Player Matchup

Tyr
Tyr
 
Tyr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Baldobinoo
Cthulhu
Level 170
God Stats
8W - 3L
1,504 SR
Queue Stats
231W - 256L
1,552 Elo+
Party 2
Raijin
Raijin
BipoIarExpresss
Raijin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
Maugster
Jormungandr
Level 141
God Stats
2W - 0L
1,704 SR
Queue Stats
226W - 230L
1,532 Elo+
Party 2
Charybdis
Charybdis
camol15
Charybdis
Level 159
God Stats
3W - 3L
1,367 SR
Queue Stats
255W - 258L
1,501 Elo+
Party 2
Team Averages
Level 159
1,515 SR
1,532 Elo+

VS

Team Averages
Level 107
1,590 SR
1,493 Elo+
Hachiman
Hachiman
Chadbear101
Hachiman
Level 88
God Stats
2W - 1L
1,803 SR
Queue Stats
156W - 198L
1,506 Elo+
Party 1
Ullr
Ullr
NobleWolf7
Ullr
Level 111
God Stats
2W - 6L
1,413 SR
Queue Stats
320W - 299L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OTheRatyMasterO
Ah Muzen Cab
Level 128
God Stats
6W - 5L
1,751 SR
Queue Stats
417W - 448L
1,547 Elo+
Solo
Raijin
Raijin
Str8KushBlazin
Raijin
Level 128
God Stats
2W - 2L
1,708 SR
Queue Stats
208W - 184L
1,501 Elo+
Solo
Susano
Susano
TorchMeister
Susano
Level 78
God Stats
0W - 4L
1,278 SR
Queue Stats
30W - 46L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 2 / 11
10,317
860
8,629
16,841
21,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Baldobinoo
Cthulhu
19
9 / 2 / 15
11,433
953
18,721
18,825
28,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 6 / 7
10,136
845
10,105
11,788
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Maugster
Jormungandr
16
1 / 3 / 17
9,800
817
12,491
16,201
18,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
camol15
Charybdis
17
5 / 3 / 7
10,288
857
7,682
9,863
5,515
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chadbear101
Hachiman
15
1 / 5 / 5
8,247
687
7,240
10,872
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 4 / 3
9,718
810
10,841
12,663
6,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OTheRatyMasterO
Ah Muzen Cab
16
4 / 5 / 5
9,456
788
11,827
14,866
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 5
8,661
722
11,894
10,402
4,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
2 / 6 / 7
8,495
708
6,228
12,925
5,973
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
25
Kills
16
16
Deaths
25
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
11
4.75
W
Cthulhu
Baldobinoo
Cthulhu
9
2
15
8.25
W
6
6
7
1.58
L
Hachiman
Chadbear101
Hachiman
1
5
5
0.7
W
Jormungandr
Maugster
Jormungandr
1
3
17
3.17
L
7
4
3
2.13
L
Ah Muzen Cab
OTheRatyMasterO
Ah Muzen Cab
4
5
5
1.3
L
2
5
5
0.9
L
Susano
2
6
7
0.92
W
Charybdis
camol15
Charybdis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
48,030
73,518
Taken
61,728
80,047
Mitigated
29,431
23,058
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,629
529
2,943
5,739
16,841
21,837
1,032
3,049
13,792
0
17,408
W
Cthulhu
Baldobinoo
Cthulhu
18,721
502
2,723
3,480
18,825
28,427
526
3,379
15,446
27,286
3,382
W
10,105
472
413
588
11,788
5,787
911
2,052
9,736
22,310
0
L
Hachiman
Chadbear101
Hachiman
7,240
4,122
711
854
10,872
5,104
715
6,864
3,630
0
14,677
W
Jormungandr
Maugster
Jormungandr
12,491
1,837
1,652
3,577
16,201
18,481
467
2,328
13,873
27,033
0
L
10,841
3,478
868
2,803
12,663
6,359
0
7,978
4,081
0
18,214
L
Ah Muzen Cab
OTheRatyMasterO
Ah Muzen Cab
11,827
3,041
1,148
2,105
14,866
7,080
85
7,507
6,656
0
29,786
L
11,894
705
81
1,290
10,402
4,915
0
6,017
3,960
25,576
0
L
Susano
6,228
1,764
589
2,155
12,925
5,973
0
7,754
4,689
0
10,407
W
Charybdis
camol15
Charybdis
7,682
3,038
600
1,343
9,863
5,515
4,063
1,086
8,777
0
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
44,577
165
Minions Killed
114
0
Camps Cleared
0
1,134,224
Distance Traveled
1,054,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,317
860
25
2
0
247,756
0
W
Cthulhu
11,433
953
23
2
0
253,535
0
W
Raijin
10,136
845
30
3
0
196,783
0
L
Hachiman
8,247
687
16
1
0
208,319
0
W
Jormungandr
9,800
817
27
2
0
234,494
0
L
Ullr
9,718
810
15
1
0
246,792
0
L
Ah Muzen Cab
9,456
788
40
3
0
202,722
0
L
Raijin
8,661
722
37
3
0
173,949
0
L
Susano
8,495
708
6
1
0
222,431
0
W
Charybdis
10,288
857
60
5
0
201,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role