Player Matchup

Arachne
Arachne
Fox-Crow-Grizzly
Arachne
Level 128
God Stats
5W - 4L
1,524 SR
Queue Stats
184W - 174L
1,493 Elo+
Solo
Cthulhu
Cthulhu
SLICKVICK43
Cthulhu
Level 148
God Stats
5W - 3L
1,550 SR
Queue Stats
149W - 209L
1,479 Elo+
Party 2
Janus
Janus
TButler014
Janus
Level 129
God Stats
10W - 21L
1,508 SR
Queue Stats
187W - 251L
1,456 Elo+
Party 2
Surtr
Surtr
lxl VADER lxl
Surtr
Level 174
God Stats
3W - 1L
1,524 SR
Queue Stats
132W - 135L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
oo Its Elite oo
Xbalanque
Level 128
God Stats
6W - 9L
1,341 SR
Queue Stats
144W - 180L
1,458 Elo+
Party 2
Team Averages
Level 141
1,489 SR
1,477 Elo+

VS

Team Averages
Level 149
1,438 SR
1,506 Elo+
Horus
Horus
BassKibbles8742
Horus
Level 65
God Stats
12W - 12L
1,515 SR
Queue Stats
96W - 90L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
DragonDad219
Sun Wukong
Level 159
God Stats
4W - 1L
1,619 SR
Queue Stats
288W - 286L
1,490 Elo+
Party 1
Ravana
Ravana
Imlostagainz
Ravana
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Olorun
Olorun
MermaidMama219
Olorun
Level 213
God Stats
3W - 7L
1,257 SR
Queue Stats
768W - 767L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicFox31
Zhong Kui
Level 142
God Stats
7W - 4L
1,297 SR
Queue Stats
190W - 203L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,245
477
2,149
10,183
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
SLICKVICK43
Cthulhu
9
2 / 2 / 0
5,743
522
5,042
9,276
7,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
0 / 1 / 0
5,849
532
2,655
5,906
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,952
541
4,426
9,007
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
oo Its Elite oo
Xbalanque
10
0 / 3 / 2
5,590
508
8,111
7,713
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,240
567
3,867
9,800
6,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
DragonDad219
Sun Wukong
12
1 / 0 / 1
6,848
623
5,181
7,722
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
11
4 / 1 / 3
6,239
567
4,808
4,497
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 3
6,218
565
5,384
10,014
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ToxicFox31
Zhong Kui
13
2 / 0 / 1
7,459
678
6,671
7,133
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Sun Wukong
DragonDad219
Sun Wukong
1
0
1
1.5
L
0
1
0
0
W
Ravana
4
1
3
5.5
W
1
1
3
2.5
L
Cthulhu
SLICKVICK43
Cthulhu
2
2
0
1
L
Janus
0
1
0
0
W
Zhong Kui
ToxicFox31
Zhong Kui
2
0
1
2.5
L
0
3
1
0.17
L
Xbalanque
oo Its Elite oo
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
25,911
42,085
Taken
39,166
24,204
Mitigated
22,580
10,759
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,867
1,694
603
4,316
9,800
6,275
0
2,174
7,626
0
26,091
W
Sun Wukong
DragonDad219
Sun Wukong
5,181
1,935
0
1,841
7,722
4,371
0
106
7,616
0
59,438
L
2,149
1,292
0
4,508
10,183
4,311
0
3,029
7,154
0
41,719
W
Ravana
4,808
1,140
0
244
4,497
2,225
0
209
4,288
0
40,040
W
5,384
2,437
700
5,799
10,014
4,027
0
2,395
7,619
46,366
0
L
Cthulhu
SLICKVICK43
Cthulhu
5,042
675
262
1,008
9,276
7,031
0
2,918
6,358
23,153
0
L
Janus
2,655
112
0
1,804
5,906
2,232
0
3,273
2,633
48,186
0
W
Zhong Kui
ToxicFox31
Zhong Kui
6,671
420
0
3,430
7,133
5,682
0
2,683
4,100
62,458
3,019
L
4,426
1,474
0
1,367
9,007
8,160
0
0
9,007
540
41,954
L
Xbalanque
oo Its Elite oo
Xbalanque
8,111
4,233
0
1,810
7,713
2,470
0
2,471
5,242
0
42,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
33,004
338
Minions Killed
417
0
Camps Cleared
0
1,083,660
Distance Traveled
1,123,718
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,240
567
37
3
0
248,362
2
W
Sun Wukong
6,848
623
118
11
0
209,877
0
L
Arachne
5,245
477
64
6
0
250,926
0
W
Ravana
6,239
567
59
5
0
264,778
2
W
Olorun
6,218
565
80
7
0
192,467
0
L
Cthulhu
5,743
522
17
2
0
236,178
0
L
Janus
5,849
532
100
9
0
225,854
5
W
Zhong Kui
7,459
678
123
11
0
208,234
0
L
Surtr
5,952
541
83
8
0
159,009
4
L
Xbalanque
5,590
508
74
7
0
211,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role