Player Matchup

Cthulhu
Cthulhu
MAU3437
Cthulhu
Level 157
God Stats
9W - 4L
1,699 SR
Queue Stats
295W - 328L
1,514 Elo+
Solo
Geb
Geb
NiklasMichal
Geb
Level 101
God Stats
33W - 26L
1,567 SR
Queue Stats
34W - 28L
1,513 Elo+
Party 3
Cupid
Cupid
RhinoT13
Cupid
Level 107
God Stats
0W - 1L
1,833 SR
Queue Stats
41W - 37L
1,518 Elo+
Party 3
Janus
Janus
Soldier 170
Janus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,513 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TripNTrevor
Tsukuyomi
Level 102
God Stats
6W - 7L
1,590 SR
Queue Stats
44W - 39L
1,513 Elo+
Party 3
Team Averages
Level 107
1,638 SR
1,514 Elo+

VS

Team Averages
Level 109
1,463 SR
1,457 Elo+
Lancelot
Lancelot
Glemcy
Lancelot
Level 104
God Stats
1W - 4L
1,311 SR
Queue Stats
70W - 72L
1,520 Elo+
Solo
Janus
Janus
MJXF30
Janus
Level 86
God Stats
42W - 30L
1,545 SR
Queue Stats
80W - 92L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
No1FeedsLkGaston
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 128L
1,440 Elo+
Party 2
Skadi
Skadi
PinKyAndDaBrain7
Skadi
Level 148
God Stats
17W - 22L
1,567 SR
Queue Stats
133W - 147L
1,479 Elo+
Party 1
Geb
Geb
godziiira
Geb
Level 89
God Stats
1W - 3L
1,390 SR
Queue Stats
268W - 267L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAU3437
Cthulhu
11
0 / 0 / 0
6,219
622
5,712
5,257
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 0
5,175
518
2,227
8,041
5,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
RhinoT13
Cupid
9
0 / 2 / 0
4,952
495
5,240
6,647
2,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,522
552
2,311
4,407
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TripNTrevor
Tsukuyomi
10
0 / 0 / 0
5,297
530
3,509
7,041
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Glemcy
Lancelot
12
1 / 0 / 1
5,840
584
2,485
8,526
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MJXF30
Janus
11
1 / 0 / 1
6,456
646
2,784
4,552
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
No1FeedsLkGaston
Sun Wukong
9
0 / 0 / 0
5,114
511
3,417
9,719
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 0 / 1
5,978
598
6,538
5,135
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 0 / 1
5,910
591
3,652
6,079
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Glemcy
Lancelot
1
0
1
1.5
L
Cthulhu
MAU3437
Cthulhu
0
0
0
0
W
Janus
MJXF30
Janus
1
0
1
1.5
L
0
1
0
0
W
Sun Wukong
No1FeedsLkGaston
Sun Wukong
0
0
0
0
W
2
0
1
2.5
L
Cupid
RhinoT13
Cupid
0
2
0
0
L
0
2
0
0
L
Tsukuyomi
TripNTrevor
Tsukuyomi
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
18,876
31,393
Taken
34,011
15,822
Mitigated
16,595
11,761
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Glemcy
Lancelot
2,485
396
0
3,747
8,526
3,481
0
837
7,525
0
40,057
L
Cthulhu
MAU3437
Cthulhu
5,712
346
0
1,976
5,257
4,391
0
679
4,244
38,929
2,473
W
Janus
MJXF30
Janus
2,784
68
0
2,096
4,552
1,226
700
1,231
3,057
45,389
175
L
2,227
419
0
2,566
8,041
5,500
0
1,699
6,298
14,895
0
W
Sun Wukong
No1FeedsLkGaston
Sun Wukong
3,417
373
0
4,126
9,719
5,565
0
4,512
4,407
0
22,810
W
6,538
2,119
0
856
5,135
2,021
672
677
4,458
0
52,660
L
Cupid
RhinoT13
Cupid
5,240
2,473
282
2,016
6,647
2,163
0
1,262
5,385
0
37,541
L
2,311
119
0
864
4,407
1,418
26
2,224
2,183
41,449
0
L
Tsukuyomi
TripNTrevor
Tsukuyomi
3,509
622
0
4,057
7,041
2,350
0
560
6,397
0
41,297
W
3,652
428
0
1,989
6,079
4,302
273
1,660
4,375
16,770
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
29,298
285
Minions Killed
305
0
Camps Cleared
0
1,051,515
Distance Traveled
1,110,791
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,840
584
72
7
0
262,240
0
L
Cthulhu
6,219
622
69
7
0
200,604
4
W
Janus
6,456
646
88
9
0
207,909
4
L
Geb
5,175
518
18
2
0
206,990
0
W
Sun Wukong
5,114
511
44
4
0
236,273
7
W
Skadi
5,978
598
75
8
0
185,141
0
L
Cupid
4,952
495
65
7
0
197,323
0
L
Janus
5,522
552
64
6
0
194,412
1
L
Tsukuyomi
5,297
530
69
7
0
252,186
0
W
Geb
5,910
591
26
3
0
219,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role