Player Matchup

Khepri
Khepri
 
Khepri
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Blaq_Magiq
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 176L
1,538 Elo+
Solo
Bastet
Bastet
Extroverts
Bastet
Level 129
God Stats
8W - 8L
1,639 SR
Queue Stats
243W - 277L
1,526 Elo+
Solo
Mulan
Mulan
Steel0fiend
Mulan
Level 69
God Stats
2W - 2L
1,461 SR
Queue Stats
183W - 199L
1,524 Elo+
Solo
Achilles
Achilles
lxl VADER lxl
Achilles
Level 174
God Stats
2W - 2L
1,287 SR
Queue Stats
176W - 197L
1,486 Elo+
Party 1
Team Averages
Level 145
1,477 SR
1,515 Elo+

VS

Team Averages
Level 117
1,521 SR
1,554 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
The Show005
Surtr
Level 109
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 8L
1,630 Elo+
Solo
Ah Puch
Ah Puch
jaietu
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,558 Elo+
Party 2
Tiamat
Tiamat
sasoriex
Tiamat
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 52L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 0 / 5
8,952
895
4,083
5,948
4,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Blaq_Magiq
Jormungandr
14
2 / 3 / 6
8,205
821
9,723
12,101
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Extroverts
Bastet
14
3 / 2 / 5
8,500
850
10,761
9,858
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 7
8,296
830
7,948
17,285
13,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
lxl VADER lxl
Achilles
16
2 / 0 / 5
8,476
848
6,649
14,775
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 4 / 3
8,021
802
9,649
8,863
4,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
5
0 / 0 / 0
5,558
556
0
0
0
13
3 / 5 / 5
7,570
757
10,201
14,052
12,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
jaietu
Ah Puch
16
2 / 1 / 7
8,402
840
19,037
8,341
5,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
sasoriex
Tiamat
15
1 / 1 / 7
7,876
788
11,436
10,091
9,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
11
Kills
9
9
Deaths
11
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
5
4.5
L
Cliodhna
 
Cliodhna
3
4
3
1.13
L
Neith
 
Neith
0
0
0
0
W
Jormungandr
Blaq_Magiq
Jormungandr
2
3
6
1.67
W
Bastet
Extroverts
Bastet
3
2
5
2.75
W
2
4
7
1.38
L
3
5
5
1.1
L
Ah Puch
jaietu
Ah Puch
2
1
7
5.5
W
Achilles
lxl VADER lxl
Achilles
2
0
5
4.5
L
Tiamat
sasoriex
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
50,323
59,967
Taken
41,347
48,807
Mitigated
30,962
27,082
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,083
387
4,304
2,167
5,948
4,375
275
3,706
2,242
17,183
0
L
Cliodhna
 
Cliodhna
9,649
1,168
504
1,339
8,863
4,014
0
2,049
6,410
0
24,235
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Blaq_Magiq
Jormungandr
9,723
1,685
1,340
2,365
12,101
13,596
80
6,507
5,594
24,969
0
W
Bastet
Extroverts
Bastet
10,761
2,620
772
2,738
9,858
4,381
581
4,736
5,122
0
19,728
W
7,948
1,830
611
4,906
17,285
13,245
41
8,768
8,517
0
16,564
L
10,201
2,868
674
1,821
14,052
12,785
0
4,971
8,374
1,173
16,358
L
Ah Puch
jaietu
Ah Puch
19,037
2,159
323
1,922
8,341
5,129
0
1,752
6,408
32,283
0
W
Achilles
lxl VADER lxl
Achilles
6,649
1,224
697
7,182
14,775
13,210
270
7,582
7,193
0
18,354
L
Tiamat
sasoriex
Tiamat
11,436
1,684
434
3,093
10,091
9,034
0
4,121
5,397
20,131
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
37,427
177
Minions Killed
117
0
Camps Cleared
0
953,136
Distance Traveled
721,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,952
895
21
2
0
221,351
0
L
Cliodhna
8,021
802
37
4
0
174,075
0
L
Neith
5,558
556
0
0
0
0
0
W
Jormungandr
8,205
821
55
6
0
174,470
0
W
Bastet
8,500
850
29
3
0
231,674
0
W
Mulan
8,296
830
25
3
0
165,335
0
L
Surtr
7,570
757
19
2
0
165,750
0
L
Ah Puch
8,402
840
44
4
0
178,155
0
W
Achilles
8,476
848
47
5
0
160,306
0
L
Tiamat
7,876
788
17
2
0
203,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role