Player Matchup

Thor
Thor
CxZoNeSx15
Thor
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 158L
1,540 Elo+
Party 1
Sol
Sol
Dustierjet
Sol
Level 137
God Stats
1W - 5L
1,398 SR
Queue Stats
207W - 220L
1,534 Elo+
Party 1
Surtr
Surtr
Renegade629
Surtr
Level 87
God Stats
10W - 9L
1,664 SR
Queue Stats
77W - 95L
1,570 Elo+
Party 1
Hera
Hera
sjny3
Hera
Level 92
God Stats
10W - 11L
1,598 SR
Queue Stats
181W - 214L
1,538 Elo+
Party 1
Hercules
Hercules
whet4uBABE
Hercules
Level 31
God Stats
30W - 37L
1,292 SR
Queue Stats
214W - 203L
1,500 Elo+
Solo
Team Averages
Level 100
1,490 SR
1,536 Elo+

VS

Team Averages
Level 134
1,464 SR
1,526 Elo+
Thor
Thor
DBlockInc
Thor
Level 191
God Stats
1W - 3L
1,162 SR
Queue Stats
202W - 203L
1,532 Elo+
Party 2
Charybdis
Charybdis
FRAUDGODATLARGE
Charybdis
Level 108
God Stats
36W - 47L
1,318 SR
Queue Stats
798W - 766L
1,556 Elo+
Solo
Ymir
Ymir
V0K4P
Ymir
Level 68
God Stats
7W - 7L
1,530 SR
Queue Stats
406W - 401L
1,475 Elo+
Solo
Achilles
Achilles
ViejoBorracho
Achilles
Level 159
God Stats
15W - 10L
1,716 SR
Queue Stats
136W - 150L
1,573 Elo+
Solo
Janus
Janus
lBOTlDeal
Janus
Level 144
God Stats
15W - 14L
1,591 SR
Queue Stats
495W - 457L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,484
448
2,307
9,199
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 1
5,429
543
5,093
4,989
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,683
468
2,133
8,601
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
sjny3
Hera
9
0 / 3 / 0
5,109
511
1,981
5,918
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
whet4uBABE
Hercules
9
1 / 2 / 0
4,964
496
3,030
7,874
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 0 / 4
5,692
569
5,199
6,944
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
FRAUDGODATLARGE
Charybdis
10
3 / 1 / 0
6,294
629
4,552
7,281
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
V0K4P
Ymir
9
1 / 0 / 4
5,523
552
1,279
6,494
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ViejoBorracho
Achilles
12
5 / 0 / 0
6,940
694
7,559
7,125
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
lBOTlDeal
Janus
11
2 / 0 / 2
5,996
600
3,398
3,377
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thor
2
0
4
4
L
0
0
1
0.5
W
Charybdis
FRAUDGODATLARGE
Charybdis
3
1
0
3
L
0
4
0
0
W
Ymir
V0K4P
Ymir
1
0
4
3
W
Achilles
ViejoBorracho
Achilles
5
0
0
5
W
Janus
lBOTlDeal
Janus
2
0
2
3
L
Hera
sjny3
Hera
0
3
0
0
L
Hercules
whet4uBABE
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
21,987
36,581
Taken
31,221
17,500
Mitigated
15,858
11,602
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,307
615
0
1,887
9,199
3,815
0
1,107
7,981
0
25,982
W
Thor
5,199
1,647
0
4,033
6,944
2,394
0
800
6,144
0
39,986
L
5,093
2,211
0
2,937
4,989
1,285
0
492
4,497
39,418
5,293
W
Charybdis
FRAUDGODATLARGE
Charybdis
4,552
2,612
0
4,498
7,281
2,830
0
3,138
4,143
0
46,020
L
2,133
806
0
1,226
8,601
7,088
0
0
8,073
80
25,385
W
Ymir
V0K4P
Ymir
1,279
345
0
2,066
6,494
3,686
0
1,673
4,821
10,771
0
W
Achilles
ViejoBorracho
Achilles
7,559
2,411
0
2,962
7,125
5,759
0
80
6,757
0
57,129
W
Janus
lBOTlDeal
Janus
3,398
0
0
349
3,377
1,189
0
1,134
2,243
46,316
1,651
L
Hera
sjny3
Hera
1,981
155
0
2,077
5,918
1,695
0
1,400
4,308
35,237
0
L
Hercules
whet4uBABE
Hercules
3,030
1,134
0
3,475
7,874
3,617
0
1,201
6,597
0
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
30,445
305
Minions Killed
343
0
Camps Cleared
0
955,263
Distance Traveled
1,018,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,484
448
49
5
0
201,117
0
W
Thor
5,692
569
70
7
0
239,274
0
L
Sol
5,429
543
76
8
0
176,302
0
W
Charybdis
6,294
629
80
8
0
174,792
0
L
Surtr
4,683
468
53
5
0
180,172
0
W
Ymir
5,523
552
11
1
0
189,731
2
W
Achilles
6,940
694
91
9
0
184,368
0
W
Janus
5,996
600
91
9
0
230,126
0
L
Hera
5,109
511
71
7
0
176,966
0
L
Hercules
4,964
496
56
6
0
220,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role