Player Matchup

King Arthur
King Arthur
Silver II
AnbuVibe
King Arthur
Silver II
Level 69
God Stats
3W - 0L
1,746 SR
Queue Stats
189W - 199L
1,093 MMR
Solo
Scylla
Scylla
Silver I
Eggysandwich1
Scylla
Silver I
Level 64
God Stats
13W - 22L
1,427 SR
Queue Stats
90W - 94L
1,099 MMR
Solo
Charon
Charon
Silver I
Oggycr10
Charon
Silver I
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
369W - 389L
1,092 MMR
Solo
Rama
Rama
Gold V
Venom31
Rama
Gold V
Level 159
God Stats
8W - 11L
1,509 SR
Queue Stats
290W - 302L
1,094 MMR
Solo
Serqet
Serqet
Silver II
flyriver0
Serqet
Silver II
Level 69
God Stats
1W - 1L
1,350 SR
Queue Stats
93W - 104L
1,103 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,506 SR
1,096 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,388 SR
1,176 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
BVNDZ
Fenrir
Silver III
Level 157
God Stats
40W - 38L
1,383 SR
Queue Stats
147W - 166L
976 MMR
Party 1
Ares
Ares
Silver II
BornOplol
Ares
Silver II
Level 69
God Stats
1W - 6L
1,092 SR
Queue Stats
176W - 190L
1,100 MMR
Solo
Hercules
Hercules
Silver I
Kieon8
Hercules
Silver I
Level 186
God Stats
34W - 38L
1,480 SR
Queue Stats
99W - 113L
1,201 MMR
Party 1
Hachiman
Hachiman
Silver II
YanTheBuilder
Hachiman
Silver II
Level 158
God Stats
3W - 4L
1,487 SR
Queue Stats
76W - 91L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnbuVibe
King Arthur
5
0 / 0 / 0
3,478
696
1,133
2,500
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 0 / 0
3,861
772
1,207
1,198
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Oggycr10
Charon
5
1 / 0 / 1
3,741
748
1,421
1,456
839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Venom31
Rama
6
1 / 0 / 1
3,483
697
2,019
3,125
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
flyriver0
Serqet
6
0 / 1 / 1
3,224
645
361
3,987
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IzanamiAthenaAwilixMulan

VS

Bans
SurtrChaacArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,409
482
0
0
0
Fenrir
BVNDZ
Fenrir
6
0 / 1 / 0
3,272
654
1,554
3,994
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
5
0 / 1 / 1
3,255
651
1,495
3,868
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Kieon8
Hercules
6
0 / 0 / 0
3,508
702
652
3,588
1,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
YanTheBuilder
Hachiman
5
0 / 1 / 0
2,944
589
936
2,961
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
0
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
King Arthur
AnbuVibe
King Arthur
0
0
0
0
L
Fenrir
BVNDZ
Fenrir
0
1
0
0
L
Ares
0
1
1
0.5
W
1
0
0
1
L
Hercules
Kieon8
Hercules
0
0
0
0
W
Charon
Oggycr10
Charon
1
0
1
1.5
W
Rama
Venom31
Rama
1
0
1
1.5
L
Hachiman
YanTheBuilder
Hachiman
0
1
0
0
W
Serqet
flyriver0
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,141
Damage
4,637
12,266
Taken
14,411
4,309
Mitigated
5,985
4,677
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
AnbuVibe
King Arthur
1,133
252
0
1,000
2,500
845
0
0
2,434
0
15,119
L
Fenrir
BVNDZ
Fenrir
1,554
333
0
2,093
3,994
1,412
0
1,003
2,879
0
12,844
L
Ares
1,495
0
91
1,189
3,868
1,999
0
851
2,991
6,711
198
W
1,207
424
0
530
1,198
315
0
0
1,198
17,820
737
L
Hercules
Kieon8
Hercules
652
210
0
1,472
3,588
1,729
0
0
3,588
0
18,466
W
Charon
Oggycr10
Charon
1,421
344
0
780
1,456
839
0
527
929
9,406
0
W
Rama
Venom31
Rama
2,019
1,860
0
1,918
3,125
874
143
909
2,216
0
17,675
L
Hachiman
YanTheBuilder
Hachiman
936
213
0
1,363
2,961
845
0
570
2,391
0
15,939
W
Serqet
flyriver0
Serqet
361
0
0
449
3,987
1,436
0
0
3,987
0
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
15,388
144
Minions Killed
102
0
Camps Cleared
0
469,760
Distance Traveled
403,208
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,409
482
0
0
0
0
0
W
King Arthur
3,478
696
32
6
0
80,701
0
L
Fenrir
3,272
654
29
6
0
105,206
0
L
Ares
3,255
651
12
2
0
117,875
2
W
Scylla
3,861
772
37
7
0
83,975
0
L
Hercules
3,508
702
36
7
0
89,306
0
W
Charon
3,741
748
15
3
0
90,101
0
W
Rama
3,483
697
28
6
0
90,025
2
L
Hachiman
2,944
589
25
5
0
90,821
0
W
Serqet
3,224
645
32
6
0
124,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role