Player Matchup

Set
Set
LuschesMälfoi
Set
Level 145
God Stats
2W - 3L
1,514 SR
Queue Stats
185W - 178L
1,549 Elo+
Party 2
Nemesis
Nemesis
RicziB10
Nemesis
Level 120
God Stats
3W - 2L
1,711 SR
Queue Stats
28W - 25L
1,529 Elo+
Solo
Ix Chel
Ix Chel
RnAccolyte
Ix Chel
Level 158
God Stats
14W - 25L
1,470 SR
Queue Stats
103W - 103L
1,520 Elo+
Solo
Sylvanus
Sylvanus
The3vilChicken
Sylvanus
Level 124
God Stats
4W - 8L
1,449 SR
Queue Stats
218W - 208L
1,557 Elo+
Party 2
Hercules
Hercules
imabouttorun
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,519 Elo+
Solo
Team Averages
Level 131
1,529 SR
1,534 Elo+

VS

Team Averages
Level 139
1,491 SR
1,472 Elo+
Bakasura
Bakasura
 
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 156
God Stats
82W - 93L
1,526 SR
Queue Stats
178W - 231L
1,448 Elo+
Party 1
Horus
Horus
Only1DragonRage
Horus
Level 169
God Stats
7W - 8L
1,110 SR
Queue Stats
308W - 369L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
OnlyMrSpyro
Danzaburou
Level 146
God Stats
13W - 12L
1,472 SR
Queue Stats
108W - 145L
1,465 Elo+
Party 1
Ix Chel
Ix Chel
iUnanswered
Ix Chel
Level 123
God Stats
7W - 0L
1,848 SR
Queue Stats
75W - 77L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,406
681
1,566
2,777
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
RicziB10
Nemesis
6
0 / 0 / 0
3,184
637
146
2,650
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
RnAccolyte
Ix Chel
7
0 / 2 / 0
3,419
684
1,698
3,336
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
5
0 / 0 / 0
3,506
701
984
2,496
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
imabouttorun
Hercules
4
0 / 2 / 0
2,919
584
235
3,415
1,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 0 / 1
3,682
736
942
3,251
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jormungandr
BlackVenom1996
Jormungandr
7
2 / 0 / 0
4,634
927
1,453
1,776
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 1
3,593
719
929
2,677
1,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
OnlyMrSpyro
Danzaburou
6
0 / 1 / 1
3,401
680
1,248
3,027
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
iUnanswered
Ix Chel
8
2 / 0 / 0
4,028
806
1,843
1,957
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
1
1.5
W
Jormungandr
BlackVenom1996
Jormungandr
2
0
0
2
L
1
1
0
1
W
0
0
1
0.5
W
Danzaburou
OnlyMrSpyro
Danzaburou
0
1
1
0.5
L
Nemesis
RicziB10
Nemesis
0
0
0
0
L
Ix Chel
RnAccolyte
Ix Chel
0
2
0
0
L
Sylvanus
0
0
0
0
W
Ix Chel
iUnanswered
Ix Chel
2
0
0
2
L
Hercules
imabouttorun
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,629
Damage
6,415
14,674
Taken
12,688
5,677
Mitigated
5,315
5,736
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
942
505
0
2,428
3,251
1,089
0
424
2,779
0
17,612
W
Jormungandr
BlackVenom1996
Jormungandr
1,453
768
0
952
1,776
1,140
0
0
1,743
21,469
4,457
L
1,566
878
0
350
2,777
940
0
0
2,750
0
17,292
W
929
484
120
1,583
2,677
1,610
0
521
2,156
0
7,291
W
Danzaburou
OnlyMrSpyro
Danzaburou
1,248
530
0
1,441
3,027
866
0
463
2,564
0
19,609
L
Nemesis
RicziB10
Nemesis
146
50
0
1,534
2,650
722
0
552
2,054
0
12,202
L
Ix Chel
RnAccolyte
Ix Chel
1,698
193
150
854
3,336
1,004
0
1,246
1,926
20,301
0
L
Sylvanus
984
581
512
1,800
2,496
1,402
0
0
2,496
10,841
380
W
Ix Chel
iUnanswered
Ix Chel
1,843
200
145
860
1,957
610
0
1,030
731
20,493
0
L
Hercules
imabouttorun
Hercules
235
119
0
536
3,415
1,609
0
1,176
2,239
0
8,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,434
Gold Earned
19,338
128
Minions Killed
185
0
Camps Cleared
0
486,771
Distance Traveled
558,743
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,682
736
39
8
0
136,330
0
W
Jormungandr
4,634
927
48
10
0
94,723
0
L
Set
3,406
681
31
6
0
113,415
1
W
Horus
3,593
719
12
2
0
110,955
0
W
Danzaburou
3,401
680
39
8
0
102,333
0
L
Nemesis
3,184
637
38
8
0
113,854
0
L
Ix Chel
3,419
684
31
6
0
94,321
0
L
Sylvanus
3,506
701
13
3
0
101,062
1
W
Ix Chel
4,028
806
47
9
0
114,402
0
L
Hercules
2,919
584
15
3
0
64,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role