Player Matchup

Ra
Ra
Gold II
DarlJr
Ra
Gold II
Level 155
God Stats
21W - 14L
1,496 SR
Queue Stats
31W - 24L
1,586 MMR
Party 1
Achilles
Achilles
Gold IV
Lugergin
Achilles
Gold IV
Level 127
God Stats
6W - 3L
1,655 SR
Queue Stats
72W - 64L
1,423 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Permasoft
Cthulhu
Gold III
Level 118
God Stats
14W - 11L
1,706 SR
Queue Stats
83W - 77L
1,544 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,619 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,740 SR
1,492 MMR
Horus
Horus
Platinum V
ChaoticGamer988
Horus
Platinum V
Level 138
God Stats
3W - 3L
1,874 SR
Queue Stats
345W - 364L
1,765 MMR
Party 2
Arachne
Arachne
Silver I
SenpaiSplash31
Arachne
Silver I
Level 112
God Stats
1W - 3L
1,833 SR
Queue Stats
187W - 200L
1,273 MMR
Party 2
Anubis
Anubis
Gold IV
SirColddd
Anubis
Gold IV
Level 69
God Stats
128W - 127L
1,513 SR
Queue Stats
138W - 160L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
5 / 1 / 5
8,630
863
9,340
4,782
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Lugergin
Achilles
13
2 / 0 / 7
7,698
770
8,551
8,227
5,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Permasoft
Cthulhu
13
4 / 0 / 6
7,976
798
5,677
10,270
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
OdinThothGebCabrakanMorgan Le Fay

VS

Bans
Ne ZhaBacchusBastetAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,100
610
4,969
12,509
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,162
616
2,226
8,391
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SirColddd
Anubis
10
0 / 5 / 1
6,274
627
5,643
8,059
2,938
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
0
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ra
5
1
5
7.5
W
Achilles
Lugergin
Achilles
2
0
7
5.5
W
Cthulhu
Permasoft
Cthulhu
4
0
6
7
L
0
3
0
0
L
Anubis
SirColddd
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
12,838
23,279
Taken
28,959
13,906
Mitigated
14,745
5,719
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,969
2,067
728
3,460
12,509
8,638
0
5,675
6,176
0
10,890
W
Ra
9,340
542
1,712
1,210
4,782
1,657
1,437
677
4,058
44,321
0
W
Achilles
Lugergin
Achilles
8,551
1,367
0
1,795
8,227
5,063
569
1,581
6,401
152
24,395
W
Cthulhu
Permasoft
Cthulhu
5,677
239
0
1,002
10,270
7,186
258
3,315
6,666
24,258
185
L
2,226
1,578
0
1,274
8,391
3,169
0
4,501
3,604
0
16,972
L
Anubis
SirColddd
Anubis
5,643
213
0
852
8,059
2,938
0
3,575
4,062
35,362
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
18,536
185
Minions Killed
102
0
Camps Cleared
0
593,556
Distance Traveled
502,758
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,100
610
14
1
0
180,863
2
W
Ra
8,630
863
93
9
0
199,108
0
W
Achilles
7,698
770
46
5
0
212,791
3
W
Cthulhu
7,976
798
46
5
0
181,657
0
L
Arachne
6,162
616
43
4
0
171,875
0
L
Anubis
6,274
627
45
5
0
150,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role