Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold IV
TooCoolFrank
Pele
Gold IV
Level 127
God Stats
13W - 12L
1,465 SR
Queue Stats
133W - 134L
1,395 MMR
Party 3
Skadi
Skadi
Gold V
iLikeToTickle
Skadi
Gold V
Level 134
God Stats
32W - 19L
1,647 SR
Queue Stats
328W - 325L
1,289 MMR
Party 1
Ares
Ares
Gold IV
thatkaijukid
Ares
Gold IV
Level 241
God Stats
14W - 15L
1,464 SR
Queue Stats
133W - 134L
1,395 MMR
Party 3
Odin
Odin
Gold V
tugaD_law
Odin
Gold V
Level 143
God Stats
19W - 19L
1,462 SR
Queue Stats
65W - 82L
1,407 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 173
1,507 SR
1,397 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,496 SR
1,382 MMR
Arachne
Arachne
Bronze III
K_Beezy08
Arachne
Bronze III
Level 69
God Stats
0W - 7L
1,217 SR
Queue Stats
14W - 38L
1,364 MMR
Party 2
Discordia
Discordia
Gold III
Ravenjcm
Discordia
Gold III
Level 159
God Stats
70W - 58L
1,615 SR
Queue Stats
298W - 298L
1,425 MMR
Solo
Medusa
Medusa
Gold V
ThugPanda21
Medusa
Gold V
Level 149
God Stats
24W - 26L
1,649 SR
Queue Stats
267W - 299L
1,433 MMR
Solo
King Arthur
King Arthur
Silver I
dCalix
King Arthur
Silver I
Level 133
God Stats
1W - 5L
1,500 SR
Queue Stats
171W - 165L
1,301 MMR
Solo
Ganesha
Ganesha
Bronze III
jere1boy
Ganesha
Bronze III
Level 85
God Stats
4W - 16L
1,499 SR
Queue Stats
18W - 44L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 2 / 0
6,575
658
5,490
6,039
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 1
6,038
604
1,768
6,887
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 2
5,340
534
4,858
3,905
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 2
5,737
574
5,349
5,901
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
11
2 / 1 / 0
5,975
598
5,749
7,997
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HachimanOsirisAthenaBellona

VS

Bans
ThothHerculesFenrirJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K_Beezy08
Arachne
3
0 / 2 / 0
3,677
368
0
2,965
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
Ravenjcm
Discordia
11
3 / 3 / 0
5,807
581
5,141
6,112
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 2 / 1
4,652
465
3,844
6,006
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
dCalix
King Arthur
9
1 / 2 / 0
5,518
552
3,557
10,809
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
jere1boy
Ganesha
8
0 / 2 / 2
4,865
487
1,614
8,432
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
5
5
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
0
2
L
Arachne
K_Beezy08
Arachne
0
2
0
0
L
Discordia
Ravenjcm
Discordia
3
3
0
1
L
Medusa
1
2
1
0.75
W
3
0
1
3.5
L
King Arthur
dCalix
King Arthur
1
2
0
0.5
W
1
1
2
2
L
Ganesha
jere1boy
Ganesha
0
2
2
0.5
W
1
1
2
2
W
Odin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,214
Damage
14,156
30,729
Taken
34,324
17,321
Mitigated
17,817
7,547
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,490
1,248
0
1,765
6,039
1,639
273
4,053
1,546
43,152
1,564
L
Arachne
K_Beezy08
Arachne
0
0
0
482
2,965
771
0
838
2,127
0
5,215
L
Discordia
Ravenjcm
Discordia
5,141
440
0
1,432
6,112
2,111
0
3,535
2,577
37,955
0
L
Medusa
3,844
1,197
0
1,249
6,006
1,961
0
1,644
4,362
0
35,059
W
1,768
353
0
1,062
6,887
2,686
0
369
6,470
0
43,431
L
King Arthur
dCalix
King Arthur
3,557
744
0
1,515
10,809
7,428
0
1,745
8,411
0
34,634
W
4,858
1,258
0
539
3,905
1,241
969
819
3,046
0
43,033
L
Ganesha
jere1boy
Ganesha
1,614
26
189
1,927
8,432
5,546
0
3,991
4,441
7,925
0
W
5,349
783
0
2,018
5,901
4,803
77
986
4,915
15,635
1,935
W
Odin
5,749
1,149
0
2,163
7,997
6,952
0
0
7,997
9,934
32,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
24,519
286
Minions Killed
212
0
Camps Cleared
0
992,933
Distance Traveled
812,970
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,575
658
72
7
0
192,591
2
L
Arachne
3,677
368
14
1
0
68,571
0
L
Discordia
5,807
581
70
7
0
187,674
1
L
Medusa
4,652
465
66
7
0
176,357
2
W
Pele
6,038
604
66
7
0
235,095
0
L
King Arthur
5,518
552
62
6
0
183,327
2
W
Skadi
5,340
534
66
7
0
179,445
0
L
Ganesha
4,865
487
0
0
0
197,041
3
W
Ares
5,737
574
12
1
0
203,292
2
W
Odin
5,975
598
70
7
0
182,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role