Player Matchup

Chaac
Chaac
KronosZen6293
Chaac
Level 68
God Stats
1W - 0L
1,521 SR
Queue Stats
12W - 24L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
McFxdden
Ne Zha
Level 73
God Stats
14W - 21L
1,336 SR
Queue Stats
381W - 421L
1,444 Elo+
Solo
Hachiman
Hachiman
Wet 4K
Hachiman
Level 64
God Stats
3W - 1L
1,585 SR
Queue Stats
6W - 12L
1,301 Elo+
Party 1
Ganesha
Ganesha
mistahxrealltyx
Ganesha
Level 66
God Stats
1W - 7L
1,403 SR
Queue Stats
27W - 28L
1,514 Elo+
Party 1
Janus
Janus
satemasa
Janus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 1
Team Averages
Level 72
1,469 SR
1,414 Elo+

VS

Team Averages
Level 90
1,493 SR
1,448 Elo+
Hera
Hera
AlexandryHke
Hera
Level 108
God Stats
23W - 14L
1,601 SR
Queue Stats
411W - 400L
1,443 Elo+
Solo
Hun Batz
Hun Batz
JoshyD24
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
Texap
Cu Chulainn
Level 138
God Stats
7W - 8L
1,577 SR
Queue Stats
506W - 463L
1,460 Elo+
Party 2
Ares
Ares
keregishadd
Ares
Level 13
God Stats
25W - 21L
1,260 SR
Queue Stats
200W - 187L
1,354 Elo+
Party 2
Anhur
Anhur
noturavgnoob711
Anhur
Level 68
God Stats
3W - 1L
1,529 SR
Queue Stats
116W - 106L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,090
506
4,742
13,966
13,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
McFxdden
Ne Zha
13
4 / 2 / 3
7,020
501
7,358
15,006
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Wet 4K
Hachiman
12
3 / 2 / 2
6,640
474
5,721
10,112
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 9
6,969
498
4,840
13,028
10,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
satemasa
Janus
14
4 / 0 / 3
7,686
549
6,759
7,303
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,809
558
4,632
7,550
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JoshyD24
Hun Batz
14
3 / 2 / 1
7,567
541
6,452
11,390
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Texap
Cu Chulainn
14
0 / 1 / 1
8,630
616
9,777
10,972
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 4 / 1
6,878
491
5,563
14,621
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 1
6,858
490
9,173
9,223
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
5
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hun Batz
JoshyD24
Hun Batz
3
2
1
1.75
W
0
1
2
1
W
Ne Zha
McFxdden
Ne Zha
4
2
3
2.75
L
Cu Chulainn
Texap
Cu Chulainn
0
1
1
0.5
W
Hachiman
Wet 4K
Hachiman
3
2
2
2
L
1
4
1
0.38
W
0
0
9
4.5
L
1
2
1
0.75
W
Janus
satemasa
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
35,597
59,415
Taken
53,756
35,350
Mitigated
38,075
20,160
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,632
904
0
1,199
7,550
3,143
439
3,248
4,302
56,376
2,538
L
Hun Batz
JoshyD24
Hun Batz
6,452
1,452
0
4,226
11,390
5,181
0
2,688
8,702
0
59,639
W
4,742
1,062
0
3,964
13,966
13,542
0
2,291
10,655
0
54,184
W
Ne Zha
McFxdden
Ne Zha
7,358
3,976
0
6,161
15,006
5,731
0
2,205
12,667
0
39,652
L
Cu Chulainn
Texap
Cu Chulainn
9,777
1,452
0
3,796
10,972
11,751
0
570
10,402
15,105
59,013
W
Hachiman
Wet 4K
Hachiman
5,721
3,145
0
5,096
10,112
3,173
0
1,262
8,850
0
44,187
L
5,563
1,149
0
2,416
14,621
13,671
392
3,794
10,827
25,755
2,525
W
4,840
660
0
3,545
13,028
10,073
0
3,637
9,340
20,053
0
L
9,173
5,315
0
2,634
9,223
4,329
446
1,299
7,924
0
42,899
W
Janus
satemasa
Janus
6,759
240
0
1,394
7,303
2,831
0
2,761
4,542
59,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
37,742
337
Minions Killed
416
0
Camps Cleared
0
1,443,743
Distance Traveled
1,289,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,809
558
107
8
0
218,451
0
L
Hun Batz
7,567
541
90
6
0
303,022
0
W
Chaac
7,090
506
105
8
0
273,191
0
W
Ne Zha
7,020
501
66
5
0
308,836
0
L
Cu Chulainn
8,630
616
129
9
0
260,087
0
W
Hachiman
6,640
474
81
6
0
246,116
0
L
Ares
6,878
491
33
2
0
264,352
0
W
Ganesha
6,969
498
1
0
0
315,270
0
L
Anhur
6,858
490
57
4
0
243,134
0
W
Janus
7,686
549
84
6
0
300,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role