Player Matchup

Jing Wei
Jing Wei
StygianStar
Jing Wei
Level 28
God Stats
2W - 1L
1,770 SR
Queue Stats
15W - 17L
1,282 Elo+
Party 1
Janus
Janus
WHVGH
Janus
Level 24
God Stats
2W - 1L
1,761 SR
Queue Stats
40W - 39L
1,379 Elo+
Party 1
Bakasura
Bakasura
Zer0MoJo
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,333 Elo+
Party 1
Team Averages
Level 52
1,677 SR
1,331 Elo+

VS

Team Averages
Level 58
1,483 SR
1,390 Elo+
Nox
Nox
AdmiralJamaal
Nox
Level 96
God Stats
5W - 9L
1,483 SR
Queue Stats
142W - 149L
1,481 Elo+
Solo
Ymir
Ymir
Roachlord3000
Ymir
Level 62
God Stats
0W - 2L
1,465 SR
Queue Stats
41W - 45L
1,391 Elo+
Party 2
Izanami
Izanami
Tired Ga1axy
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
StygianStar
Jing Wei
16
5 / 2 / 9
11,059
737
21,852
12,844
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
WHVGH
Janus
16
5 / 3 / 9
10,893
726
10,878
10,077
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zer0MoJo
Bakasura
17
8 / 1 / 7
11,991
799
11,067
13,283
14,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,980
665
7,169
13,568
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 4
9,365
624
8,758
22,352
22,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Tired Ga1axy
Izanami
13
1 / 8 / 4
9,274
618
7,835
13,325
5,058
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
6
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
2
3
4
1.33
W
Jing Wei
StygianStar
Jing Wei
5
2
9
4.75
L
Izanami
Tired Ga1axy
Izanami
1
8
4
0.38
W
Janus
WHVGH
Janus
5
3
9
3.17
W
Bakasura
Zer0MoJo
Bakasura
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,797
Damage
23,762
36,204
Taken
49,245
24,938
Mitigated
34,105
10,173
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,169
445
0
2,047
13,568
6,067
0
2,086
10,304
33,290
0
L
8,758
2,304
0
394
22,352
22,980
0
3,403
17,304
25,907
3,930
W
Jing Wei
StygianStar
Jing Wei
21,852
18,370
0
1,630
12,844
5,926
251
5,896
6,937
0
53,255
L
Izanami
Tired Ga1axy
Izanami
7,835
5,509
0
431
13,325
5,058
0
4,079
8,037
0
23,325
W
Janus
WHVGH
Janus
10,878
944
0
2,499
10,077
4,298
117
4,856
5,211
28,831
743
W
Bakasura
Zer0MoJo
Bakasura
11,067
7,066
0
6,044
13,283
14,714
0
3,705
9,573
0
35,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
28,619
192
Minions Killed
123
0
Camps Cleared
0
806,973
Distance Traveled
716,183
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,980
665
46
3
0
240,992
0
L
Ymir
9,365
624
44
3
0
251,492
0
W
Jing Wei
11,059
737
73
5
0
270,673
0
L
Izanami
9,274
618
33
2
0
223,699
0
W
Janus
10,893
726
41
3
0
247,366
0
W
Bakasura
11,991
799
78
5
0
288,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role