Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum V
Jarkner
Cliodhna
Platinum V
Level 156
God Stats
15W - 11L
1,485 SR
Queue Stats
173W - 171L
1,732 MMR
Party 3
Gilgamesh
Gilgamesh
Gold II
Maknorr
Gilgamesh
Gold II
Level 158
God Stats
1W - 1L
1,510 SR
Queue Stats
117W - 98L
1,671 MMR
Solo
Scylla
Scylla
Gold III
RavenReap3r
Scylla
Gold III
Level 106
God Stats
18W - 11L
1,630 SR
Queue Stats
119W - 127L
1,627 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,525 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,675 SR
1,667 MMR
King Arthur
King Arthur
Platinum V
BenitoMartinez44
King Arthur
Platinum V
Level 108
God Stats
2W - 4L
1,694 SR
Queue Stats
114W - 114L
1,712 MMR
Party 1
Ra
Ra
Gold I
BrainDead__6
Ra
Gold I
Level 127
God Stats
17W - 17L
1,701 SR
Queue Stats
240W - 240L
1,664 MMR
Party 2
Artemis
Artemis
Gold V
JouunaC13
Artemis
Gold V
Level 137
God Stats
2W - 4L
1,562 SR
Queue Stats
167W - 155L
1,609 MMR
Solo
Athena
Athena
Gold III
SurlierHeart925
Athena
Gold III
Level 154
God Stats
1W - 2L
1,645 SR
Queue Stats
45W - 41L
1,607 MMR
Party 1
Pele
Pele
Platinum IV
TheAce04
Pele
Platinum IV
Level 129
God Stats
5W - 4L
1,776 SR
Queue Stats
212W - 195L
1,744 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 2
7,222
722
6,629
7,049
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
11
3 / 1 / 4
6,834
683
4,351
10,408
4,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Jarkner
Cliodhna
11
4 / 1 / 0
6,410
641
6,539
7,398
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Maknorr
Gilgamesh
10
0 / 1 / 4
6,165
617
6,709
10,594
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
10
0 / 0 / 0
6,205
621
1,278
2,380
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
VulcanLancelotThanatos

VS

Bans
BastetMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenitoMartinez44
King Arthur
10
1 / 2 / 0
5,948
595
5,666
10,444
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
5,864
586
2,568
2,889
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
JouunaC13
Artemis
8
0 / 7 / 1
4,790
479
3,256
9,641
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 1 / 1
5,423
542
2,862
7,562
6,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
11
1 / 1 / 0
5,475
548
2,974
8,269
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
2
5
W
Fenrir
 
Fenrir
3
1
4
5
L
King Arthur
BenitoMartinez44
King Arthur
1
2
0
0.5
L
0
0
1
0.5
W
Cliodhna
Jarkner
Cliodhna
4
1
0
4
L
Artemis
JouunaC13
Artemis
0
7
1
0.07
W
Gilgamesh
Maknorr
Gilgamesh
0
1
4
2
W
Scylla
0
0
0
0
L
1
1
1
1.5
L
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
17,326
37,829
Taken
38,805
20,139
Mitigated
19,615
10,336
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,629
3,402
0
4,617
7,049
2,528
448
379
6,670
0
57,827
W
Fenrir
 
Fenrir
4,351
974
0
2,229
10,408
4,794
0
3,563
6,845
0
33,774
L
King Arthur
BenitoMartinez44
King Arthur
5,666
1,208
0
3,180
10,444
6,879
0
0
9,719
0
42,956
L
2,568
139
492
974
2,889
1,145
0
78
2,811
53,127
910
W
Cliodhna
Jarkner
Cliodhna
6,539
1,009
0
966
7,398
2,555
0
1,138
6,260
0
48,246
L
Artemis
JouunaC13
Artemis
3,256
662
0
1,687
9,641
1,928
0
0
9,641
0
22,975
W
Gilgamesh
Maknorr
Gilgamesh
6,709
2,144
0
2,292
10,594
9,591
0
91
10,503
0
38,062
W
Scylla
1,278
78
0
232
2,380
671
973
881
1,450
44,552
1,129
L
2,862
1,018
0
1,455
7,562
6,260
0
904
6,614
16,062
0
L
Pele
2,974
897
0
1,007
8,269
3,403
0
254
8,015
0
46,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
27,500
351
Minions Killed
317
0
Camps Cleared
0
1,091,802
Distance Traveled
1,071,621
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,222
722
84
8
0
198,897
1
W
Fenrir
6,834
683
55
6
0
226,002
0
L
King Arthur
5,948
595
71
7
0
184,373
4
L
Ra
5,864
586
104
10
0
241,677
0
W
Cliodhna
6,410
641
70
7
0
256,786
1
L
Artemis
4,790
479
41
4
0
184,258
0
W
Gilgamesh
6,165
617
58
6
0
192,591
0
W
Scylla
6,205
621
84
8
0
217,526
2
L
Athena
5,423
542
19
2
0
221,003
1
L
Pele
5,475
548
82
8
0
240,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role