Player Matchup

Mulan
Mulan
Dalt0n12
Mulan
Level 144
God Stats
10W - 7L
1,516 SR
Queue Stats
133W - 178L
1,463 Elo+
Party 1
Neith
Neith
FaIconkick117
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,560 Elo+
Solo
Sol
Sol
SolidBeast47784
Sol
Level 128
God Stats
5W - 7L
1,476 SR
Queue Stats
72W - 82L
1,474 Elo+
Solo
Vulcan
Vulcan
StealthSentry
Vulcan
Level 161
God Stats
82W - 65L
1,595 SR
Queue Stats
412W - 338L
1,583 Elo+
Solo
Kukulkan
Kukulkan
goomblitz
Kukulkan
Level 57
God Stats
13W - 14L
1,589 SR
Queue Stats
53W - 60L
1,424 Elo+
Party 1
Team Averages
Level 99
1,535 SR
1,501 Elo+

VS

Team Averages
Level 108
1,534 SR
1,416 Elo+
Apollo
Apollo
Make Me Sub
Apollo
Level 14
God Stats
6W - 10L
1,168 SR
Queue Stats
6W - 10L
1,135 Elo+
Solo
Fenrir
Fenrir
MegaMuffin96
Fenrir
Level 99
God Stats
16W - 26L
1,479 SR
Queue Stats
382W - 370L
1,541 Elo+
Solo
Lancelot
Lancelot
Primal Cerberus
Lancelot
Level 159
God Stats
13W - 6L
1,717 SR
Queue Stats
87W - 95L
1,489 Elo+
Party 2
Vulcan
Vulcan
Primal Rel
Vulcan
Level 173
God Stats
22W - 12L
1,809 SR
Queue Stats
213W - 210L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
iGBrodee2x
Jormungandr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dalt0n12
Mulan
11
1 / 3 / 2
6,350
907
4,864
8,862
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 1
6,797
971
5,510
4,689
1,590
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 2
6,142
877
3,041
6,604
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 2
6,500
929
6,759
4,687
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
goomblitz
Kukulkan
11
1 / 2 / 1
6,238
891
937
5,496
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 0 / 0
3,897
557
0
0
0
Fenrir
12
1 / 2 / 4
6,623
946
7,025
7,805
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
13
4 / 1 / 2
6,828
975
3,631
5,936
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Primal Rel
Vulcan
12
2 / 0 / 3
6,714
959
12,402
4,491
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
iGBrodee2x
Jormungandr
11
0 / 0 / 4
6,294
899
3,531
6,257
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
3
Kills
7
7
Deaths
3
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dalt0n12
Mulan
1
3
2
0.67
W
1
0
1
1.5
L
Apollo
0
0
0
0
L
Fenrir
1
2
4
1.5
L
Lancelot
4
1
2
5
L
Vulcan
Primal Rel
Vulcan
2
0
3
3.5
W
0
2
2
0.5
W
0
0
2
1
W
Kukulkan
goomblitz
Kukulkan
1
2
1
0.75
L
Jormungandr
iGBrodee2x
Jormungandr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
26,589
30,338
Taken
24,489
12,891
Mitigated
13,370
6,014
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dalt0n12
Mulan
4,864
541
0
478
8,862
5,400
41
4,768
4,094
296
10,689
W
5,510
1,607
0
1,790
4,689
1,590
0
3,828
861
0
29,929
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
7,025
1,479
0
849
7,805
3,571
0
3,601
4,077
0
17,228
L
Lancelot
3,631
594
0
370
5,936
3,300
0
1,972
3,806
0
15,729
L
Vulcan
Primal Rel
Vulcan
12,402
252
0
750
4,491
2,127
0
688
3,716
29,008
898
W
3,041
905
0
2,219
6,604
1,951
366
2,221
4,383
15,252
0
W
6,759
224
0
1,475
4,687
1,751
410
1,823
2,864
24,876
485
W
Kukulkan
goomblitz
Kukulkan
937
206
0
52
5,496
2,199
140
3,079
2,417
11,849
498
L
Jormungandr
iGBrodee2x
Jormungandr
3,531
669
0
1,070
6,257
4,372
0
4,455
1,719
13,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
30,356
177
Minions Killed
131
0
Camps Cleared
0
718,653
Distance Traveled
611,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,350
907
15
2
0
140,199
0
W
Neith
6,797
971
60
9
0
134,299
0
L
Apollo
3,897
557
0
0
0
0
0
L
Fenrir
6,623
946
30
4
0
146,904
0
L
Lancelot
6,828
975
36
5
0
158,967
0
L
Vulcan
6,714
959
46
7
0
170,340
0
W
Sol
6,142
877
24
3
0
123,963
0
W
Vulcan
6,500
929
49
7
0
179,579
0
W
Kukulkan
6,238
891
29
4
0
140,613
0
L
Jormungandr
6,294
899
19
3
0
135,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role