Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ConfinedPort25
Artio
Level 63
God Stats
3W - 2L
1,449 SR
Queue Stats
399W - 377L
1,454 Elo+
Solo
Cthulhu
Cthulhu
The_Bait_
Cthulhu
Level 126
God Stats
19W - 3L
1,900 SR
Queue Stats
315W - 317L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
daft_punk77
Tsukuyomi
Level 133
God Stats
18W - 9L
1,835 SR
Queue Stats
614W - 627L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
greenNinja5310
Hou Yi
Level 145
God Stats
1W - 1L
1,281 SR
Queue Stats
351W - 329L
1,520 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,490 Elo+

VS

Team Averages
Level 108
1,624 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ABadSchmidt
Hera
Level 156
God Stats
7W - 3L
1,813 SR
Queue Stats
220W - 235L
1,446 Elo+
Solo
Apollo
Apollo
Art3misF0wl
Apollo
Level 70
God Stats
0W - 2L
1,279 SR
Queue Stats
260W - 247L
1,512 Elo+
Solo
Olorun
Olorun
DastanHazard831
Olorun
Level 29
God Stats
3W - 1L
1,709 SR
Queue Stats
201W - 201L
1,465 Elo+
Solo
Bakasura
Bakasura
KenshinSlice84
Bakasura
Level 159
God Stats
4W - 9L
1,817 SR
Queue Stats
561W - 574L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 4
6,666
1,333
2,725
4,355
2,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 6
6,399
1,280
761
5,872
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
The_Bait_
Cthulhu
12
2 / 1 / 8
6,752
1,350
5,952
5,053
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
daft_punk77
Tsukuyomi
11
3 / 2 / 5
6,335
1,267
7,176
7,199
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,616
1,123
2,221
2,860
1,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
4,603
921
760
1,678
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 3 / 4
5,853
1,171
2,987
4,484
1,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
2 / 2 / 4
5,676
1,135
5,618
4,694
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 1
5,036
1,007
3,713
4,556
1,989
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
10
2 / 3 / 4
5,762
1,152
2,269
5,522
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
10
Kills
6
6
Deaths
10
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
4
6
L
Chaac
 
Chaac
0
0
0
0
L
2
3
4
1.33
L
Apollo
2
2
4
2
W
1
1
6
4
L
0
2
1
0.25
L
Bakasura
2
3
4
1.33
W
Cthulhu
The_Bait_
Cthulhu
2
1
8
6
W
Tsukuyomi
daft_punk77
Tsukuyomi
3
2
5
2.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
15,347
25,339
Taken
20,934
16,284
Mitigated
9,874
9,032
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,725
561
17
1,151
4,355
2,915
823
877
3,411
6,998
0
L
Chaac
 
Chaac
760
77
70
408
1,678
1,222
0
726
914
0
1,329
L
2,987
685
136
242
4,484
1,629
215
1,837
2,609
8,881
0
L
Apollo
5,618
2,439
261
640
4,694
1,966
275
2,708
1,939
0
11,561
W
761
62
1,647
1,196
5,872
4,369
324
1,417
4,180
1,889
0
L
3,713
1,566
410
1,252
4,556
1,989
0
2,046
2,471
9,169
0
L
Bakasura
2,269
1,260
931
1,073
5,522
3,068
0
1,723
3,713
0
3,307
W
Cthulhu
The_Bait_
Cthulhu
5,952
0
1,537
2,029
5,053
4,920
160
885
4,014
11,794
612
W
Tsukuyomi
daft_punk77
Tsukuyomi
7,176
1,047
0
718
7,199
2,839
127
2,318
4,716
0
14,135
W
2,221
763
133
604
2,860
1,241
798
1,203
1,657
0
11,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
26,930
66
Minions Killed
42
0
Camps Cleared
0
535,809
Distance Traveled
405,960
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,666
1,333
15
3
0
108,785
0
L
Chaac
4,603
921
2
0
0
25,958
0
L
Hera
5,853
1,171
15
3
0
92,765
0
L
Apollo
5,676
1,135
8
2
0
95,709
0
W
Artio
6,399
1,280
2
0
0
93,796
0
L
Olorun
5,036
1,007
8
2
0
92,193
0
L
Bakasura
5,762
1,152
9
2
0
99,335
0
W
Cthulhu
6,752
1,350
12
2
0
107,933
0
W
Tsukuyomi
6,335
1,267
18
4
0
126,319
0
W
Hou Yi
5,616
1,123
19
4
0
98,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role