Player Matchup

Hun Batz
Hun Batz
BrianDaSnail
Hun Batz
Level 199
God Stats
1W - 1L
1,264 SR
Queue Stats
82W - 75L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Jack_Weiser
Baron Samedi
Level 104
God Stats
6W - 4L
1,522 SR
Queue Stats
240W - 249L
1,455 Elo+
Solo
Chiron
Chiron
Kitraap
Chiron
Level 45
God Stats
3W - 0L
1,818 SR
Queue Stats
120W - 125L
1,537 Elo+
Solo
Ne Zha
Ne Zha
génesis
Ne Zha
Level 157
God Stats
12W - 7L
1,666 SR
Queue Stats
527W - 506L
1,538 Elo+
Party 1
Nike
Nike
matija2904
Nike
Level 113
God Stats
5W - 4L
1,698 SR
Queue Stats
457W - 448L
1,485 Elo+
Party 1
Team Averages
Level 124
1,594 SR
1,501 Elo+

VS

Team Averages
Level 104
1,558 SR
1,489 Elo+
Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordAsim
Merlin
Level 89
God Stats
14W - 15L
1,550 SR
Queue Stats
613W - 594L
1,420 Elo+
Solo
Eset
Eset
PinitoHidra
Eset
Level 148
God Stats
2W - 2L
1,738 SR
Queue Stats
204W - 202L
1,502 Elo+
Solo
Hachiman
Hachiman
Rudotto
Hachiman
Level 109
God Stats
2W - 3L
1,501 SR
Queue Stats
243W - 251L
1,514 Elo+
Solo
Atlas
Atlas
种马叔叔
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrianDaSnail
Hun Batz
11
1 / 5 / 8
7,667
852
3,888
10,478
9,273
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Jack_Weiser
Baron Samedi
16
3 / 0 / 13
8,896
988
9,692
9,963
6,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
Kitraap
Chiron
15
6 / 1 / 11
9,241
1,027
8,032
7,911
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
génesis
Ne Zha
14
4 / 2 / 11
8,865
985
9,748
8,192
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 11
10,253
1,139
5,762
13,790
11,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
5
0 / 0 / 1
5,421
602
0
261
98
Merlin
LordAsim
Merlin
17
5 / 4 / 0
8,289
921
10,513
7,673
6,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
5,838
649
3,711
5,217
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
Rudotto
Hachiman
12
2 / 8 / 2
7,160
796
4,660
11,322
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 4
7,586
843
6,212
14,343
17,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
20
Kills
9
9
Deaths
20
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
1
0.5
W
Hun Batz
BrianDaSnail
Hun Batz
1
5
8
1
W
Baron Samedi
Jack_Weiser
Baron Samedi
3
0
13
9.5
W
Chiron
Kitraap
Chiron
6
1
11
11.5
L
Merlin
LordAsim
Merlin
5
4
0
1.25
L
0
3
2
0.33
L
Hachiman
Rudotto
Hachiman
2
8
2
0.38
W
Ne Zha
génesis
Ne Zha
4
2
11
4.75
W
6
1
11
11.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
25,096
50,334
Taken
38,816
35,316
Mitigated
28,644
19,313
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
0
0
0
0
261
98
0
0
261
0
0
W
Hun Batz
BrianDaSnail
Hun Batz
3,888
274
544
1,579
10,478
9,273
0
2,803
6,874
0
10,890
W
Baron Samedi
Jack_Weiser
Baron Samedi
9,692
756
3,978
3,528
9,963
6,247
1,956
5,467
3,908
21,169
746
W
Chiron
Kitraap
Chiron
8,032
2,146
2,411
1,326
7,911
3,381
4,412
3,878
3,731
0
23,091
L
Merlin
LordAsim
Merlin
10,513
148
404
631
7,673
6,196
0
1,970
5,703
27,569
0
L
3,711
258
188
981
5,217
1,494
0
620
4,597
5,071
0
L
Hachiman
Rudotto
Hachiman
4,660
2,525
218
207
11,322
3,772
0
3,312
8,010
0
8,234
W
Ne Zha
génesis
Ne Zha
9,748
1,851
1,046
773
8,192
4,871
938
2,371
5,605
0
22,283
W
5,762
140
2,138
1,990
13,790
11,544
565
3,740
9,676
0
14,543
L
6,212
1,102
50
992
14,343
17,084
0
3,375
10,968
11,019
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
34,294
112
Minions Killed
62
0
Camps Cleared
0
892,534
Distance Traveled
472,143
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,421
602
0
0
0
149
0
W
Hun Batz
7,667
852
17
2
0
170,544
4
W
Baron Samedi
8,896
988
26
3
0
182,339
0
W
Chiron
9,241
1,027
28
3
0
166,581
0
L
Merlin
8,289
921
38
4
0
168,498
0
L
Eset
5,838
649
3
0
0
74,704
0
L
Hachiman
7,160
796
9
1
0
92,299
0
W
Ne Zha
8,865
985
22
2
0
191,937
0
W
Nike
10,253
1,139
19
2
0
181,133
0
L
Atlas
7,586
843
12
1
0
136,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role