Player Matchup

Medusa
Medusa
CivilFrog
Medusa
Level 80
God Stats
16W - 11L
1,633 SR
Queue Stats
387W - 396L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
ElNaswill
Baron Samedi
Level 142
God Stats
4W - 3L
1,732 SR
Queue Stats
171W - 200L
1,411 Elo+
Party 1
Nike
Nike
miguelpe30993
Nike
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 60L
1,339 Elo+
Party 1
Team Averages
Level 92
1,622 SR
1,394 Elo+

VS

Team Averages
Level 72
1,520 SR
1,462 Elo+
Zhong Kui
Zhong Kui
AppleOka
Zhong Kui
Level 103
God Stats
2W - 5L
1,249 SR
Queue Stats
45W - 38L
1,413 Elo+
Solo
Anhur
Anhur
BrandNewHeat
Anhur
Level 69
God Stats
121W - 97L
1,483 SR
Queue Stats
202W - 193L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Fire_Leoxelcrack
Cthulhu
Level 45
God Stats
14W - 4L
1,827 SR
Queue Stats
16W - 9L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CivilFrog
Medusa
14
1 / 5 / 4
9,677
645
8,207
13,779
6,320
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Baron Samedi
ElNaswill
Baron Samedi
15
2 / 3 / 3
9,809
654
15,606
16,294
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 2 / 3
9,624
642
5,445
18,055
19,552
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AppleOka
Zhong Kui
16
5 / 2 / 5
11,363
758
14,448
13,050
11,606
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

17
4 / 2 / 6
10,825
722
13,112
10,626
4,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 9
9,996
666
11,625
12,784
12,922
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
10
10
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AppleOka
Zhong Kui
5
2
5
3.75
W
4
2
6
3.5
L
Medusa
CivilFrog
Medusa
1
5
4
0.6
L
Baron Samedi
ElNaswill
Baron Samedi
2
3
3
1.17
W
1
1
9
5.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
39,185
48,128
Taken
36,460
35,981
Mitigated
29,127
11,483
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AppleOka
Zhong Kui
14,448
2,354
0
4,228
13,050
11,606
1,155
4,089
8,908
44,561
539
W
13,112
4,640
0
1,688
10,626
4,599
1,719
4,627
5,961
0
46,133
L
Medusa
CivilFrog
Medusa
8,207
2,936
0
2,116
13,779
6,320
873
7,261
6,518
0
45,413
L
Baron Samedi
ElNaswill
Baron Samedi
15,606
656
2,031
6,601
16,294
10,109
297
9,873
6,421
54,120
0
W
11,625
546
2,002
3,984
12,784
12,922
112
6,944
5,821
25,042
429
L
5,445
463
0
735
18,055
19,552
66
8,757
9,298
0
20,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
32,184
180
Minions Killed
156
0
Camps Cleared
0
740,065
Distance Traveled
811,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,363
758
68
5
0
258,079
0
W
Anhur
10,825
722
59
4
0
255,633
0
L
Medusa
9,677
645
60
4
0
218,695
0
L
Baron Samedi
9,809
654
78
5
0
251,113
0
W
Cthulhu
9,996
666
29
2
0
297,788
0
L
Nike
9,624
642
42
3
0
270,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role