Player Matchup

Freya
Freya
Silver I
BlueLionDimitri
Freya
Silver I
Level 126
God Stats
18W - 18L
1,520 SR
Queue Stats
68W - 84L
1,229 MMR
Solo
Artemis
Artemis
Gold III
Smigeu
Artemis
Gold III
Level 150
God Stats
17W - 15L
1,785 SR
Queue Stats
248W - 304L
1,538 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TrapgodRosco
Cu Chulainn
Silver I
Level 104
God Stats
32W - 36L
1,556 SR
Queue Stats
52W - 70L
1,219 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,620 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,511 SR
1,394 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
Forsaken_Death69
Neith
Bronze II
Level 103
God Stats
10W - 11L
1,532 SR
Queue Stats
14W - 28L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,179
718
3,237
6,315
2,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Smigeu
Artemis
14
4 / 0 / 1
8,493
849
7,034
4,115
1,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cu Chulainn
TrapgodRosco
Cu Chulainn
11
0 / 0 / 5
6,956
696
8,703
9,489
7,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaThothNe ZhaVulcanAchilles

VS

Bans
CthulhuMulanKuzenboBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 0
6,713
671
7,703
7,203
2,450
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
 
Hercules
7
0 / 3 / 0
5,714
571
2,334
5,532
3,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 1
6,781
678
3,374
8,773
3,434
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Hercules
 
Hercules
0
3
0
0
W
1
1
4
3
L
0
1
1
0.5
W
Artemis
Smigeu
Artemis
4
0
1
4.5
W
Cu Chulainn
TrapgodRosco
Cu Chulainn
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
13,411
19,919
Taken
21,508
12,209
Mitigated
9,449
7,128
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,703
2,973
0
2,889
7,203
2,450
0
733
6,455
25,472
1,114
L
Hercules
 
Hercules
2,334
960
0
392
5,532
3,565
0
1,418
4,092
0
9,652
W
3,237
908
0
1,220
6,315
2,572
350
3,081
3,234
23,506
1,209
L
3,374
1,205
128
4,276
8,773
3,434
0
954
7,789
0
18,635
W
Artemis
Smigeu
Artemis
7,034
3,104
0
1,984
4,115
1,769
1,638
1,120
2,995
0
32,604
W
Cu Chulainn
TrapgodRosco
Cu Chulainn
8,703
916
0
3,924
9,489
7,868
0
3,577
5,912
0
24,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
19,208
129
Minions Killed
95
0
Camps Cleared
0
567,904
Distance Traveled
509,425
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,713
671
39
4
0
175,973
1
L
Hercules
5,714
571
10
1
0
140,345
0
W
Freya
7,179
718
40
4
0
165,286
6
L
Neith
6,781
678
46
5
0
193,107
0
W
Artemis
8,493
849
61
6
0
186,298
3
W
Cu Chulainn
6,956
696
28
3
0
216,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role