Player Matchup

Sol
Sol
GhostOfHarambeMF
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,164 Elo+
Party 1
Cerberus
Cerberus
MidnitePurp40
Cerberus
Level 117
God Stats
0W - 2L
1,673 SR
Queue Stats
17W - 41L
1,164 Elo+
Party 1
Medusa
Medusa
THSweets
Medusa
Level 67
God Stats
11W - 7L
1,723 SR
Queue Stats
21W - 21L
1,453 Elo+
Solo
Kukulkan
Kukulkan
VizaMIyagi
Kukulkan
Level 127
God Stats
3W - 2L
1,644 SR
Queue Stats
46W - 56L
1,426 Elo+
Solo
Terra
Terra
lucky066blade
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,164 Elo+
Party 1
Team Averages
Level 66
1,608 SR
1,274 Elo+

VS

Team Averages
Level 107
1,462 SR
1,447 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Mike Coffemilk
Nike
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,478 Elo+
Solo
Janus
Janus
NativeSoulja90
Janus
Level 78
God Stats
51W - 58L
1,397 SR
Queue Stats
184W - 204L
1,387 Elo+
Solo
Chronos
Chronos
NazgulNine
Chronos
Level 129
God Stats
22W - 35L
1,415 SR
Queue Stats
429W - 419L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,585
1,117
1,346
4,510
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MidnitePurp40
Cerberus
10
0 / 2 / 0
5,919
1,184
2,735
10,152
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
THSweets
Medusa
10
0 / 1 / 0
5,466
1,093
2,497
2,583
987
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
VizaMIyagi
Kukulkan
10
0 / 1 / 0
5,278
1,056
136
1,189
493
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,942
1,188
411
6,322
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

318

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 6
6,461
1,292
4,969
4,316
2,132
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
 
Thanatos
11
1 / 0 / 3
6,086
1,217
4,043
2,100
853
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
7,163
1,433
1,781
2,336
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 5
6,131
1,226
4,886
911
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
NazgulNine
Chronos
11
2 / 0 / 6
6,535
1,307
2,079
811
254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
9
9
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
6
5
W
Thanatos
 
Thanatos
1
0
3
2.5
L
0
3
0
0
L
Cerberus
MidnitePurp40
Cerberus
0
2
0
0
W
3
0
2
4
W
1
0
5
3.5
W
Chronos
NazgulNine
Chronos
2
0
6
5
L
Medusa
THSweets
Medusa
0
1
0
0
L
Kukulkan
VizaMIyagi
Kukulkan
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,125
Damage
17,758
24,756
Taken
10,474
15,746
Mitigated
4,806
2,391
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,969
933
0
0
4,316
2,132
0
2,419
1,897
8,497
0
W
Thanatos
 
Thanatos
4,043
1,321
0
1,803
2,100
853
0
824
1,276
0
8,387
L
1,346
73
0
167
4,510
1,394
0
2,861
1,428
9,768
817
L
Cerberus
MidnitePurp40
Cerberus
2,735
242
0
1,555
10,152
7,626
0
4,942
4,866
12,791
0
W
1,781
196
0
875
2,336
1,200
0
614
1,722
0
18,231
W
4,886
200
0
0
911
367
0
491
420
9,449
0
W
Chronos
NazgulNine
Chronos
2,079
1,143
0
67
811
254
0
256
555
9,837
0
L
Medusa
THSweets
Medusa
2,497
644
0
198
2,583
987
0
753
1,790
0
8,370
L
Kukulkan
VizaMIyagi
Kukulkan
136
0
0
0
1,189
493
0
620
569
2,606
71
L
411
65
24
447
6,322
5,246
0
2,172
4,070
3,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
32,376
58
Minions Killed
88
3
Camps Cleared
4
298,022
Distance Traveled
524,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,461
1,292
13
3
0
102,391
0
W
Thanatos
6,086
1,217
13
3
2
116,253
0
L
Sol
5,585
1,117
15
3
1
57,268
0
L
Cerberus
5,919
1,184
13
3
1
97,363
0
W
Nike
7,163
1,433
29
6
1
113,444
0
W
Janus
6,131
1,226
16
3
0
105,604
0
W
Chronos
6,535
1,307
17
3
1
87,229
0
L
Medusa
5,466
1,093
15
3
1
49,977
0
L
Kukulkan
5,278
1,056
7
1
0
15,294
0
L
Terra
5,942
1,188
8
2
0
78,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role