Player Matchup

Scylla
Scylla
Slept0n
Scylla
Level 59
God Stats
3W - 3L
1,725 SR
Queue Stats
51W - 38L
1,545 Elo+
Party 1
Maui
Maui
Yagaa68
Maui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,584 Elo+
Party 1
Hachiman
Hachiman
phodatbih
Hachiman
Level 55
God Stats
1W - 2L
1,647 SR
Queue Stats
29W - 21L
1,664 Elo+
Party 1
Team Averages
Level 56
1,624 SR
1,597 Elo+

VS

Team Averages
Level 76
1,628 SR
1,564 Elo+
Thor
Thor
Alyary6784
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,595 Elo+
Party 2
Discordia
Discordia
NathanaelRP59
Discordia
Level 129
God Stats
4W - 0L
1,657 SR
Queue Stats
41W - 38L
1,544 Elo+
Party 2
Surtr
Surtr
lightingflow
Surtr
Level 83
God Stats
17W - 7L
1,728 SR
Queue Stats
105W - 105L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Slept0n
Scylla
13
1 / 5 / 1
8,755
625
5,252
10,984
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Yagaa68
Maui
14
0 / 2 / 2
8,451
604
4,280
15,280
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
phodatbih
Hachiman
15
1 / 1 / 1
9,043
646
5,041
10,750
4,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,660
690
6,817
9,651
4,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
NathanaelRP59
Discordia
17
3 / 0 / 4
10,262
733
15,285
6,580
2,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 4
9,926
709
8,874
11,816
12,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Discordia
NathanaelRP59
Discordia
3
0
4
5
L
Scylla
Slept0n
Scylla
1
5
1
0.3
L
Maui
Yagaa68
Maui
0
2
2
0.5
W
3
0
4
5
L
Hachiman
phodatbih
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
30,976
37,014
Taken
28,047
24,440
Mitigated
19,388
4,817
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,817
2,085
0
250
9,651
4,642
1,178
4,337
4,956
0
26,460
W
Discordia
NathanaelRP59
Discordia
15,285
0
85
1,773
6,580
2,672
360
1,576
4,788
46,983
2,457
L
Scylla
Slept0n
Scylla
5,252
706
0
340
10,984
3,810
0
5,395
5,403
43,150
0
L
Maui
Yagaa68
Maui
4,280
818
0
1,080
15,280
16,450
0
3,668
11,014
15,886
244
W
8,874
2,398
0
3,519
11,816
12,074
664
2,597
8,895
2,181
36,020
L
Hachiman
phodatbih
Hachiman
5,041
3,103
0
3,397
10,750
4,180
0
6,321
4,041
0
36,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
29,848
175
Minions Killed
170
0
Camps Cleared
0
712,763
Distance Traveled
788,930
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,660
690
41
3
0
259,182
0
W
Discordia
10,262
733
71
5
0
242,923
0
L
Scylla
8,755
625
73
5
0
221,187
1
L
Maui
8,451
604
31
2
0
256,765
4
W
Surtr
9,926
709
58
4
0
286,825
5
L
Hachiman
9,043
646
71
5
0
234,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role