Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Anti_Sober_
Ra
Level 124
God Stats
5W - 4L
1,313 SR
Queue Stats
612W - 555L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DethStars
Ix Chel
Level 156
God Stats
2W - 1L
1,925 SR
Queue Stats
380W - 380L
1,610 Elo+
Solo
Xbalanque
Xbalanque
KSI Chaotic2897
Xbalanque
Level 140
God Stats
1W - 2L
1,694 SR
Queue Stats
105W - 110L
1,494 Elo+
Solo
Anhur
Anhur
巨无霸黄鳝
Anhur
Level 143
God Stats
1W - 2L
1,517 SR
Queue Stats
15W - 16L
1,508 Elo+
Party 1
Team Averages
Level 142
1,590 SR
1,522 Elo+

VS

Team Averages
Level 88
1,501 SR
1,510 Elo+
Atlas
Atlas
CalmDownChug
Atlas
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
J0rm1trick
Ao Kuang
Level 144
God Stats
12W - 21L
1,483 SR
Queue Stats
693W - 653L
1,642 Elo+
Solo
Ishtar
Ishtar
JIN-THE-ROCK
Ishtar
Level 65
God Stats
11W - 13L
1,472 SR
Queue Stats
382W - 330L
1,504 Elo+
Solo
Amaterasu
Amaterasu
TheDemonWithin8
Amaterasu
Level 51
God Stats
31W - 20L
1,609 SR
Queue Stats
224W - 284L
1,445 Elo+
Solo
Tiamat
Tiamat
Tragik Dino
Tiamat
Level 141
God Stats
29W - 23L
1,443 SR
Queue Stats
224W - 211L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 3 / 3
7,013
438
5,162
14,274
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 1 / 0
8,804
550
11,545
12,160
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
DethStars
Ix Chel
11
0 / 4 / 3
7,055
441
6,520
14,554
6,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
KSI Chaotic2897
Xbalanque
17
2 / 2 / 0
9,427
589
9,681
14,344
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 2
8,311
519
4,940
11,592
4,113
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,316
520
7,710
13,006
10,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
J0rm1trick
Ao Kuang
17
8 / 1 / 0
10,143
634
7,818
14,035
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
15
0 / 2 / 1
8,923
558
8,653
13,769
5,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheDemonWithin8
Amaterasu
16
2 / 2 / 1
10,485
655
9,654
13,435
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
14
3 / 2 / 2
8,944
559
9,189
8,807
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
13
13
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
3
0.5
L
5
1
0
5
W
0
1
4
2
L
Ix Chel
DethStars
Ix Chel
0
4
3
0.38
W
Ao Kuang
J0rm1trick
Ao Kuang
8
1
0
8
W
Ishtar
0
2
1
0.25
L
Xbalanque
KSI Chaotic2897
Xbalanque
2
2
0
1
W
Amaterasu
TheDemonWithin8
Amaterasu
2
2
1
1.25
W
Tiamat
3
2
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
43,024
66,924
Taken
63,052
28,598
Mitigated
39,164
26,765
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,162
872
0
1,558
14,274
6,322
0
5,156
8,735
0
53,070
L
11,545
669
403
4,541
12,160
5,004
0
7,480
4,175
83,498
0
W
7,710
2,227
0
1,429
13,006
10,425
78
6,263
6,041
30,593
1,111
L
Ix Chel
DethStars
Ix Chel
6,520
761
2,684
7,248
14,554
6,960
0
7,463
6,688
33,204
0
W
Ao Kuang
J0rm1trick
Ao Kuang
7,818
2,260
0
6,032
14,035
6,088
0
2,814
11,051
85,800
12,062
W
Ishtar
8,653
3,872
0
6,262
13,769
5,734
531
729
13,040
0
75,844
L
Xbalanque
KSI Chaotic2897
Xbalanque
9,681
5,363
0
7,748
14,344
6,199
1,098
1,619
12,725
0
94,678
W
Amaterasu
TheDemonWithin8
Amaterasu
9,654
2,292
0
6,840
13,435
12,521
212
2,356
10,859
0
83,090
W
Tiamat
9,189
998
0
2,821
8,807
4,396
141
4,898
3,380
58,545
1,827
L
4,940
3,143
0
2,583
11,592
4,113
0
1,217
9,653
0
53,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
46,811
526
Minions Killed
543
0
Camps Cleared
0
1,662,829
Distance Traveled
1,664,213
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,013
438
73
5
0
376,195
0
L
Ra
8,804
550
137
9
0
360,762
6
W
Atlas
8,316
520
39
2
0
339,321
2
L
Ix Chel
7,055
441
53
3
0
354,999
0
W
Ao Kuang
10,143
634
118
7
0
360,570
0
W
Ishtar
8,923
558
120
8
0
290,260
0
L
Xbalanque
9,427
589
148
9
0
285,200
2
W
Amaterasu
10,485
655
142
9
0
350,822
0
W
Tiamat
8,944
559
124
8
0
323,240
0
L
Anhur
8,311
519
115
7
0
285,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role