Player Matchup

Cerberus
Cerberus
Goku-3GT
Cerberus
Level 144
God Stats
12W - 8L
1,636 SR
Queue Stats
144W - 124L
1,510 Elo+
Solo
Thor
Thor
MoistPope
Thor
Level 69
God Stats
5W - 4L
1,468 SR
Queue Stats
120W - 106L
1,541 Elo+
Solo
Tyr
Tyr
UniversalSky
Tyr
Level 86
God Stats
3W - 2L
1,669 SR
Queue Stats
375W - 346L
1,504 Elo+
Solo
Nu Wa
Nu Wa
dialex1205
Nu Wa
Level 69
God Stats
10W - 2L
1,796 SR
Queue Stats
74W - 53L
1,539 Elo+
Solo
Charybdis
Charybdis
theTOOTHslooth09
Charybdis
Level 140
God Stats
3W - 4L
1,431 SR
Queue Stats
121W - 105L
1,475 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,514 Elo+

VS

Team Averages
Level 85
1,552 SR
1,505 Elo+
Osiris
Osiris
 
Osiris
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JPW0521
Vulcan
Level 111
God Stats
4W - 4L
1,576 SR
Queue Stats
10W - 10L
1,556 Elo+
Solo
Ganesha
Ganesha
ViceXVI
Ganesha
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
656W - 605L
1,517 Elo+
Solo
Chiron
Chiron
iSvul
Chiron
Level 121
God Stats
3W - 2L
1,686 SR
Queue Stats
215W - 214L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goku-3GT
Cerberus
6
0 / 1 / 2
4,150
692
2,737
6,859
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
6
3 / 1 / 0
4,065
678
2,583
5,533
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
4,546
758
1,929
6,061
2,053
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
8
1 / 0 / 1
4,586
764
3,840
3,418
1,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
7
1 / 0 / 1
4,504
751
1,455
3,611
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 1 / 0
4,266
711
3,248
4,963
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
 
Amaterasu
7
1 / 1 / 0
3,858
643
2,672
6,561
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
JPW0521
Vulcan
7
0 / 2 / 1
4,096
683
2,578
4,120
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
ViceXVI
Ganesha
2
0 / 1 / 0
2,856
476
276
1,808
791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
iSvul
Chiron
7
1 / 1 / 0
3,746
624
3,332
4,137
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Amaterasu
 
Amaterasu
1
1
0
1
W
Cerberus
Goku-3GT
Cerberus
0
1
2
1
L
Vulcan
JPW0521
Vulcan
0
2
1
0.25
W
Thor
3
1
0
3
W
0
1
1
0.5
L
Ganesha
ViceXVI
Ganesha
0
1
0
0
W
Nu Wa
1
0
1
1.5
L
Chiron
iSvul
Chiron
1
1
0
1
W
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,544
Damage
12,106
25,482
Taken
21,589
8,596
Mitigated
8,998
11,588
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,248
1,294
0
2,132
4,963
3,127
0
97
4,866
0
24,328
L
Amaterasu
 
Amaterasu
2,672
1,339
0
2,112
6,561
2,856
0
1,426
5,135
0
20,802
W
Cerberus
Goku-3GT
Cerberus
2,737
351
0
2,726
6,859
3,078
0
241
6,618
14,987
793
L
Vulcan
JPW0521
Vulcan
2,578
80
0
875
4,120
1,164
0
2,358
1,762
28,522
0
W
Thor
2,583
1,318
0
2,100
5,533
1,439
0
422
5,111
0
13,931
W
1,929
603
0
2,952
6,061
2,053
0
0
5,706
0
26,062
L
Ganesha
ViceXVI
Ganesha
276
157
5
333
1,808
791
0
459
1,349
1,700
0
W
Nu Wa
3,840
727
0
1,603
3,418
1,053
0
2,156
1,262
28,728
749
L
Chiron
iSvul
Chiron
3,332
1,327
71
1,165
4,137
1,060
0
2,123
2,014
0
17,823
W
Charybdis
1,455
737
0
2,207
3,611
973
714
35
3,576
0
25,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,851
Gold Earned
18,822
184
Minions Killed
167
0
Camps Cleared
0
629,355
Distance Traveled
576,730
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,266
711
48
8
0
134,516
0
L
Amaterasu
3,858
643
42
7
0
154,564
0
W
Cerberus
4,150
692
19
3
0
130,999
2
L
Vulcan
4,096
683
45
8
0
129,616
0
W
Thor
4,065
678
22
4
0
144,377
0
W
Tyr
4,546
758
48
8
0
117,667
0
L
Ganesha
2,856
476
0
0
0
24,592
0
W
Nu Wa
4,586
764
50
8
0
124,955
0
L
Chiron
3,746
624
32
5
0
133,442
1
W
Charybdis
4,504
751
45
8
0
111,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role