Player Matchup

Amaterasu
Amaterasu
Poncho116
Amaterasu
Level 88
God Stats
11W - 4L
1,602 SR
Queue Stats
34W - 23L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Reaper FPP
Hun Batz
Level 44
God Stats
2W - 2L
1,284 SR
Queue Stats
183W - 203L
1,378 Elo+
Solo
Yemoja
Yemoja
tystude
Yemoja
Level 80
God Stats
2W - 2L
1,239 SR
Queue Stats
19W - 13L
1,593 Elo+
Party 1
Team Averages
Level 71
1,375 SR
1,538 Elo+

VS

Team Averages
Level 46
1,485 SR
1,367 Elo+
Neith
Neith
McDerperino
Neith
Level 69
God Stats
0W - 3L
1,183 SR
Queue Stats
11W - 27L
1,322 Elo+
Party 2
Tyr
Tyr
WatchYaTone21
Tyr
Level 65
God Stats
3W - 2L
1,772 SR
Queue Stats
150W - 179L
1,377 Elo+
Solo
Ix Chel
Ix Chel
skaraus
Ix Chel
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 17L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Poncho116
Amaterasu
15
8 / 1 / 5
9,944
904
10,733
13,036
11,435
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Reaper FPP
Hun Batz
13
2 / 1 / 10
8,606
782
9,711
7,819
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
tystude
Yemoja
15
3 / 2 / 6
8,782
798
6,888
7,362
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,735
703
5,898
8,491
3,641
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 2
7,128
648
7,685
14,758
11,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
skaraus
Ix Chel
11
1 / 5 / 2
7,099
645
5,824
8,775
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
3
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Amaterasu
Poncho116
Amaterasu
8
1
5
10.5
W
Hun Batz
Reaper FPP
Hun Batz
2
1
10
7
L
1
4
2
0.5
L
Ix Chel
skaraus
Ix Chel
1
5
2
0.4
W
Yemoja
tystude
Yemoja
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
19,407
28,217
Taken
32,024
19,752
Mitigated
18,733
7,451
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,898
2,263
0
1,220
8,491
3,641
0
2,416
6,050
0
31,420
W
Amaterasu
Poncho116
Amaterasu
10,733
4,182
0
4,176
13,036
11,435
1,117
2,348
10,688
202
42,317
W
Hun Batz
Reaper FPP
Hun Batz
9,711
1,906
0
386
7,819
4,046
140
1,633
6,186
0
27,706
L
7,685
318
0
1,922
14,758
11,667
36
2,661
11,982
0
20,509
L
Ix Chel
skaraus
Ix Chel
5,824
1,253
1,327
1,606
8,775
3,425
0
2,013
6,635
16,505
0
W
Yemoja
tystude
Yemoja
6,888
1,518
2,069
820
7,362
4,271
921
1,909
5,453
27,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
21,962
153
Minions Killed
97
0
Camps Cleared
0
709,670
Distance Traveled
645,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,735
703
36
3
0
222,070
0
W
Amaterasu
9,944
904
84
8
0
257,416
0
W
Hun Batz
8,606
782
35
3
0
239,844
0
L
Tyr
7,128
648
22
2
0
231,687
0
L
Ix Chel
7,099
645
39
4
0
191,749
0
W
Yemoja
8,782
798
34
3
0
212,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role