Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FumetsuTA
Maui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 157L
1,561 Elo+
Party 2
Artio
Artio
Guiltri
Artio
Level 69
God Stats
2W - 3L
1,199 SR
Queue Stats
93W - 91L
1,497 Elo+
Solo
Skadi
Skadi
PopGeauxsYaTop
Skadi
Level 117
God Stats
12W - 6L
1,628 SR
Queue Stats
228W - 219L
1,464 Elo+
Solo
Tiamat
Tiamat
le7ja
Tiamat
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 154L
1,588 Elo+
Party 2
Team Averages
Level 110
1,465 SR
1,522 Elo+

VS

Team Averages
Level 93
1,433 SR
1,428 Elo+
Poseidon
Poseidon
DManAboss123
Poseidon
Level 24
God Stats
3W - 9L
1,500 SR
Queue Stats
82W - 161L
1,402 Elo+
Party 1
Medusa
Medusa
DUBBOn60FPS
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 128L
1,405 Elo+
Party 1
Bakasura
Bakasura
LeenDSlime
Bakasura
Level 65
God Stats
1W - 3L
1,430 SR
Queue Stats
62W - 92L
1,418 Elo+
Party 1
Surtr
Surtr
Maximus6215
Surtr
Level 159
God Stats
13W - 13L
1,554 SR
Queue Stats
537W - 490L
1,558 Elo+
Solo
Ares
Ares
MirrOn60FPS
Ares
Level 122
God Stats
3W - 10L
1,183 SR
Queue Stats
58W - 127L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 2
5,618
624
2,165
7,223
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
7
0 / 3 / 4
5,003
556
1,336
5,450
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Guiltri
Artio
9
1 / 0 / 1
5,784
643
717
4,079
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

7
1 / 1 / 4
5,168
574
2,566
4,530
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
le7ja
Tiamat
9
3 / 1 / 0
5,807
645
2,630
3,696
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DManAboss123
Poseidon
5
1 / 4 / 4
3,940
438
1,357
4,098
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Medusa
1
0 / 0 / 3
1,830
203
0
792
218
Bakasura
LeenDSlime
Bakasura
1
0 / 0 / 2
1,783
198
0
0
0
6
2 / 4 / 2
4,450
494
1,791
7,974
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

1
0 / 0 / 4
1,914
213
0
808
265

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
3
6
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
2
3
L
Poseidon
DManAboss123
Poseidon
1
4
4
0.75
L
Medusa
0
0
3
1.5
W
Maui
0
3
4
0.67
W
Artio
Guiltri
Artio
1
0
1
1.5
L
Bakasura
LeenDSlime
Bakasura
0
0
2
1
L
2
4
2
0.75
L
0
0
4
2
W
1
1
4
3
W
Tiamat
le7ja
Tiamat
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,414
Damage
3,148
24,978
Taken
13,672
11,478
Mitigated
4,261
7,825
Healing
1,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,165
110
0
4,257
7,223
2,960
163
652
6,347
0
39,563
L
Poseidon
DManAboss123
Poseidon
1,357
237
0
120
4,098
959
0
1,389
2,709
7,174
0
L
Medusa
0
0
0
0
792
218
0
482
310
0
0
W
Maui
1,336
31
0
642
5,450
3,663
63
180
5,226
12,179
0
W
Artio
Guiltri
Artio
717
0
100
1,253
4,079
1,974
0
163
3,870
24,325
943
L
Bakasura
LeenDSlime
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
1,791
478
0
904
7,974
2,819
0
2,431
5,471
258
9,514
L
0
0
0
0
808
265
0
291
517
0
0
W
2,566
806
0
540
4,530
1,195
1,179
0
4,530
0
25,838
W
Tiamat
le7ja
Tiamat
2,630
998
0
1,033
3,696
1,686
1,868
194
3,456
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
13,917
245
Minions Killed
25
0
Camps Cleared
0
757,648
Distance Traveled
183,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,618
624
66
7
0
180,307
0
L
Poseidon
3,940
438
7
1
0
73,492
0
L
Medusa
1,830
203
0
0
0
1,324
0
W
Maui
5,003
556
20
2
0
132,901
0
W
Artio
5,784
643
66
7
0
160,534
0
L
Bakasura
1,783
198
0
0
0
0
0
L
Surtr
4,450
494
18
2
0
107,546
0
L
Ares
1,914
213
0
0
0
1,000
0
W
Skadi
5,168
574
48
5
0
137,034
0
W
Tiamat
5,807
645
45
5
0
146,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role