
Level 93
God Stats
120W - 74L
1,682 SR
Queue Stats
279W - 257L
1,544 Elo+
Party 3
Da Ji
Da Ji
Ostbågen34
Da Ji
Level 30
God Stats
3W - 1L
1,282 SR
Queue Stats
92W - 75L
1,573 Elo+
Solo
Sobek
Sobek
TROYnick
Sobek
Level 123
God Stats
6W - 3L
1,656 SR
Queue Stats
387W - 366L
1,577 Elo+
Party 3
Team Averages
Level 95
1,524 SR
1,539 Elo+

VS

Team Averages
Level 141
1,617 SR
1,498 Elo+
Janus
Janus
Bastl12
Janus
Level 147
God Stats
5W - 10L
1,423 SR
Queue Stats
198W - 190L
1,522 Elo+
Party 2
Loki
Loki
Cracanel12345
Loki
Level 126
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
adribarro07
Martichoras
Level 157
God Stats
2W - 2L
1,649 SR
Queue Stats
243W - 246L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
oscar-ofc
Erlang Shen
Level 145
God Stats
18W - 11L
1,675 SR
Queue Stats
231W - 233L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
rutussss
Baron Samedi
Level 129
God Stats
22W - 10L
1,831 SR
Queue Stats
122W - 119L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 0
6,363
636
5,967
6,659
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
11
1 / 0 / 0
5,939
594
2,605
5,679
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
5,401
540
3,738
3,733
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
5,884
588
4,213
6,613
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
TROYnick
Sobek
8
0 / 2 / 0
4,795
480
3,035
8,657
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bastl12
Janus
11
2 / 0 / 0
5,771
577
4,020
5,187
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,589
459
321
4,679
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
adribarro07
Martichoras
11
1 / 1 / 1
5,892
589
2,976
5,667
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
oscar-ofc
Erlang Shen
9
1 / 4 / 0
5,592
559
4,381
12,704
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
rutussss
Baron Samedi
7
0 / 0 / 2
5,033
503
4,671
5,566
3,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
4
4
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
0
4
W
Anhur
 
Anhur
1
0
0
1
L
Janus
Bastl12
Janus
2
0
0
2
L
0
1
0
0
W
0
1
1
0.5
W
1
0
2
2
W
Sobek
TROYnick
Sobek
0
2
0
0
L
Martichoras
adribarro07
Martichoras
1
1
1
1.5
L
Erlang Shen
oscar-ofc
Erlang Shen
1
4
0
0.25
L
Baron Samedi
rutussss
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
16,369
31,341
Taken
33,803
15,513
Mitigated
16,122
15,421
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,967
821
232
4,015
6,659
3,113
0
0
6,659
38,946
0
W
Anhur
 
Anhur
2,605
1,511
0
3,082
5,679
1,900
0
1,326
4,313
0
44,656
L
Janus
Bastl12
Janus
4,020
55
0
2,143
5,187
1,777
0
2,233
2,745
50,522
1,628
L
321
53
0
1,960
4,679
1,418
0
848
3,671
0
24,295
W
3,738
473
0
881
3,733
1,357
578
2,408
1,071
33,376
0
W
4,213
823
0
4,570
6,613
2,561
0
803
5,810
0
47,696
W
Sobek
TROYnick
Sobek
3,035
428
0
2,641
8,657
6,582
0
3,218
5,227
12,529
0
L
Martichoras
adribarro07
Martichoras
2,976
965
0
1,577
5,667
2,252
0
606
5,025
0
52,378
L
Erlang Shen
oscar-ofc
Erlang Shen
4,381
2,119
0
3,865
12,704
7,498
0
5,066
6,912
0
34,838
L
Baron Samedi
rutussss
Baron Samedi
4,671
710
514
2,657
5,566
3,177
0
2,687
2,710
12,768
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
26,877
318
Minions Killed
312
0
Camps Cleared
0
962,684
Distance Traveled
926,462
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,363
636
73
7
0
161,898
0
W
Anhur
5,939
594
94
9
0
175,759
2
L
Janus
5,771
577
103
10
0
218,249
1
L
Loki
4,589
459
51
5
0
158,021
0
W
Nu Wa
5,401
540
59
6
0
178,072
5
W
Da Ji
5,884
588
79
8
0
229,437
0
W
Sobek
4,795
480
13
1
0
217,518
7
L
Martichoras
5,892
589
87
9
0
179,392
0
L
Erlang Shen
5,592
559
62
6
0
169,443
0
L
Baron Samedi
5,033
503
9
1
0
201,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role