Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Krackahtoa
Bellona
Level 109
God Stats
18W - 13L
1,662 SR
Queue Stats
236W - 205L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
Rheri
Hun Batz
Level 149
God Stats
0W - 1L
1,355 SR
Queue Stats
168W - 136L
1,605 Elo+
Party 1
Nut
Nut
tokimatu210
Nut
Level 154
God Stats
1W - 2L
1,453 SR
Queue Stats
175W - 173L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
xia-c
Baron Samedi
Level 158
God Stats
2W - 3L
1,360 SR
Queue Stats
175W - 173L
1,520 Elo+
Party 3
Team Averages
Level 145
1,466 SR
1,553 Elo+

VS

Team Averages
Level 115
1,604 SR
1,557 Elo+
Loki
Loki
LokiDownBad
Loki
Level 56
God Stats
121W - 91L
1,538 SR
Queue Stats
176W - 146L
1,511 Elo+
Solo
Chronos
Chronos
NeonTFP
Chronos
Level 121
God Stats
2W - 0L
1,694 SR
Queue Stats
110W - 86L
1,617 Elo+
Solo
Xing Tian
Xing Tian
NukkeBomb
Xing Tian
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
RogueStar
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,586 Elo+
Party 2
Osiris
Osiris
XXxxBLEXXxxXX
Osiris
Level 120
God Stats
12W - 6L
1,789 SR
Queue Stats
708W - 628L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 3 / 0
6,318
527
3,556
6,470
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Krackahtoa
Bellona
10
1 / 2 / 1
5,979
498
4,956
12,498
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Rheri
Hun Batz
12
1 / 3 / 1
6,122
510
5,685
13,135
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 1
6,143
512
2,394
9,151
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Baron Samedi
xia-c
Baron Samedi
10
1 / 2 / 1
6,159
513
4,655
10,576
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
7,611
634
8,321
8,166
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
NeonTFP
Chronos
12
2 / 1 / 4
6,681
557
5,897
6,878
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
NukkeBomb
Xing Tian
11
2 / 1 / 0
6,675
556
4,903
11,875
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
RogueStar
Cernunnos
13
0 / 0 / 2
7,258
605
6,266
5,174
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 1
7,394
616
8,513
10,379
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Bellona
Krackahtoa
Bellona
1
2
1
0.75
W
6
0
4
8
W
Chronos
NeonTFP
Chronos
2
1
4
4
W
Xing Tian
NukkeBomb
Xing Tian
2
1
0
2
L
Hun Batz
Rheri
Hun Batz
1
3
1
0.5
W
Cernunnos
RogueStar
Cernunnos
0
0
2
1
W
1
1
1
1.5
L
0
1
1
0.5
L
Baron Samedi
xia-c
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
33,900
51,830
Taken
42,472
27,478
Mitigated
26,553
20,680
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,556
243
0
765
6,470
2,410
0
1,102
5,248
50,541
469
L
Bellona
Krackahtoa
Bellona
4,956
1,050
0
2,514
12,498
8,610
0
2,144
10,188
0
37,410
W
8,321
2,604
0
4,696
8,166
3,039
0
1,970
6,155
0
49,678
W
Chronos
NeonTFP
Chronos
5,897
1,429
0
1,090
6,878
2,607
0
1,852
4,941
38,637
0
W
Xing Tian
NukkeBomb
Xing Tian
4,903
625
0
2,173
11,875
9,401
0
2,582
9,293
28,059
474
L
Hun Batz
Rheri
Hun Batz
5,685
488
0
5,800
13,135
4,800
0
2,346
10,669
0
56,409
W
Cernunnos
RogueStar
Cernunnos
6,266
3,576
0
2,841
5,174
2,131
323
698
4,476
0
66,495
W
8,513
3,123
0
3,342
10,379
9,375
0
545
9,180
0
63,848
L
2,394
1,112
0
4,997
9,151
3,151
0
1,254
7,897
0
55,584
L
Baron Samedi
xia-c
Baron Samedi
4,655
560
1,537
5,067
10,576
8,507
0
3,310
7,136
23,415
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
35,619
374
Minions Killed
407
0
Camps Cleared
0
1,185,912
Distance Traveled
1,326,632
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,318
527
95
8
0
216,786
2
L
Bellona
5,979
498
65
5
0
239,681
0
W
Loki
7,611
634
78
7
0
308,136
0
W
Chronos
6,681
557
86
7
0
261,658
4
W
Xing Tian
6,675
556
27
2
0
254,451
0
L
Hun Batz
6,122
510
86
7
0
276,348
0
W
Cernunnos
7,258
605
120
10
0
226,814
4
W
Osiris
7,394
616
96
8
0
275,573
2
L
Nut
6,143
512
95
8
0
229,519
0
L
Baron Samedi
6,159
513
33
3
0
223,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role