Player Matchup

Janus
Janus
GooseLoose
Janus
Level 105
God Stats
40W - 38L
1,560 SR
Queue Stats
121W - 125L
1,501 Elo+
Solo
Rama
Rama
偶沒k噹噹噹
Rama
Level 203
God Stats
172W - 55L
1,731 SR
Queue Stats
1,336W - 373L
1,975 Elo+
Party 1
King Arthur
King Arthur
叔叔不坏叔叔只是有点变态
King Arthur
Level 211
God Stats
8W - 0L
1,923 SR
Queue Stats
337W - 84L
1,855 Elo+
Party 1
Ne Zha
Ne Zha
白长长长长长长安
Ne Zha
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 99L
1,652 Elo+
Party 1
Vulcan
Vulcan
酒色掏空我的身体所以今日起戒酒
Vulcan
Level 166
God Stats
25W - 2L
1,986 SR
Queue Stats
768W - 50L
2,122 Elo+
Party 1
Team Averages
Level 168
1,740 SR
1,821 Elo+

VS

Team Averages
Level 112
1,471 SR
1,524 Elo+
Hachiman
Hachiman
MercuryZero15
Hachiman
Level 144
God Stats
17W - 14L
1,554 SR
Queue Stats
242W - 188L
1,631 Elo+
Solo
Ra
Ra
MissLititz
Ra
Level 159
God Stats
12W - 22L
1,358 SR
Queue Stats
1,526W - 1,655L
1,578 Elo+
Solo
Freya
Freya
SilentAnonZ
Freya
Level 67
God Stats
6W - 9L
1,441 SR
Queue Stats
102W - 114L
1,464 Elo+
Solo
Bacchus
Bacchus
WestwardPanda
Bacchus
Level 104
God Stats
6W - 7L
1,513 SR
Queue Stats
157W - 180L
1,523 Elo+
Solo
Thanatos
Thanatos
capricoornn
Thanatos
Level 87
God Stats
6W - 10L
1,488 SR
Queue Stats
31W - 56L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 0 / 3
6,609
1,322
2,519
920
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 6
5,944
1,189
4,818
2,295
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 1 / 5
5,983
1,197
6,751
5,202
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 7
5,740
1,148
1,460
1,374
727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 5
6,473
1,295
6,494
1,787
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

401

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MercuryZero15
Hachiman
10
0 / 1 / 1
5,543
1,109
2,571
3,782
1,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,558
1,112
2,806
5,925
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 0 / 0
5,449
1,090
2,453
4,196
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
10
0 / 3 / 1
5,347
1,069
1,730
8,437
8,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
capricoornn
Thanatos
9
0 / 2 / 0
4,960
992
411
1,666
554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
9
Kills
1
1
Deaths
9
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
3
0
3
4.5
L
Hachiman
MercuryZero15
Hachiman
0
1
1
0.5
L
0
3
1
0.17
L
1
0
0
1
L
Bacchus
0
3
1
0.17
L
Thanatos
capricoornn
Thanatos
0
2
0
0
W
1
0
6
4
W
2
1
5
4.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
9,971
11,578
Taken
24,006
6,565
Mitigated
14,082
757
Healing
1,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,519
82
0
0
920
330
0
129
679
19,707
288
L
Hachiman
MercuryZero15
Hachiman
2,571
1,611
0
496
3,782
1,495
0
1,367
2,349
0
14,987
L
2,806
133
179
192
5,925
2,371
0
1,731
4,189
18,978
469
L
2,453
764
0
221
4,196
1,603
0
2,136
2,060
4,124
0
L
Bacchus
1,730
33
0
198
8,437
8,059
0
2,685
5,559
6,248
0
L
Thanatos
capricoornn
Thanatos
411
0
0
82
1,666
554
0
563
1,103
0
1,953
W
4,818
3,910
0
390
2,295
931
0
1,178
1,007
0
9,776
W
6,751
440
0
0
5,202
3,925
0
3,443
1,624
0
8,361
W
1,460
206
0
367
1,374
727
0
499
799
0
8,859
W
6,494
153
0
0
1,787
652
0
936
630
16,219
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
26,857
101
Minions Killed
103
8
Camps Cleared
4
509,471
Distance Traveled
403,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,609
1,322
49
10
1
100,201
0
L
Hachiman
5,543
1,109
33
7
1
88,090
0
L
Ra
5,558
1,112
47
9
1
105,624
0
L
Freya
5,449
1,090
10
2
1
97,679
0
L
Bacchus
5,347
1,069
12
2
0
90,496
0
L
Thanatos
4,960
992
1
0
1
21,709
0
W
Rama
5,944
1,189
14
3
1
88,889
0
W
King Arthur
5,983
1,197
1
0
1
103,634
0
W
Ne Zha
5,740
1,148
5
1
2
105,498
0
W
Vulcan
6,473
1,295
32
6
3
111,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role