Player Matchup

Surtr
Surtr
Platinum I
BobbiAlthoff
Surtr
Platinum I
Level 57
God Stats
21W - 20L
1,579 SR
Queue Stats
94W - 79L
2,025 MMR
Party 2
Hachiman
Hachiman
Platinum II
KM0N
Hachiman
Platinum II
Level 181
God Stats
9W - 6L
1,797 SR
Queue Stats
122W - 114L
1,831 MMR
Party 3
Scylla
Scylla
Platinum II
Relating
Scylla
Platinum II
Level 67
God Stats
7W - 9L
1,687 SR
Queue Stats
328W - 310L
1,866 MMR
Party 2
Thor
Thor
Diamond V
Selkeys
Thor
Diamond V
Level 83
God Stats
16W - 14L
1,612 SR
Queue Stats
322W - 316L
2,011 MMR
Solo
Maui
Maui
Diamond V
Unk1ndPr1nce
Maui
Diamond V
Level 85
God Stats
3W - 2L
1,655 SR
Queue Stats
152W - 138L
1,871 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 95
1,666 SR
1,921 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,486 SR
1,726 MMR
Vulcan
Vulcan
Diamond V
 
Vulcan
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Carey5676
Medusa
Gold II
Level 156
God Stats
0W - 4L
1,628 SR
Queue Stats
30W - 31L
1,839 MMR
Solo
Amaterasu
Amaterasu
Platinum I
FaceTat
Amaterasu
Platinum I
Level 170
God Stats
3W - 6L
1,454 SR
Queue Stats
639W - 637L
1,952 MMR
Party 1
Lancelot
Lancelot
Platinum III
HOLYMOLY21
Lancelot
Platinum III
Level 177
God Stats
3W - 2L
1,348 SR
Queue Stats
73W - 62L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,878
776
2,196
2,489
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
KM0N
Hachiman
5
0 / 0 / 2
3,337
667
1,883
1,094
407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Relating
Scylla
6
0 / 0 / 2
3,483
697
1,352
2,056
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Selkeys
Thor
7
2 / 0 / 0
3,561
712
1,623
3,618
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,123
625
819
3,091
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaBellonaCamazotzThanatos

VS

Bans
SusanoAphroditeUllrCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 0
3,337
667
2,373
2,514
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
 
Ares
6
0 / 0 / 0
3,039
608
1,837
3,174
1,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Carey5676
Medusa
2
0 / 0 / 0
2,524
505
0
128
24
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
FaceTat
Amaterasu
6
0 / 1 / 0
3,238
648
1,260
4,391
1,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
HOLYMOLY21
Lancelot
6
0 / 1 / 0
3,113
623
778
4,214
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Ares
 
Ares
0
0
0
0
W
1
0
0
1
L
Medusa
Carey5676
Medusa
0
0
0
0
L
Amaterasu
FaceTat
Amaterasu
0
1
0
0
L
Lancelot
HOLYMOLY21
Lancelot
0
1
0
0
W
Hachiman
KM0N
Hachiman
0
0
2
1
W
Scylla
Relating
Scylla
0
0
2
1
W
Thor
Selkeys
Thor
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,873
Damage
6,248
12,348
Taken
14,421
4,772
Mitigated
6,110
6,059
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,373
36
0
500
2,514
854
0
734
1,780
15,808
0
L
Ares
 
Ares
1,837
102
123
936
3,174
1,712
0
475
2,699
11,823
0
W
2,196
855
0
1,426
2,489
1,559
0
0
2,244
741
16,082
L
Medusa
Carey5676
Medusa
0
0
0
0
128
24
0
0
128
0
1,581
L
Amaterasu
FaceTat
Amaterasu
1,260
478
0
2,125
4,391
1,961
0
138
3,915
0
13,525
L
Lancelot
HOLYMOLY21
Lancelot
778
108
0
2,008
4,214
1,559
0
870
3,344
0
16,383
W
Hachiman
KM0N
Hachiman
1,883
1,038
0
705
1,094
407
0
651
443
0
16,260
W
Scylla
Relating
Scylla
1,352
273
0
750
2,056
557
0
1,262
624
20,234
849
W
Thor
Selkeys
Thor
1,623
405
0
1,975
3,618
1,042
0
853
2,677
0
13,509
W
819
239
0
1,203
3,091
1,207
0
1,186
1,905
8,498
4,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,382
Gold Earned
15,251
155
Minions Killed
109
0
Camps Cleared
0
513,010
Distance Traveled
454,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,337
667
28
6
0
100,990
0
L
Ares
3,039
608
14
3
0
102,059
0
W
Surtr
3,878
776
28
6
0
97,004
0
L
Medusa
2,524
505
4
1
0
32,969
0
L
Amaterasu
3,238
648
29
6
0
99,313
0
L
Lancelot
3,113
623
34
7
0
119,431
0
W
Hachiman
3,337
667
30
6
0
96,598
0
W
Scylla
3,483
697
37
7
0
100,315
0
W
Thor
3,561
712
38
8
0
108,312
0
W
Maui
3,123
625
22
4
0
110,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role