Player Matchup

Ares
Ares
Aizakk9
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 127L
1,471 Elo+
Solo
Nemesis
Nemesis
Otizzle
Nemesis
Level 61
God Stats
4W - 4L
1,645 SR
Queue Stats
269W - 277L
1,443 Elo+
Solo
Bacchus
Bacchus
ferkoory
Bacchus
Level 66
God Stats
6W - 2L
1,792 SR
Queue Stats
167W - 199L
1,473 Elo+
Solo
He Bo
He Bo
four for
He Bo
Level 116
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Athena
Athena
stephenzhu
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 355L
1,396 Elo+
Solo
Team Averages
Level 80
1,634 SR
1,457 Elo+

VS

Team Averages
Level 147
1,485 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarthSarrus
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,459 Elo+
Solo
Kali
Kali
LighOfDeath
Kali
Level 200
God Stats
2W - 2L
1,488 SR
Queue Stats
187W - 174L
1,460 Elo+
Solo
Thor
Thor
ibeon32
Thor
Level 101
God Stats
5W - 7L
1,439 SR
Queue Stats
254W - 275L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aizakk9
Ares
11
1 / 2 / 0
5,149
1,030
3,282
5,622
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Otizzle
Nemesis
5
0 / 0 / 0
4,296
859
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ferkoory
Bacchus
8
1 / 0 / 1
5,152
1,030
205
999
937
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
four for
He Bo
13
1 / 1 / 1
5,574
1,115
3,055
4,952
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
stephenzhu
Athena
9
0 / 3 / 0
4,782
956
2,113
6,356
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 2
6,157
1,231
5,498
3,266
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
10
1 / 1 / 2
6,054
1,211
941
6,869
4,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 0 / 2
6,043
1,209
2,841
1,789
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 2
5,610
1,122
1,743
4,028
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
ibeon32
Thor
10
1 / 1 / 3
5,801
1,160
2,575
4,434
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
6
6
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
W
Kumbhakarna
 
Kumbhakarna
1
1
2
2
L
Ares
Aizakk9
Ares
1
2
0
0.5
W
1
0
2
2
W
1
1
2
2
L
Nemesis
Otizzle
Nemesis
0
0
0
0
L
Bacchus
ferkoory
Bacchus
1
0
1
1.5
L
He Bo
four for
He Bo
1
1
1
1.5
W
Thor
ibeon32
Thor
1
1
3
2.5
L
Athena
stephenzhu
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
13,598
17,929
Taken
20,386
12,588
Mitigated
12,389
4,861
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,498
849
163
126
3,266
1,473
0
1,010
2,256
0
11,781
W
Kumbhakarna
 
Kumbhakarna
941
135
849
1,516
6,869
4,396
0
3,783
3,086
2,568
507
L
Ares
Aizakk9
Ares
3,282
284
0
1,288
5,622
4,929
0
948
4,674
7,269
0
W
2,841
1,532
297
531
1,789
669
256
770
1,019
11,823
875
W
1,743
830
398
1,853
4,028
3,003
0
1,665
2,363
0
3,973
L
Nemesis
Otizzle
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
ferkoory
Bacchus
205
0
59
127
999
937
0
38
961
476
0
L
He Bo
four for
He Bo
3,055
683
356
2,136
4,952
1,814
0
928
4,024
11,539
0
W
Thor
ibeon32
Thor
2,575
137
314
433
4,434
2,848
294
1,427
3,007
0
5,606
L
Athena
stephenzhu
Athena
2,113
554
451
444
6,356
4,908
0
1,724
4,632
4,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
29,665
30
Minions Killed
47
0
Camps Cleared
0
303,448
Distance Traveled
505,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,157
1,231
4
1
0
125,963
0
W
Kumbhakarna
6,054
1,211
2
0
0
113,560
0
L
Ares
5,149
1,030
4
1
0
91,790
0
W
Sol
6,043
1,209
23
5
0
105,051
0
W
Kali
5,610
1,122
11
2
0
65,062
0
L
Nemesis
4,296
859
0
0
0
0
0
L
Bacchus
5,152
1,030
3
1
0
21,745
0
L
He Bo
5,574
1,115
23
5
0
98,274
0
W
Thor
5,801
1,160
7
1
0
95,992
0
L
Athena
4,782
956
0
0
0
91,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role